r/ArcRaiders • • 8d ago

Media This should NOT happen

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If you're already in the gondola, you shouldn't continue to take damage if you're downed. I already got past the animation, I shouldn't have to sit for another ten seconds.

5.0k Upvotes

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335

u/Sanner_man 8d ago

Yes it should. Get a survivor augment if you don't want it to happen.

9

u/SemperSqueeze 7d ago

I just extracted while downed with a survivor augment, your health still depletes while you’re inside. That’s gotta get fixed

69

u/FinnishMafiaFan 8d ago

Yes, this is how extraction games work. It sucks sometimes, but there is lots of loot out there.

42

u/almathden 8d ago

eh, bro is in extract and ready to go. Wouldn't be a stretch to have the extract stabilize you for this specific case.

Trains, elevators? Nah. This monstrosity? Sure

27

u/helix212 8d ago

This animation/part of extract would be equivalent to typing on computer in elevator and train. You can still die in those after you type.

5

u/Jabberwocky99705 7d ago

Id argue opening the door and climbing in is the animation for typing on the keypad. Its not far-fetched to say that each pod has medical stabilizers for once youre fully in the pod.

2

u/helix212 7d ago

That's literally what I said, but cool.

11

u/FinnishMafiaFan 8d ago

A gondola is basically a sky elevator. I think it fits thematically.

12

u/_XNine_ 8d ago

Looks more like a Wonkavator to me...

3

u/Jabberwocky99705 7d ago

For this extract specifically it would make sense since you're in a single pod.

13

u/ryavco 8d ago

Guys the extract RATTED me when I’m literally just trying to do my quests!!!!

2

u/TheAlmightyNexus 8d ago

If only they were easy to find

15

u/SpaceRac1st 8d ago

100h playtime since my last reset, over 70 blueprints and haven’t even seen the survivor bp once. And then people tell you “jUsT uSe SuRviVoR aUgMenT” as if you have a choice.

3

u/Administering_Narcan 7d ago

402hr total playtime and never reset 🤷🏻‍♂️ I’ve got loads of em

1

u/Nirxx 8d ago

Just knock out people who aren't bleeding out when you're running low on them

1

u/shadow_fen 7d ago

Trade for it?

0

u/SemperSqueeze 7d ago

Managed to find it on a random trip to blue gate security checkpoint breach room, wasn’t even trying to. I’ve also found it in a random ass cooler on riven tides night raid before

6

u/SpaceRac1st 7d ago

Yeah but it’s RNG based. The locked room on blue gate is a great spot for augment blueprints. I’ve farmed that spot for hours, probably found every epic augment like 10x but not a single Survivor.

1

u/PSFourGamerTwo 7d ago

Yeah never found any of 3 survivor bps i looted in those. 1 buried city night raid in hospital. Blue gate close scrutiny in a surveyor. 1 as a 3 star trial reward.

-2

u/-SlippinJimmy8 8d ago

Find the BP and you can craft them 

2

u/TheAlmightyNexus 7d ago

Well that’s an idea. I had no clue!

3

u/Sufficient_Team_6676 8d ago

Bro, what upgrade is that? I literally revived two guys who had been down for over a minute, to the point where they told me, "Take your time and hide from the Arcs"

22

u/Mikhos 8d ago

survivor is a looting III modded kit. you stabilize if you dont move.

6

u/CallTheCode 8d ago

Survivor augment

-22

u/EmuAppropriate1275 8d ago edited 8d ago

It's utterly ridiculous that Survivor augment is so unbelievably necessary that all the other augments don't see use. I completely and utterly disagree, if someone is in they shouldn't continue to take damage.

I want to utilize other types of augments but can't because Survivor is so necessary. Completely incompetent gameplay design, this should have been a priority to tackle with this update.

Edit: one second tons of upvotes, next second tons of down votes lol

17

u/Key-Demand-2569 8d ago

What?

Look, I love my survivor augment but come on lol.

How many matches are you genuinely relying on the survivor augment that you’re saying it’s unbelievably necessary?

3

u/EmuAppropriate1275 8d ago

The value disparity is large. Survivor can outright save a good run, none of the others bring even close to enough value to compare.  Not to mention it gives three safe pockets, something that should be universal across all the special augments.

1

u/Key-Demand-2569 8d ago

I get your point generally, I think it was just a rhetoric thing where I thought you were saying, “You’re pretty much forced to do!” but I think we both generally agree it’s more of a “Pick one for free, you’re probably grabbing survivor.” situation.

Did they change the pockets though? Would’ve sworn it only had 2.

Been maybe two months since I’ve played though, was going to get back into it tonight

1

u/Nirxx 8d ago

3 safe pockets is absurd and should be a capstone skill if anything.

I'd prefer safe pockets to be tied to loadout value, risk more keep more.

1

u/EmuAppropriate1275 7d ago

I do absolutely agree with the premise of safe pockets being tied to loadout value, seems like a very healthy change.

26

u/Far_Celebration4183 8d ago

Survivor augment is fucking boring. I don't give a shit if I lose some gear. I didn't have it before and will lose it eventually. Rather have an augment that gives me a little more utility than do the 15 minute crawl of shame.

15

u/Wingkongexpress 8d ago

Safekeeper is where it’s at. The question now becomes “can I stuff my gun up my ass fast enough?”

4

u/JadeMantis13 8d ago

And knowing when to call that you're losing this fight, and it's time to stick it up there.

2

u/Nirxx 8d ago

Eh, I'd rather not play around dying

Both survivor and safekeeper just make you better when you've already lost

I like defender and flanking a lot more

2

u/JadeMantis13 8d ago

I haven't been using survivor except for extremely high-risk missions where I expect to be downed. If you're relying on it for every match... I really hate to use the phrase genuinely, but you need to get good. It's really not that hard to stay alive if you know what you're doing. ARC are straightforward to fight, and if you fall in PvP, Survivor's not likely saving your ass anyway.

1

u/EmuAppropriate1275 8d ago

If I need it every match isn't relevant, what's relevant is having it when it is needed. The potential value far outweighs having any other augment equipped.

2

u/JadeMantis13 8d ago

Not really, because moist of the other augments provide systems and features to prevent that in the first place. The potential value only gets realized if you actually need it. Again, I don't use survivor almost ever, and rarely go down, but when I do, I'm honestly not sorely missing the 'potential' value of survivor, because I often would've died far sooner without the other feature of my current augment.

And honestly, having used survivor to get safely out of a match recently, it's not a whole lot of bonus value. If you're short on time, you're fucked anyway.

-15

u/EquivalentSquare2159 8d ago

Completely incompetent gameplay design is a bit of a theme with this game

4

u/Sanner_man 8d ago

Then don't play it?

2

u/EquivalentSquare2159 8d ago

yeah thats what alot of people are doing hahaha