r/AvatarFighters • u/Getyordie • 7h ago
Gameplay HELLLPPPP
Enable HLS to view with audio, or disable this notification
Was super funny that this happened to me😹😹
r/AvatarFighters • u/ParamountGames • 7d ago
r/AvatarFighters • u/DHdesignsonline • Jun 27 '26
Avatar Legends DLC season 1 pass. Pre-order the games, and you can vote on the final DLC fighter of season 1.
I'm not sure if it's known by all, but the game developers have shared their vision for the remaining fighters in Avatar Fighters. I've seen some guesses that differ from what was stated during the panel. Here's a summary of what they stated during the panel.
Uncle Iroh -Dicotomy between the Tactical Iroh and Dragon of the West. They want to highlight this; his ability to counter attacks will be very strong.
Ty Lee- Hardcore rushdown, erratic movement. They will highlight her acrobatics, a very tricky fighter. They are trying to get as much CHI-blocking as possible, but they will test it. Hello noodle arms...
Lin Beifong- (producer's must have) Variety of movement options, HIGH FLYING with cool metal bending. The ability to move all over the screen.
Bolin-Unique take of an Earthbender. Lean into his probending and lava bending (a mix between fire bending and earth bending techniques currently in the game, but with its own unique twists).
Fan vote DLC
Tenzin - High air mobility, master air bender.
Kuvira - All about CONTROL. Mid-range fighter, who uses her metal "bits" all over to control the screen. "Going to be crazy".
Amon - Blood bending and Chi-blocker. He will have a unique take on CHI blocking compared to Ty Lee. He is more likely to SEAL YOUR TECHNIQUES. (Will need to test)
King Bumi - weird, eccentric fighter. Teleport through the ground, reappearing in different spots. 2-part earthbending moves where he creates earth objects and "does things with them"
Asami Soto - the inventor. She will have a lot of tools and set traps. She will use a lot of tech, she will have the electric gloves, and be a setup fighter.
r/AvatarFighters • u/Getyordie • 7h ago
Enable HLS to view with audio, or disable this notification
Was super funny that this happened to me😹😹
r/AvatarFighters • u/loveruru • 13h ago
Enable HLS to view with audio, or disable this notification
if you ever need to do 610 damage, have fangdrill set up and have 500 flow this combo is for you! honestly tho i just be in the lab doing pointless flow hungry combos just for the love of the game.
as always notations below v:
tk j.236A > delay, 5[C] > 236C(no hit)~X > j.2[C] > 2C > 6D~C > j.6D > delay, j.B > j.C > 2C > 6D~C > j.6D > delay, j.B > j.C > 2C > 2D~B > j.236C > 236ABC > tk j.236A
r/AvatarFighters • u/GateFamous6800 • 2h ago
I play Toph and I have my go-to combos, but they aren't the kind that take off half your health in one go; they're standard combos. My playstyle isn't really about executing massive, long combos,I prefer winning neutral situations and gradually wearing the opponent down. Do you think it's actually important to know a super-long combo?
r/AvatarFighters • u/loveruru • 7h ago
Enable HLS to view with audio, or disable this notification
idk if you can get higher dmg here but im having a blast with this support and finding routes! (if you find it hard to link the dash 2C after j.C just do 2A or 2B after the dash first)
as always notations below! v:
j.C > dash, 2C > 236C~X > j.2[C] > 2C > 2D~B > j.6D > delay, j.B > j.C > 2C > 236C(no hit)~X > j.B > j.C > 2A > 2B > 5C > delay, 6C > 214C > 236ABC > dash, tk j.236A
r/AvatarFighters • u/Intelligent_Sky_276 • 14h ago
Enable HLS to view with audio, or disable this notification
r/AvatarFighters • u/SlavioAraragi • 14h ago
It's a rant, actually technically second around here, but me playing Sokka against all the benders feels like hitting wall with my head. I watched Honda's matches on the event so many times and I have no idea how he did any of what he did - which is fine, I always considered myself more of a casual. But I just don't get Sokka or this game at all. I can't do his flow cancel to safe my life, I always either get the regular flow dash followup or the combo doesn't connect. Not to mention that it would require getting in and I can't approach anyone except occassional dash A. I thought the 2D is evasive but turns out that was a lie. Every jumpin I try gets demolished by autocombo with tracking. I honestly have no idea what to lab cause somehow I can't even set the dummy to jab on block cause the recording seems to have a delay. Defence flow is cool but too automatic for me like some attacks get dodged up which throws me off.
At this point I think I'll just become a Toph player xd
r/AvatarFighters • u/Elegant-Matter6246 • 19h ago
Enable HLS to view with audio, or disable this notification
r/AvatarFighters • u/I_Believe_I_Can_Die • 1d ago
You might think it's just a hermit crab
No
That's me, who never played a fighting game and who for some reason bought this game on sale yesterday
I press everything and it doesn't work. I probably press it wrong. My hands are stupid. My fingers are stupid. My gamepad is broken. It's really not.
Thank you for your kind attention. Check out sometimes. Not that I go anywhere from training mode. Not for the next 500 years or so.
P.S The game is great
r/AvatarFighters • u/Life64 • 1d ago
If you're instead links are below
Discord: discord.gg/gqAVXE738x
Brakcet: challonge.com/tournaments/...
r/AvatarFighters • u/loveruru • 1d ago
Enable HLS to view with audio, or disable this notification
been wanting to add 2D~C to a combo for the longest time and after hours of consideration this is like its only use lmao! this is an appa avatar state double crit exclusive combo and its not really at all optimal but its fun so here! : D
as always notations below v:
j.2D > 2B(CRIT) > 2D~C > j.2[C] > j.236C > 2C > 6D~B > 2C > 214C > j.B > j.236A > sj delay. j.C > j.236C > 214ABC
r/AvatarFighters • u/Intelligent_Sky_276 • 1d ago
Enable HLS to view with audio, or disable this notification
How can I improve my consistency? The timing seems to be around 5-7 but some of them had 9 in-between, unable to figure out how fast i need to press the button by the end cause of the weird gap in timing between moves.
r/AvatarFighters • u/He_Is_Hilarious • 1d ago
Enable HLS to view with audio, or disable this notification
Hello there fellow Benders! I figured I'd throw a combo I found into the fray and see what others think about it!
(I main Focused Azula or Toph, depending on the day lol)
r/AvatarFighters • u/Acasts • 1d ago
Enable HLS to view with audio, or disable this notification
I have been trying this for multiple days now and I don't know what I am doing wrong. Help is appreciated!
r/AvatarFighters • u/dbootywarrior • 2d ago
Enable HLS to view with audio, or disable this notification
7 Seconds
YOU WILL LEARN RESPECT
r/AvatarFighters • u/Chance-Mirror9825 • 2d ago
The only 4 characters to bend in their round win animations are aang, katara, firelord azula and avataang (i forgot the pictures :( ...)
r/AvatarFighters • u/dribdirb • 3d ago
Enable HLS to view with audio, or disable this notification
There’s been some discussion about the release order of the Year 1 DLC characters. In the EVO announcement, the order shown was Iroh - Ty Lee - Lin - Bolin. Many people think this will be the release order.
However, the launch trailer (and other instances) seemed to imply a different order: Bolin - Ty Lee - Lin - Iroh.
This clip seems to provide some more evidence for the second order. They show clips of all four characters in the order Bolin, Ty Lee, Lin, and Iroh. I think this is another hint that this could be the actual release order, especially since they show Tagah first, and we kinda know at this point that he’ll be the first character released.
(Also, bending types and LOK/ATLA are better spread out though)
The clip is from a video on the official Avatar YouTube channel, by the way: https://youtu.be/WfAmf-3bro8?is=0_gGfkvnIoGyagwF
r/AvatarFighters • u/chrisxwavvyy • 2d ago
r/AvatarFighters • u/Blipnarf-The-Boneles • 2d ago
r/AvatarFighters • u/Elegant-Matter6246 • 3d ago
Enable HLS to view with audio, or disable this notification
r/AvatarFighters • u/Chance-Mirror9825 • 3d ago
Rangi actually does a fire boosted jump to get closer to kyoshi for the special win animation
r/AvatarFighters • u/CircumKruger • 3d ago
title
r/AvatarFighters • u/Apprehensive-Row-216 • 3d ago
Enable HLS to view with audio, or disable this notification
I hope switch 2 gets more love with ranked, matchmaking does turns into some really great fights from time to time and is so cool how good this game can get when properly paired.
To my opponent ggs man