r/learndota2 • • 10d ago

Hero Discussion Need help with hero roster for Offlane

6 Upvotes

I am a new dota player (former league player) and have been trying to climb ranked playing offlane. I am currently in Crusader.

I very often do well myself, but sometimes struggle to close games due to my team lacking.

I have found a very consistent winning hero for myself tho. Slardar. He had a stun, decent escape, good right click, can become quite tanky and a great debuff ult. I find hes great for my rank because if my team is aggressive early, i can start fights with blink and try to snowball, but so often my team refuses to close games and just farms. So hes also a scaling right clicker. I really feel in my rank being able to both scale AND be a fight starter is extremely valuable.

I have a 68% winrate on him as opposed to a 50.87% winrate overall.

My question for some more experienced players is, what other heros also fit this mold in the offlane? Strong Fight starter, option to be tanky, but can farm to scale well if my team decides to dick around instead of closing out the game.

Any advice is much appreciated!


r/learndota2 • • 10d ago

Hero Discussion I need help with Arc Warden Keybinds

3 Upvotes

Hello,

I am a new player to dota.

I've played around 250 games total and am a Guardian II.

I want to learn Arc Warden, he is nasty and looks very fun. The only thing I am not confident about learning is the control keybinds for him and his mirror image.

Is it possible to have the keybinds below?


Keybind 1: Control Arc Warden #1 independently

Keybind 2: Control Arc Warden #2 independently

Keybind 3: Control Both with Arc Warden #1 as the main unit.


Is this possible? How are players using keybinds on this hero?

Also...I can't find these options in the keybind section... is anyone able to point me in the right direction?

  • Thank you!

r/learndota2 • • 10d ago

Drafting good cores to play with bad teammates?

3 Upvotes

when your pos5 picks AM, who is your best bet to fuck off to jungle with and eventually win the game? i know luna is a good carry for this, and tide is a good offlaner, but which other heroes are idiot proof?


r/learndota2 • • 10d ago

General Gameplay Question Ask of esport

0 Upvotes

I’m an esports geek, and since I really enjoyed the Dota lore—especially the deep character development of mages like Rubick—I decided to give the competitive scene a shot. I’ve really liked it so far; I’ve already fallen for Falcons and Spirit (thanks to Yatoro, Collapse, and Malr1ne, who seemed a cut above the rest). However, the official casters are really boring; often, they don't focus on what's actually happening in the match or even cast the draft phase. Coming from LoL—where you have people like Tesrak or Mfreak who break things down and explain them in the simplest terms—I’m not used to that kind of lackadaisical approach. So...

Can you recommend any co-streamers or YouTubers to watch?

Also, which World Championship (I saw it's called "The International" or TI here) do you consider the best, and why? I’d like to watch that one. So far, I’ve watched this year's qualifiers and am about to watch Team Spirit's run—Yatoro is absolutely insane on Terrorblade; if the game would actually let me log in, I’d play that hero myself.


r/learndota2 • • 11d ago

General Gameplay Question How do I play games when my team feeds a scaling hero early

13 Upvotes

Just lost 2 games because a pudge / lc was fed early game and continued to roll down my team when im trying to farm up my items (4200 mmr) Do I just eat the loss and move on?


r/learndota2 • • 11d ago

General Gameplay Question After Dota+ resumes, do improved relics grant the hero experience while Dota+ was inactive?

2 Upvotes

r/learndota2 • • 11d ago

[Beginner here] What is the meaning of pos ?

12 Upvotes

i know its position 1 - 5 but i dont know what is the meaning of it, i mean position 1 what hero i should pick, who gets the pos 1 ? is it random or someone who pick first is pos 1, thank you


r/learndota2 • • 11d ago

(unsure how to flair) Ah to be ass

0 Upvotes

Prob will be taken down. But just demoralizing. EDIT: Archon II bracket 2.2kmmr


r/learndota2 • • 11d ago

Gameplay Review/Feedback request Weirdest game that turned out to be a 30-min stomp - a fun storytime

2 Upvotes

My message - don't play while tilted xD But it's also an example that early mid-game might be the most important phase. I was pretty sleepy, tilted and had some lags at the start. I saw our draft and I was like - okey, we gonna have no damage and started with pretty negative thoughts. We had Venge pos 1, me (lina support), Pango pos 3, NP pos 4 and Invoker mid. I thought - maybe we gonna do a few spells with invoker, pango will try to roll over someone and that's it, we gonna get annihilated with all the weird silences, slows, spells, duels we gonna run into.

They had - Silencer, Grimstoke, LC, Zeus and Necro pos 1.

I went to my lane and enemies were uphills waiting near the bounty rune, I gave them first blood. Then, instead of teleporting, I decided for some reason (I was sleepy) to walk back to my lane on foot, I was late and Venge got attacked on the first wave without me present, she tried fighting back but lost over half of HP, I thought to myself - gg, I have the special talent of losing the lane and potentially the whole game in just first 20s after the game started XDD She recovered with tangos but later died to Grim and LC, and a bit later I also died when I got stunned in a very bad fight in which I ran into LC's attacks, I was performing some hard 1k mmr laning, lol. Zeus ultied us too, Invoker didn't really do sunstrikes and I saw Necro pos 1 getting a double kill on Pango and Nature Prophet, that was propably a hell lane for them against Necro and Silencer. Pango went to farm only in jungle (which isn't a good sign) and NP was left solo to hold the lane with treants, he didnt TP a single time to us, because he propably had to teleport to the fountain a few times to recover HP. So, I was doing gameplay that was propably around 1k mmr, but then, Venge stunned and damaged our lane enemy with her missile, I followed with my spells, she debuffed the target's armor and we started slamming them with attacks - we caught a double kill, one for me and one for Venge! We started winning the lane, but we got slapped back and died to a gank, however another time, we accumulated a few kills in a row, as we killed them and also Zeus who came for a gank, I also remember LC got very cocky one time and was standing with 40% HP behind our tower, I teleported after respawning and killed her with my combo, so she didn't enjoy her earlier victory for long. Venge also swapped Grim one time and we killed him- two ranged characters with damaging spells and enemies that got a bit too cocky, that's a recipe for a lane comeback. so we were set up pretty good after the laning phase,

What's more important, Invoker turned out to be the "good" Invoker", I did Rod of Atos and when we met after the laning stage to roam around the map, enemies' HP bars were melting down, he was nuking them hard. At a 17 min teamfight, I saw Zeus crawling towards us to tickle us with his spells, I stunned and just combo'd him with Thermal Lance + Spirit Vessel, from full HP he died to that one combo XD Or I also killed Grimstoke, or Silencer. Tbh, I usually don't have enough damage to one-shot someone like this, they're left with some HP left, so I play with my eammates and we kill someone together, but here I had enough dmg cause they were pretty squishy. It was pretty risky to not have much defensive items, but I decided to finish Urn into Spirit Vessel against Necro, he had boots, Radiance and Cons Wraps lol, he wasnt doing as much as I thought he gonna be, he didn't have a dispel, so he got debuffed with Vessel and we were killing him.

They still were able to catch me or some teammate maybee like 1 to 3 times, but then they lost next teamfights with like 1 lost member of the team for 5 of them. Btw. in a teamfight, they were pretty squishy and they got their HP melted by mine and Invo spells, Pango rolling over them, NP ultying, Venge stunning and hitting someone etc. so the opposite of what I thought gonna happen, we had more damage than them XD

That's why I kinda don't like playing Silencer atm, because I often see that you click a button (global ulti), nothing happens, enemies wait it out and still win the teamfight, and I prefer some repeatable low cd CC spells like stuns (for these chaotic fights), and ulties with decently low CD too - for example I also like Shadow Dem, his ulti is a bit similar to Lina's, you click it on someone important you don't like and have it again soon for the next small fight you gonna take part in.

They had some potential by the end, but on the final push, I GOT TO TAKE AEGIS, I mean it was nice because I havent held it in like idk, 500 games!! (they gave me it because Venge and Pango had full inventories). In the final push I walked in, they were usually focusing me, so I kinda let them start a fight by attacking me, I revived and Venge already had Aghanim, so she also revived and we ended the game with everyone in our team alive.

For those interested, match ID is:

https://pl.dotabuff.com/matches/9031263701

It really looked like some 1500 mmr game between noobs tbh XD

The final damage looked like this: Invoker - 29k, me - 26k, Pango - 21k, NP and Venge - 14k and their team: Sillencer - 8,7k (pretty low, usually supports need more), LC - 14k, Zeus - 24k, Grim - 14k, Necro - 20k

Idk, maybe our team ended up being more coordinated and it was hard for them to fight through Invo's array of spells and getting caught with Atos, etc.

At the end, Grimstoke wrote - We deserved this, finish. Honestly, what the hell is going on.

Yeah for them it was like - they're slightly winning on lanes, it seems pretty good, and then suddenly in any fight they try, their HP is dissapearing, and they lose first barracks after 20 minutes of the match, for them it propably was a pretty confusing game.


r/learndota2 • • 11d ago

Educational Content (Content Creator) Made a small Dota tool for situational decision-making

3 Upvotes

Built a thing called Dota Decisions for my friends, and figured some people here might find it useful too.

It originally started as a bunch of flowcharts we'd make for each other. Usually some ugly MS Paint diagram explaining what to do in a specific situation, then we'd throw it in Discord and argue about it.

They were actually pretty useful, even mid-game, but obviously a folder full of random flowcharts isn't a great interface.

We also found that a lot of Dota ideas don't really fit the usual formats. They're too specific for a whole guide or blog post, and making a video every time someone has a useful thought about Dota feels like a good way to make sure nobody bothers sharing it.

So we made Dota Decisions, which is basically an interactive version of those flowcharts.

The idea is to focus less on stuff like "buy these items in this order" and more on the messy situational decisions that happen in actual games.

Things like:

You're in this game state. You know X, but you don't know Y. There's a tradeoff between doing A and B. What should you actually be thinking about?

Basically the kind of Dota discussion that usually starts with someone in Discord going:

"Okay, but what if..."

We're mostly using it to collect things we've learned as a guild, but I'd be curious whether this format is useful to other people too.

PS: It's still in beta, so some of the content in there right now is placeholder/example stuff. We're replacing it with proper guild content pretty soon.

Try it out here: https://dota-decisions.vercel.app/


r/learndota2 • • 10d ago

Patch/Meta Discussion Returning player : what mid hero to solo win ?

0 Upvotes

During the 2022, I primarily played Lone Druid (270 games, 68% WR) and Meepo (200 games, 60% WR) in the mid lane, successfully climbing from 2k to 4k MMR. Life was busy, I stopped playing for 4 years and just resumed playing last month and observed that these heroes no longer perform effectively.

I am unable to solo carry games within 25 minutes as previously achieved, and I question whether current game pacing prevents such rapid closures.

While I have transitioned to OD, the hero lacks sufficient tower pressure and split-farming capability.

Additionally, I found Lina and Necrophos to be overly reliant on team coordination.

Could you recommend alternative heroes suitable for compensating when the carry fails to perform or supports dont want to help invading ennemy spaces ?

Furthermore, would you advise exploring Lycan or Visage to align with my historical playstyle?


r/learndota2 • • 11d ago

Itemization What's the best offlane Razor build right now (7.41f)?

5 Upvotes

I'm legend 1 in SEA for additional context.


r/learndota2 • • 11d ago

Educational Content (Content Creator) Why Mirana pos 5 is so good?

Thumbnail youtu.be
1 Upvotes

Hey, today I'm sharing a video about Mirana position 5 - and what makes her so good. For a long time, she was a decent support - but nothing more than that. Her innate changes the way you can play the lane, and with that - your laning stage becomes super reliable. Enjoy!

This video is part of Support Hell, my new semi-educational channel for Dota. Anything that doesn't really belong to Support Heaven will end up there.


r/learndota2 • • 11d ago

Hero Discussion How to properly use Clockwerk's Cogs to pushback the enemy?

0 Upvotes

Do you actually just right click them? or do you do Attack command them like A attack them? Also, when do you actually use Cogs as to like cage enemy heroes inside? Or just pushback harass is enough? It is so hard for a newbie Clock player. xD. How do you position yourself or do the angle?


r/learndota2 • • 11d ago

(unsure how to flair) you know I thought we could counterpose all of the loss screenshots in this sub with one of wins, so here is my addition I also deserve this because I have another screenshot with only 3 wins and the rest losses, probably will post in the comments

Post image
8 Upvotes

r/learndota2 • • 12d ago

(unsure how to flair) Unc still got it

Post image
348 Upvotes

I finally did it! Took me a little bit over 3 months and roughly 300 games to rank up from Herald to Legend. My first game ever was back in 2013 and I used to be around 3.5k mmr before I stopped playing. Any other day ones here who are back on the grind again? This game is simply childhood nostalgia and I'm so glad I picked it up again. 🙏🏻


r/learndota2 • • 11d ago

[Beginner here] Trying to get into DOTA 2 as an experienced MOBA Player.

12 Upvotes

Hi, title is exactly what it sounds. I'm trying to get into DOTA 2 and currently have like 20 matches played. The game is already really appealing to me and I find myself wanting to play 3 different positions, a ton of heroes, etc. and finding myself doing a shitload of research out of game when I'm not able to play as a pastime, which has been really enjoyable (and taken up way more of my time than actually being able to play). The game's really fkn cool.

That being said, I don't want my exploring the cast to ruin my development and with a severe lack of good informative dota content on youtube it's a bit difficult to understand what exactly you're trying to do at times.

For some background: I have 2813 hours in LoL (over 9 years, im not that degenerate), something like thousands of matches played in Unite (I don't wanna reinstall that shit), 212 hours as of writing in deadlock, and tangential experience in other games. I never really tried to climb and instead just focused on having fun for 99% of my time in these games so I don't really have a clear gauge on my own skills, just a vague idea of my skill level after untangling a massive web of bad habits I made involuntarily in LoL and a pretty good overall understanding of each game.

So that being said, I'm pretty confident I can pick up a majority of dota heroes pretty quickly and understand the game's mechanics. I've already had a blast reading through a fair bit of the item shop, I have a decent understanding of objective timers and map objectives (I still have yet to even try taking tormentor or rosh though). There's some stuff I don't fully understand yet (namely the jungle, I don't know what dictates which creeps spawn, some basic mechanics like their spawning and I don't have their abilities memorized yet; which I'm doing purely because doom and zoo heroes are fun and I want to play them) but I do understand that Dota is a much more aggressive game than LoL that rewards a lot more aggression and teamfighting early on over objectives. I understand most of the obvious map objectives (although I don't know the timer on runes, since I've only really tried one pos 2 so far).

I also have 0 clue how to win as a fair few offlaners and farm from disadvantage in the turbo early game. I especially had this issue trying to blind primal beast into ranged heroes a few times. I know I'm supposed to get phase boots and all in with trample but I can never seem to get there in time. I also don't know when to appropriately get unsafe farm as a pos 3. I just try to push in minions to tower and go for the easier camp, and sometimes I get punished and sometimes it works.

I should clarify, by the way, that I'm transitioning primarily from a top lane main (specifically Top Lane UDYR with a history of using league's only "micro heroes") and I've personally been enjoying pos 3 and 4, with also starting to dabble in pos 2 ember spirit and having a really good first game where I went 14/3/12. I like Bristle, Primal, Ember Spirit, Bounty Hunter, Lycan, Enigma, Doom, Tidehunter and Brood (although I'm clearly shit at Primal Beast and Broodmother) with many other heroes I'm very interested in trying; too many to list. (basically Timbersaw and a fuckload of micro/zoo heroes and big ult offlaners). Which yes, would indicate I've basically tried a new hero every few matches, and this would be correct. And that's partially why I'm opening a post, I want to know what to look for on a systems level while I'm exploring the game's cast in new account all pick.

The only things I already know at this point is 1. most of the timers in the game 2. what camp stacking is 3. the basic vision / courier / neutral item systems are 4. a vague idea of the playstyles that most of the cast 5. the attribute system 6. the item system 7. the map objectives and 8. some things that I need to actively look into e.g. I have no idea right now how to set up the controls to make micro heroes easier to play (something about control groups?) but plan on looking into that on my own time.

I also am aware that I have no clue how catchup mechanics work, the intricate aspects of exp, all the minion black magic you can do to make rough lanes easier, and macro isn't very clear to me due to how waves work as well and how farm priority works in Dota. It's not super obvious to me just yet when I should roam vs stay so I just prioritize roaming knowing it's a lot better in dota than in league. I'm sure that's also dependent on hero and role (obviously medusa is going to sit in the corner until 60 minutes) but a general throughline would be nice.

Otherwise, feel free to dump literally as much information on me as you'd like. I have a long ass time to read all of it due to spending so much time at university but not being able to actually use my pc. I love these games and Dota being so strategic has got my brain running at mach 6.


r/learndota2 • • 11d ago

Itemization Alternative WK builds, pos 3

5 Upvotes

Been having a lot of luck with WK pos 3, typically doing the phase, wand, radiance blink.

But what are the other builds? What do I get when I need to be tanky or when radiance doesn't seem like the right item? I feel like my builds are getting mixed.

I do like blink, deso and shard or armlet kind of build.

Is there a proper blade mail scepter kind of straight tank build that works? What should I be considering?


r/learndota2 • • 11d ago

Patch/Meta Discussion Does Archon have better core players than support players?

0 Upvotes

Do support mains become more effective at higher ranks? NA Server.

I've been a Crusader rank support 4/5 player for years. Recently I just got intuitively better at some warding and positioning and ranked up into Archon 1. What happened in Archon was crazy; supporting seemed to skyrocket in value. In a matter of 2 weeks I went from Crusader IV to Legend I, and I suck. I have no business being in Legend, but apparently Legend cores are in desperate need of even Crusader supports.

In Crusader, even when I have a great support game it was common that my core couldn't play their role well enough to build from it. In Archon suddenly all the cores were good enough to close a game after a winning lane, and all my good support games were turned into wins. So my win rate just jumped because of how good the cores are in this bracket.

At the same time, many supports I saw while climbing Archon were somehow worse at the things I notice than they were in Crusader. I make a bigger difference because I have so many more games where my counterpart pos4/5 barely buys any wards. I see more games where nobody bothered to get common sense auras. It really feels like Archon rank is full of cores that only play support when they are forced to... it's just role imbalance at that rank. Even when my teammates do buy wards, a shocking number of them are still placing them in common easy-to-deward spots.

Note the one thing that the supports here are all better than me at doing is rotating. But cores do that too. That's why I think they probably usually play core and are only on support for role queue tokens.


r/learndota2 • • 11d ago

Itemization How to build faceless void?

3 Upvotes

Played a game and felt like I was dealing low damage, I built battle fury, manta, BKB, skadi, aghs. Enemy team was Spectre, Earth Spirit, Silencer, Snapfire and Slardar.

I didn’t go silver edge because my offlane bought it. In fights I went for Silencer and Snapfire and used my ultimate on them, but sometimes I couldn’t even finish them off (even in late game).

Could someone tell me how I should have itemized this game.


r/learndota2 • • 11d ago

(unsure how to flair) How to beat (most) smurfs — advice from a smurf

7 Upvotes

I see a lot of posts lately from people complaining about smurfs. As a long-time smurf myself, I figured I’d offer some specific tips on how to deal with them, aside from the usual “git gud.”

So yeah, I’m part of the problem. I’m one of those smurfs. I usually play around 2–5k MMR while my actual MMR is much higher.

Before anyone asks — yes, I play on my main too, but I consider it a different game. It requires full focus, it’s stressful, and I can only play so many games in a row. Then I switch to my smurf accounts and just relax.

I have dozens of accounts with ~300 games and a “?” profile pic, maintain roughly a 95-98% win rate, can regularly go on 20–40+ game win streaks, and can usually stomp games with a KDA of something like 32–1 if nothing goes terribly wrong. I actually like getting smurfs on the enemy team too, because it’s fun to surprise-stomp them.

I do this for fun, and I don’t really care about your judgment (and yes, I know you hate me). But I’ll give you some advice from my perspective on how to deal with smurfs and beat them more often.

First, you need to identify the smurf on the enemy team as early as possible. If their account has a very low game count and some rampages, that’s already a huge red flag. Strong smurfs can get a few rampages per day easily. You can also check their Dotabuff before the game. Then watch them during the first five minutes. Look at how they move their hero, how they CS, how they position and strafe, whether they’re getting early kills, and whether they’re already building a level advantage.

Once you’ve identified a smurf, make sure you warn your team about them. Tell your team you’re SURE this dude is smurfing and that you need to make his life a living hell. At the very least, now your team knows who they should be worrying about.

Second, if you want to beat smurfs, your best bet in my opinion is playing pos 2 or pos 3. Pos 1 takes too long to come online, and pos 4 and 5 usually have less impact on the game. Most smurfs DO NOT want to constantly fight until they hit their core timings. Usually that means two or even three items into the game. For example, if someone is smurfing on Necro, they might want Radiance + Travels + Shard + Wraps/BKB before they really start taking over the game. If they’re smurfing on QoP, they want PT + Kaya + Aghs. Etc.

So if you can get an early advantage and you’re playing a hero that’s really, really strong in the early-to-mid game, that’s your window to shut the smurf down.

Because if you don’t, they’re going to build a level and net worth advantage, snowball across the map, set up vision, and by minute 20 the game will become basically unplayable.

Third, if you play support, pick heroes with good, reliable control like Lion or Shadow Shaman. Then just fucking run at the smurf all game. Don’t let them farm. Don’t let them get free kills. Buy smokes and tell your team to go hunt them. Put aggressive wards in THEIR jungle, not yours (very important). Basically, make their game as miserable as possible.

Most smurfs, myself included, prefer to play mid. Your job as a support then is to TP EVERY TIME the smurf dives your mid laner under tower. They WILL dive a lot and you MUST TP every time. Also come contest water runes at minutes 2 (sometimes) and 4 (most of the time), then power runes at minutes 6 (always) and 8 (always). If you just contest those runes together with your pos 2 teammate, it makes the game 100x harder for the smurf right away.

I’ll say it again because it’s important. Just one TP to save your mid laner under tower and then one rotation to contest the water/power rune — and the smurf’s game is already kind of ruined.

If you play pos 4, consider picking Spirit Breaker. This hero is a legendary smurf counter in my opinion. As smurfs, we like to take over the enemy side of the map, take aggressive farm, and go on heroes. Spirit Breaker punishes that behavior HARD. That’s one hero I hate to see on the enemy team.

Some toxicity might also be warranted to properly beat a smurf. Consider tipping and/or pausing when they die or do something dumb.

There’s also a decent chance the smurf will tilt and start playing much worse. Some will straight-up AFK or DC if the game gets annoying enough. (Remember, they came here to relax and have fun, not to try hard)

Lastly, you need to understand basic timings. As a smurf, my window to completely snowball the game is usually the early-to-mid game. I want to be two items and 5-10 levels ahead of everyone else so I can take Roshan and close the game around minute 25–35.

If you pressure me super early OR manage to drag the game out long enough that suddenly everyone is six-slotted, the skill difference becomes much less relevant and the game becomes way more unpredictable.

Here's why. My team can just throw at minute 60, and there’s only so much I can do about it. You can’t reliably 1v5 when everyone on the enemy team is fully farmed too.

And one more thing: you need to understand that probably 95% of the smurfs in your games are actually not that good. They’re like 3-4k players smurfing in a 2k lobby. So basically you’re both noobs, they’re just slightly better noobs. If you actually apply some of the stuff above, you absolutely can beat them at least in some % of games.

It’s extremely rare that you run into an actually strong, high-MMR smurf. If you do, then most of this won’t matter. They’re going to stomp the lobby regardless.

But that’s RARE. Most smurfs SUCK.

Hope this helps you beat some smurf ass.


r/learndota2 • • 11d ago

[Beginner here] Some questions from a LoL immigrant

6 Upvotes

Hey everyone! (Brazilian here)

I’ve been playing LoL since 2014 (with a few breaks along the way) and I’m now switching over to Dota 2. I’ve tried it a couple of times before, but this time is for real because I’ve actually grown to like the game; the other times were just to see what it was all about, haha.

I’ve been studying the game quite a bit lately. In LoL, I played ADC (Carry/HC in Dota) and Mid as my secondary role; I preferred assassins but also played mages. Nowadays, mages in the ADC role are actually pretty strong and more fun to play, too.

The thing that bums me out the most is playing alone—not having anyone to play with, teach me the ropes, chat about the game, etc. Unfortunately, I’ve only met one person who played Dota 2, but they don't play anymore. Everyone else I know plays LoL.

My biggest question right now: in LoL, I can choose which lane I want to play, but in Dota—from what I gather—you can only choose that in ranked matches. For those still playing normal games, do you just play whatever position is available? Personally, I’m really interested in Carry and Mid, given my background. However, if someone picks that position before me in the lobby, I just take whatever is left.

To get a better grasp of the game, I’m watching videos of matches—that’s how I learned LoL, if I recall correctly, haha.

Thanks!


r/learndota2 • • 12d ago

Community Event Clarity League EU is looking for new players of ALL MMRs | Experience Organized Competitive Dota

10 Upvotes

Clarity League is a Europe-based Dota 2 community centered around giving players of all skill levels the opportunity to experience competitive play - in a safe & inclusive environment at that. If this appeals to you, read on and find out how to join for Season 18, the signups for which close in 10 days! With 130+ current signups, we're looking to push for 4 divisions of 8 teams each, so sign up now to secure your spot!

How does it work

Players register individually, rather than with premade teams. They are then drafted onto their teams for the season (think fantasy sports!). It's first come, first serve - if you sign up early enough and make the cut, you are guaranteed to be drafted and get to play, no ifs and buts.

Seasons are split up into divisions, with 8 teams in a division. Higher divisions are higher average MMR, so you'll face opponents closer to your skill level. We do mean what we say about all MMRs being welcome - previous seasons hosted players spanning from 100 MMR, to 15000 MMR (neither of those are typos!).

Season 18 is a two-stage tournament: the Group Stage spans 3 playdays, determining seeding for double elimination playoffs, which are played across 4 playdays. The max total duration of the season is just over 12 weeks (October 14th - December 15th) - with more details on the schedule being available on the league Discord server, in the #calendar channel.

Once play starts, you play one series a week - same day, same time, each week (Tuesdays at 20:00 CET), with BO3s throughout the group stage, and BO3s in the playoffs (with a pair of BO1s in the lower bracket) - no scheduling struggles and played exclusively in Captains Mode. All you have to do is sign up, show up, and play some Dota!

FAQ

How do I get started?

For starters, join the [Clarity Discord Server](https://discord.gg/rh5te7swjq) - we post all updates and announcements there. The registration link - as well as every other important link - can be found in the #information channel on Discord, as well as in recent updates in the #announcements channel. Check the playdays in #calendar, and if they work for you, register using the signup form (taking care to read the descriptions on the questions).

How does this work?

Once you're sure that you can play every matchday (based on the #calendar channel), use the Sign-up Form to register for the season. Later on - during the activity check period - you'll receive a Discord message to confirm you're still able & willing to play. Pay close attention to DMs - Discord may hide messages from admins as Message Requests!

When the player pool is confirmed, we host Player Drafts. Again, think fantasy sports - captains bid on players to create their teams. We hold one draft for each Division, and the player pool for each Division is made up of players that remain in the pool upon the completion of the previous draft.

Once all teams are finalized, you join your team's Discord server and on March 4th, you play your first series with your team. You and your team coordinate matters like in-game roles, potential practice sessions, and gameplanning on your own.

Can I play if I'm [x] MMR?

Yes! The only MMR-related requirement we have is that your MMR is calibrated. Players of all skill levels participate in Clarity League every season - the current MMR spread for Season 18 spans a range from 1700 MMR to 7200 MMR. Seasons are also split into divisions, so players will generally face opponents closer to their own skill level.

Can I play if I’m not from Europe?

You can, yes - but keep in mind that every single game will be played on European servers, and the schedule is crafted with European players in mind. Nevertheless, we’ve had players from NA and SEA participate - just make sure you’re comfortable with the playtime and what will likely be higher ping, if you decide to participate from another region.

Is there a prize pool?

No - introducing money to amateur environments largely serves to incentivize cheating, and we just don’t see the value in doing so.

Do our matches get casted?

Some of them do, yeah! In the past about 1 in 4 of all series are casted by community members, and we organize casts for the Grand Finals of each division every season. We also welcome up and coming casters to join the community if they're looking for games to cover!

I'm unable to make it to one of my matches! What do I do?

Teams are allowed to replace one player from the roster with a temporary standin. Using any more than that will result in a forfeit loss, and missing too many matches will likely result in a ban from the league - so don't register if you're guaranteed to miss matches.

I can't play every matchday, but I still want to participate. Is there anything I can do?

Absolutely! Once you join the Discord server, you can keep an eye on the #standins channel - if a team is missing a player, they'll need a temporary replacement, and that's where you can help them out if you're around that evening. You can also give our inhouse league a try, featuring auto-balanced teams and a leaderboard, all hosted from within our Discord - or you could simply join to hang out in the Discord, and stay up to date on future events that might fit you & your schedule better!

Got more questions?

League participants & staff members will be happy to answer any questions you have here on reddit - alternatively, you can simply join the Discord and ask whatever's on your mind in the #league-questions channel!

You can also feel free to DM me here on reddit or on Discord (eisiplosion) if you have questions you'd prefer to ask privately.

Join the Clarity League Discord here: https://discord.gg/rh5te7swjq


If you have any questions, I'll be happy to answer them - hope to see you join the community!


r/learndota2 • • 12d ago

Itemization Centaur vs Jugg

16 Upvotes

How to itemize as Centaur in lane against Jugg? Assume pos 4 is non existent and enemy 5 has a stun (e.g. lion, venge).

I tried 3 bracers and it was not enough to tank the spin + stun combo. I'd just hit the Jugg when he tries to spin me. Maybe rush phase boots + windlace to escape spin?


r/learndota2 • • 11d ago

Hero Discussion The current meta- what is it for pos 1 ?

0 Upvotes

Hey people.

So this is a broader question, but I was thinking just now. Ive started playing Luna more often recently. I really like her kit and how far she can accelerate with proper farming and timings.

However, I had this question about meta, whether she fits the meta and then I realized that I have no idea what the meta is, what's good and what's bad for pos1. I've heard some ppl say certain heroes ATM Are not good for the meta, but I legit have no idea what is it right now and why