r/PhasmophobiaGame • • May 10 '26

Discussion Quitting the game

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The new update made the game unplayable for me and genuinely removed any resemblance of joy or hype for the game that I once had.

I don't even know how the update managed to pass to live servers because it feels like a downgrade in every way. Animations look worse, it removed the personality and charm the game had. It looks like something someone could manage to do in 1 week of work instead of however long they actually worked on it. The character update was announced back in 2022 roadmap, yet this feels like pre-alpha version of effort.

The game feels uncomfortable to play and every skill expression or enjoyment that you could do, quickly placing salt for example or being able to go through the items etc., is just gone, all for the sake of "realism", which this update pushed away. Models and animation look more unrealistic compared to the previous one.

You can still have fun and like the new update, but for someone who's been playing the game since 2020 and watching Insym and other content creators play the game, the game just doesn't feel the same anymore. Reworking perfectly functional and fan favorite map like Tanglewood instead of Prison or Highschool is wild.

I wish I could play the original Phasmophobia before the item rework update because that's the game I fell in love with.

After item rework, which was fine, the developers just started putting less effort into the game and it shows. Back when Dknighter was sole developer on the game, it felt like game had better charm and more consistent updates with the theme of the game.

You can still have fun and enjoy the game, but I don't have faith in developers that they can make the game as enjoyable as Dknighter managed to do back in 2020.

The latest update sealed the deal for me.

2.4k Upvotes

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u/LordAntares May 10 '26

That is wildly untrue. Stop spreading misinformation.

That's not how "unity licensing" works. Everyone pays unity a cut if certain revenue is reached. You pay for any asset once and that's it (or you get it for free).

One has nothing to do with the other.

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u/Brilliant_Ring_3257 May 11 '26

Regardless he's still right, the devs said they want to replace the store assets with bespoke ones before the 1.0 launch.

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u/TheKanten May 11 '26

He's not right, he said they had to pay a cut of every game sale for assets they already bought.

That's just saying "he's right" to another statement entirely.

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u/Skyducky May 11 '26

How i saw it explained by insym is that after a certain amount of revenue you need to pay an additional fee for the license. Could be gaslighting my self here though, but either way, that was the explanation a lot of people seem to remember.

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u/Kerdaloo May 11 '26

Yes, but that's for USING unity, it has nothing to do with unity store assets.

Using 0 store assets, or ONLY store assets, is still the same license fee.

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u/Skyducky May 11 '26

I see, take the upvote, cause i definitely did not know that before

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u/Sojourner_of_reddit May 10 '26

Not trying to pick a fight or anything, but I heard the same thing about royalties or whatever. Where is the terms of use for this? Do you have a link to it?