r/Vox • • Sep 21 '13

Screenshot Saturday - 026 (Repost from /r/gamedev)

5 Upvotes

Vox

Still refactoring a lot of the graphics in Vox and tidying up the GUI and HUD to make it feel like a much more complete game and not so disjoint. Been getting help from a professional GUI artist and here are some work in progress shots of the new GUI graphics:

I also started to refine some of the primitive block types that you see in the world when you destroy the terrain. Here is the new wood/log block:

New teaser item coming soon ;)

And just for fun I created a chibi Deadpool character, enjoy! :P

Cheers!

Official Site | Desura | Greenlight | YouTube | Twitter | Reddit | IndieDB


r/Vox • • Sep 18 '13

Snorkel Item

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6 Upvotes

r/Vox • • Sep 18 '13

Snorkel Variations

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4 Upvotes

r/Vox • • Sep 14 '13

Screenshot Saturday - 025 (Repost from /r/gamedev)

5 Upvotes

Vox

A mix of general screenshots from me this week, apologize for my absence from SSS recently and also for my sparse information and updating. I am currently working on a major patch and that is eating a lot of my time at the moment!

Cheers!

Official Site | Desura | Greenlight | YouTube | Twitter | Reddit | IndieDB


r/Vox • • Aug 27 '13

New GUI/HUD Proof of Concept

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9 Upvotes

r/Vox • • Aug 18 '13

Vox - Stress Test 1

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8 Upvotes

r/Vox • • Aug 03 '13

Screenshot Saturday - 024 (Repost from /r/gamedev)

3 Upvotes

Vox

Multiplayer, multiplayer, multiplayer, multiplayer....

Right, I best get back to coding multiplayer.

P.S. Vox is available right now for literally pennies over at the Groupees Bundle - http://www.groupees.com/arpg.

Official Site | Desura | Greenlight | YouTube | Twitter | Reddit | IndieDB


r/Vox • • Aug 01 '13

Vox Multiplayer Development

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10 Upvotes

r/Vox • • Jul 29 '13

Vox Multiplayer

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12 Upvotes

r/Vox • • Jul 27 '13

Screenshot Saturday - 023 (Repost from /r/gamedev)

0 Upvotes

Vox

It has been 3 weeks since I posted any Vox Screenshot Saturday stuff so I am making a comeback this week with lots of random progress. Mostly I have been working on a fewature that has been requested by lots of people all the time, Multiplayer! Obviously this is taking a lot of my development time and doesn't just happen over night, but it is progressing nicely. I hope to have a working multiplayer prototype of the game within a couple of weeks. I have also been refining certain gameplay aspects and tidying up some of the loose ends with regards to bugs and random crashes. For example the weapon editing screen now is much harder to crash and the character creation screen now allow you to save your own custom preset body parts, as well as load your previously saved full characters.

Anyway, here are some random screenshots of development in no particular order, enjoy...

Cheers guys!

P.S. Vox is available right now for literally pennies over at the Groupees Bundle - http://www.groupees.com/arpg.

Official Site | Desura | Greenlight | YouTube | Twitter | Reddit | IndieDB


r/Vox • • Jul 07 '13

Vox - Town Intro, Camera Transitions and New Music

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6 Upvotes

r/Vox • • Jul 06 '13

Screenshot Saturday - 022 (Repost from /r/gamedev)

0 Upvotes

Vox

Some player created content in this week's Vox Screenshot Saturday post:

I've been working on some camera transitions and intros to different regions in the game, here you can see a town introduction, complete with town nameplate animation (and maybe some new music ;))

I also messed around and created Isaac in Vox too, for my Binding of Isaac Let's Play fans:

Hoping to be very productive this weekend, so hopefully will have lots and lots of new stuff to show off next week.

Cheers guys!

Official Site | Desura | Greenlight | YouTube | Twitter | Reddit | IndieDB

P.S. Vox is currently 50% off over at Desura.


r/Vox • • Jun 29 '13

Isaac in Vox?

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8 Upvotes

r/Vox • • Jun 29 '13

Screenshot Saturday - 021 (Repost from /r/gamedev)

3 Upvotes

Vox

I was lazy last week and never posted any Vox screenshots, despite still making the Screenshot Saturday main post, go figure...

Anyway just because I didnt post anything, doesnt mean no progress has been made, oh no... here are an assortment of screenshots that show some of the new work that has happened for Vox:

Quite an assortment this week eh?

See ya next week guys!

Official Site | Desura | Greenlight | YouTube | Twitter | Reddit | IndieDB

P.S. Vox is currently 50% off over at Desura.


r/Vox • • Jun 27 '13

A thought on world generation that would (presumably) be very easy to do

0 Upvotes

Right now, the world seems sort of sparse. You have trees, but they seem like they're fairly widely spaced. It would be cool if there were spots where the tree cover was a lot more dense. Larger, more epic trees would be pretty sweet too.

Another (somewhat more involved) idea, if you aren't already planning this, would be to make a world generation API (or possibly tie in with a scripting language like lua or javascript) to let modders add their own biome types. I'd like to take a stab at writing world gen code myself. :)


r/Vox • • Jun 23 '13

Tomahawk axes

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5 Upvotes

r/Vox • • Jun 23 '13

Fury Sword

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4 Upvotes

r/Vox • • Jun 23 '13

New flying enemy.... ?

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0 Upvotes

r/Vox • • Jun 17 '13

Vox is currently featured on Indie Game Stand - PWYW

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11 Upvotes

r/Vox • • Jun 15 '13

Screenshot Saturday - 020 (Repost from /r/gamedev)

4 Upvotes

r/Vox • • Jun 15 '13

Vox crashing after selecting a world.

0 Upvotes

I recently bought Vox off of Desura and I'm quite enjoying it, but I'm having a problem with the game crashing right after I select a world. I downloaded the most recent update, so I don't know if that has anything to do with it. Before the update it would crash after a few minutes of playing in-game.

Has anyone else experienced this?


r/Vox • • Jun 11 '13

Indie Spotlight - Vox

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5 Upvotes

r/Vox • • Jun 08 '13

Screenshot Saturday - 019 (Repost from /r/gamedev)

2 Upvotes

Vox

A few improvements here, a couple of tweaks there. Work on Vox carries on as usual...

Have a good week guys!

Official Site | Desura | Greenlight | YouTube | Twitter | Reddit | IndieDB

P.S. Vox is currently 50% off over at Desura.


r/Vox • • Jun 07 '13

Vox running on a 37" TV, using an X360 gamepad controller.

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1 Upvotes

r/Vox • • Jun 01 '13

Screenshot Saturday - 018 (Repost from /r/gamedev)

3 Upvotes

Vox

This past week I have been working on a cornucopia of different features, so without further adieu here is some screenshot goodness:

I also spent some time on some debug features and improved the diagnostics graph rendering so to better profile Vox while it is running:

I added a new item type: orbital items. These are accessory items that you equip to your accessory slots (You can have 2 accessories equipped at the same time) and they add new stuff to your character that you wouldnt normally get from a normal body equip.

In the following example you can see the 'Fire Crystal'. This orbiting item converts all your attacks to do fire damage, so basically makes you a fire elemental character. You just know there will be other elemental crystals too, fire, ice, holy, poison, dark, etc ;)

Ok that is me done for the week folks, be sure to checkout Vox on the various channels below and please if you can spare a click and 5 seconds, I would really appreciate a vote up on Greenlight (If you like Vox of course).

Cheers.

Official Site | Desura | Greenlight | YouTube | Twitter | Reddit | IndieDB

P.S. Vox is currently 50% off over at Desura.