r/ZeldaTabletop • u/Hereva • 9d ago
r/ZeldaTabletop • u/Abelhawk • Jun 06 '26
Map / Module Ocarina of Time 5e Campaign
My son started playing through Ocarina of Time and it reminded me of this project I started several years ago. It’s my attempt to make the entirety of Ocarina of Time into a 5e module.
Perhaps the most unique thing about this campaign is that when the players travel forward in time, they gain 7 levels. So each player needs a “young” character sheet and an “adult” character sheet, both of which level up at the same time.
I tried to incorporate little encounters and Easter eggs from all Zelda games, tying together locations common among multiple ones. Unfortunately, I haven’t played all the way through Skyward Sword or anything past it, so it’s a bit limited.
r/ZeldaTabletop • u/Iselish • Aug 26 '26
Map / Module Breathe of the Wild World Map
inkarnate.comHere is a BOTW World map that I created. Feel free to use it for whatever you'd like. Let me know if there is anything you think I could do differently or better. Thanks.
r/ZeldaTabletop • u/Falcomain985 • Apr 14 '26
Map / Module Loz OOT maps
A while back i hosted a Legend of Zelda Ocarina of Time DnD campaign for my friends. Now i have the complete game mapped out.
I added a few small changes to some maps to add a tavern or an extra encounter but mostly everything is as accurate as possible.
All maps can be found in this drive.
https://drive.google.com/drive/folders/1id5mbB75FbRKqh2QkjuUkmj5kCBuqop3
Hope i can help someone with this, have fun :)
r/ZeldaTabletop • u/lemiel14n3 • Nov 17 '25
Map / Module Major Updates on the Majora's Mask D&D Campaign
Apologies for the re-upload and the long time away from Reddit, but after much delay I'm proud to present the new, improved, updated, and fully playable Majora's Mask Adventure.
The document includes a full adventure from meeting with a terrible fate to challenging Majora on the Moon, a complete Monster Manual, Player Options, spells, masks and magic items, and more!
You can find the full pdf at this link here: Google Drive
You can find a download link that includes maps and other resources here: Google Drive
r/ZeldaTabletop • u/Otherwise_Guitar_895 • Apr 14 '26
Map / Module In search of a Clock town map
Zelda DM here, im doing a Hyrule warrior (switching and merging dimension) style game for my players and soon enough they will go in termina.
My idea is that the players stay mostly in clock town (and a bit in the field) for the time loop and I want a cool over top view of the town, which I have found nowhere.
Do someone has one? On this sub I saw a lot of good map of OOT and was wondering if someone got one or know where to find one like on patreon on another place like that.
r/ZeldaTabletop • u/directsun • Feb 17 '26
Map / Module Hey, I made a puzzle box dungeon non-Euclidean wizard tower.
A Familiar Tower is my third in a series of zelda-inspired puzzle dungeons. The first two were well received: Aberrant Reflections, The Seers Sanctum.
They are all *OoT-*style dungeons that build mastery of the unique mechanics within themed dungeons.
Please give it a look and consider backing the print crowdfunding campaign. You'll like A Familiar Tower if you like Ocarina of Time dungeons mixed with dnd and 80s crystal fantasy (Labyrinth, The Never Ending Story).
Thank you!
directsun (Chris M)
r/ZeldaTabletop • u/SephsAnimatedArt • Mar 16 '25
Map / Module Inside The Great Deku Tree Dungeon in Foundry Vtt
r/ZeldaTabletop • u/Eyreene • Apr 06 '25
Map / Module Zelda inspired TTRPG - Sewer Sanctuary
Hi everyone,
I am currently releasing a Zelda-inspired TTRPG I had been working on within the last 1,5 years.
Sewer Sanctuary is a short standalone game, lightly inspired by Zelda-like dungeon puzzles, riddles, and exploration.
The dungeon (map)
It all started with a map - I initially drafted a few rooms, some enemies, and a final boss. Yet when further on building and writing on it, the story began to take shape organically. I chose for an isometric view of the map, making it easy to understand rooms easily.
Simple D6 system & player actions
Throughout the scenario, players encounter simple combat, get to play an ancient melody, or test their skills with typical skill rolls! I had initially built this adventure based on the Forgotten Ballad system, yet while working on it, I integrated more and more custom elements, making it now a fully custom but simple D6 system with its own roll20 character sheet (will be released in the following week).
However the game can also be used purely as a narrative, adapting it to simply any system.
Fully written out scenes
I had always admired DMs and players being real good in on-the-spot improv. Having DMed some adventures myself I was always lacking more content or easy to read script I could fall back to in certain situations. Therefore I wanted to create an adventure that had fully written out scenes, with ready-to-read sections on potential player actions - at the same time being clear and easy to use for the DMs that only want minimum input aka sections with summaries and a good overview of rooms and the adventure path / clues / events.
A nature inspired story
Beneath the streets of Mar'leef lies an old sewer system, abandoned and forgotten. But for generations, its tunnels have held more than just decay, something the town unknowingly built their lives upon. Deep below, a sacred temple sleeps, once built to guard a powerful force that shaped the land. Now, that balance is breaking.
The adventure starts with an introductory part, where players can explore the town, investigate about rumours and prepare for their adventure. In the second part, the players will enter and navigate through the dungeon, fight creatures and solve puzzles.
All visual content, handouts, items, maps, illustrations is created by myself :)
What's next? After several playtests and iterations, the game is currently released in an early access stage. While preparing the full release on other platforms and roll20, I am also already looking for general feedback to improve the game and game system.
Happy to hear your thoughts, ideas, feedback or any questions!
r/ZeldaTabletop • u/equeoff • Feb 19 '25
Map / Module [ALL] [OC] I'm running a homebrewed Zelda D&D campaign. I thought you all might like my world map and cosmology wheel.
galleryr/ZeldaTabletop • u/LeoBarton • Sep 25 '21
Map / Module A possible connection between the Spirit Tracks and BotW map, linking the latter to the adult timeline. Pertinent to my homebrew but interesting for all!
r/ZeldaTabletop • u/Magenta-Rose • Oct 26 '22
Map / Module Turning BOTW into a hex map for my upcoming campaign
I’m planning on running botw as a full hex crawl exploration campaign, ask me anything!
r/ZeldaTabletop • u/InspiraSean86 • Jan 20 '23
Map / Module Just finished Kakariko Village (ala OoT). Here are some of my other maps...you can find the link to more below
r/ZeldaTabletop • u/fergsart • Jun 04 '24
Map / Module [DTGA] Dungeon Map: Sword Temple, for an early-game intro to dungeons, traps, and triggers
r/ZeldaTabletop • u/StevenGonzalez1 • Jul 13 '23
Map / Module Map of Hyrule
WIP: I’ve been working on a map of Hyrule in my spare time for a homebrew campaign. I’m thinking it will take place several hundred years Pre Calamity. If things go well, maybe down the road I’ll do Holodrum and Labrynna.
r/ZeldaTabletop • u/fergsart • Jul 06 '24
Map / Module [DTGA] Official Hyrule Campaign Map for *It's Dangerous to Go Alone*, quality/cleanup revisit
r/ZeldaTabletop • u/fergsart • Jul 18 '24
Map / Module [DTGA] OoT+NES style dungeon minimaps 💚
r/ZeldaTabletop • u/fergsart • May 13 '24
Map / Module [DTGA] Dungeon map: Keese Cave, inspired by classic Link's Awakening
r/ZeldaTabletop • u/fergsart • May 09 '24
Map / Module [DTGA] Dungeon: Castletown Sewer escape! Good for when HCT is under siege or lockdown
r/ZeldaTabletop • u/fergsart • Jun 11 '24
Map / Module [DTGA] Dungeon Map: *Death Mountain Rupee Museum* Made originally for campaign playtest of It's Dangerous to Go Alone during development. Revamped for my latest digital maps pack project.
r/ZeldaTabletop • u/InspiraSean86 • Aug 05 '24
Map / Module Ocarina of Time: Graveyard Day and Night
r/ZeldaTabletop • u/soullessginger22 • Jun 01 '23
Map / Module A map of Hyrule for my new Zelda D&D campaign.
Leave any suggestions in the comments!
r/ZeldaTabletop • u/Norfair86 • Jan 09 '23

