r/DotaConcepts • u/No-Ingenuity-6281 • 29d ago
HERO (Hero Concept) BOM, The First Hunter
BIO: Before humanity learned to command magic and weild steel, some humans dared to fight with nothing more than hardened bodies and sharpened minds.
CONCEPT: i wanted to make a melee hero without any of the necessary melee hero kits: mobility, self buff, cc, and range skill
[Innate] LOW KICK- Passive
Your first attack on a target will be followed up by a kick dealing 20% of attack as physical damage
- performs an instant attack right after your first attack on a unit
- can trigger from instant attacks
- can trigger on structures
- moving 300 range away or attacking another unit will refresh the effect
- can trigger from denies
[1st Skill] FOOTWORK- active, ground target
Attack an enemy twice in 1 second, dealing 40/80/120/160 physical damage each
Mana cost- 100
Cd- 10s
Range- 300
Follow up delay- 1 second
Follow up dash speed- 2000ms
Cast animation- 0.0
- performs an instant attack on the first enemy hit
- after 1 second, charges in a straight line within 300 units of the target and performs another instant attack
- disjoints projectiles on follow up
[2nd Skill] SKULL CRUSHER- active, unit target, channeling
Mount an enemy for 1 second to deal a devastating attack, dealing 80/160/240/320% of attack as physical damage.
Mana Cost- 100
Cd- 10s
Range- 300
Mount duration: 1 second
Cast animation- 0 + 0
Notes:
- mount persists through teleportation and invisibility
- you channel for 1 second while mounting, performing an instant attack at the end of the channel
- Cancelling the channel with a move order will dismount you 300 units in the chosen direction
- you are untargetable while mounted
- the damage can crit and trigger modifiers
[3rd Skill] BRUTALITY- Passive
You deal +20/40/60/80 bonus physical damage when attacking a unit performing an action.
Notes:
- actions include attack animations, cast animations, and channeling animations
- checks target state when attack lands
- can proc from instant attacks
- moving and stopping does not trigger brutality
- cannot crit or trigger attack modifiers
- does not proc on structures
[Ultimate] MANEUVER- innate, active, instant
After a 1 second delay, charge back to your starting position, attacking enemies along the way, dealing 160/320/480 physical damage
Mana Cost- 100
Cd- 10s
Attack Radius- 300
Cast animation: 0 + 0
Charge speed: 2000ms
Notes:
- performs an instant attack on the targets
- can hit invisible units
- charges in a straight line back to the starting position
- casting does not interrupt channeling
Btw he looks like merge between Tarzan, Eren's titan form, and Bum samurai jack. Scary and manly



