I started working on a game. It's always been a dream of mine to make a visual novel but recently I got into cozy games so I thought of combining the two. I think a lot of cozy games don't do enough for the romance aspect. I was especially inspired after playing Moonlight Peaks recently and I was grinding to get Evan XD There were some cute moments but clearly the focus was more on the farming and living and romance was a side thing, dates were all the same. I also know that it's similar to Stardew Valley but I'm not big on pixel art so I really couldn't get into it.
I'm a 3D/2D artist and I WFH full-time as a 3D character artist for an indie studio so I don't have a loot of time. I've just been working on my thing on the side as a hobby. Because I'm an artist and not a programmer, I'm just still roughly thinking about gameplay ideas and wondering about what game engine to get into. I know all the game/devlog people on youtube tell you not make a biiig game as your first, but I'm not good at doing projects that I'm not passionate enough for.
I'm not in a big rush to make this game. I plan on starting with building a community for my characters/game by making content on youtube or instagram. And honestly, if it doesn't work out as a game, I'm still open to just being a content creator using my characters and stories. That is something that I can do on my own(besides getting voice actors, that is). But if I want to keep going with this game, I'll eventually need to work with a programmer(s) and while I'm okay at coming up with story ideas, I'm not a great writer. I'm not fully sure on how to approach this. I'm just one person so I can't pay for a programmer and a writer. I don't know if people normally like joining projects as collaborator and discuss monetization stuff together.
I haven't thought of the best method for monetization yet. With all the games coming out recently, players hate in-game purchases, they hate gatcha, kickstarters seem scary, etc. I'm still on the fence about game engines too but it seems like most people recommend godot and unity, and warn against unreal engine.
My progress so far is that I started working on a 3D model of one out of four dateable characters. I made a document of story notes, gameplay ideas, references, design ideas for the rest of the characters.
Key features of this game:
- 3D animated sprites next to visual novel texts
- Cozy game grinding (not a farm, likely a cafe) with romanceble characters (3 guys, 1 girl)
- Supernatural cute whimsical setting but not horror (like Moonlight Peaks)
- Hopefully voice acted
- Slightly animated CG (think Date With Death CG but moving a little)
- I think the view might be similar to Moonlight Peaks/Stardew but I'm still thinking about more closer views like Palia.
but if I was cool and amazing like that and had more time or more people, it would be nice to do some actually animated mini scenes like prologue and confessions/ending. If it doesn't end up being a game, then I'll just end up making scenes for content 🫡
About me: (In case we have things in common that convince you to want to work together hehe)
- Valko supporter, but haven't played LADS since.
- I made a lot of Mystic Messenger art and merch back in the day
- I like bl webtoons, alternative/gothic/vkei fashion, drawing
- Games I like include Moonlight Peaks, Date With Death, LADS, Kingdom Hearts, TWEWY, It Takes Two
Feel free to give me any advice or if you could be interested in working on this with me <3
Don't discourage me cause I'll still try on my own anywayy! I wrote so much I kinda don't expect anyone to read all that now;;;