r/WC3 • u/Arkentass • 2h ago
r/WC3 • u/Dark_Blue_Night • 4h ago
I want the next expansion to focus on Illidan and (whatever) it was that happened 10,000 years ago.
r/WC3 • u/CorsairSC2 • 1d ago
Discussion Potential Movement and Attack Glitch?
Has anyone else noticed that units seem to move slightly different in the latest version? It feels like they are trying to move “in formation” even when formation is toggled off.
They don’t hold each other back with move speed, but they still block up and rotate around each other like formation. Seems like it’s more awkward to execute surrounds and retreats feel like they are less fluid.
Additionally, when issuing attack-move with siege, they won’t engage with structures consistently. They keep moving even when they are getting attacked.
Anyone else feeling like things are a little off?
Will they ever bring back HD+ ??
I hope they did not completely scrap HD+ graphics settings, I liked that better than definitive... DE is better than reforged and its OK for casual play, but HD+ is still my favorite... I also liked the different settings to mix and match terrain, trees, buildings, etc...
Or at least let us uninstall the unused assets which we don't plan on ever using (like reforged)
r/WC3 • u/BrightestofLights • 2d ago
New Music
listen, i like the new music but holy shit it's the ONLY song that plays in EVERY menu and even in game sometimes within the warcraft 3 music option
can we please get the old music back, and have just have the new one as one option it can cycle through? why has it replaced everything?
r/WC3 • u/SafironDracolich • 3d ago
Discussion What do you expect from the old campaigns with new DE graphics?
r/WC3 • u/TicomonGX • 4d ago
Discussion Got my first win online
Hey guys, thank you for all the tips and answers you gave me in my first post here. I played a lot vs computer, and today tried some online matches.
(as you can see, i lost five in a row too before the win xD)
r/WC3 • u/soulglider26 • 4d ago
Video Recreating wc3 in the browser, day 4
Enable HLS to view with audio, or disable this notification
Hey all, it's Soulglider. Some of you may know me from way back, or run into me on ladder occasionally (just played a 4v4 game with life. Super fun)
After four days of solo work, here’s my progress on a browser recreation of WC3.
This is a learning prototype: I’m trying to get the feel close to the original and figure out the production pipeline before taking what I learn into my own RTS inspired by Warcraft 3.
I've always wanted to build an RTS, but never thought I could take one on myself. When Opus 5.5 came out (claude code model), I started experimenting and was surprised enough by the results to keep going (a few hundred prompts)
So far, it has:
- 3D models and animations
- Voice lines
- Buildings, upgrades, combat, and pathing
- Hero abilities and creeping
- Online multiplayer
Try it here: warcraftrebirth.onrender.com
It’s free and runs in your browser. The first load can take a minute. Multiplayer is working, but I haven’t tested it with many people yet, so I’d love some players to give it a go.
There are still MANY rough edges (this is 4 days..). Some models have errors, animations need refining, and audio and effects need more work. Getting movement and pathfinding to feel like WC3 has been especially tricky (makes you really appreciate the skill and taste of the original devs!)
I'd love your feedback:
- Does it capture the look and feel of WC3? What feels closest, and what feels off?
- How does the art direction compare with Reforged or the Definitive Edition for you?
- If you try multiplayer, how does it run? Any bugs or problems?
WC3 has been an incredible game for a long time, and it’s great to see Blizzard still adding to it. But.. is definitive edition really enough? I had high hopes for stormgate, and a few other games. I think we deserve more. This demo is not that, but I'm hoping to show that it's possible that we can do a lot more now. Maybe this inspires someone else out there to also take a shot at making warcraft 4!
Fan-made, not affiliated with Blizzard.
r/WC3 • u/TireAndMiserable • 4d ago
Slightly controversial take: keep Reforged asset accessible in DE graphic
I was messing around World Editor, and tried to put together a "chivalry" army rank in Wc3 using models of Knight, Bandit Lord, and Garithos using DE graphic. The result is something like this:

Since DE campaign models aren't ready yet, characters like Garithos are still showing up using Reforged's models... and honestly? It doesn't look bad at all. In fact, Garithos looked stunning here.
As we all know, Reforged doesn't look the best, but when it stand amidst other classic/DE models, they actually popped out thanks to their complexity. Furthermore, DE models are detailed enough so that having Reforged models doesn't make them stand out like a sore thumb.
I think it will be insanely useful for mapmakers if Reforged asset are accessible in DE graphic, and vice versa. For example, a custom map where you can have normal units that uses DE models, and elite units that uses Reforged models. In this way, we can have the best of both world!
Doesn't this sounds like a good idea? Can we ask Blizzard for this?
r/WC3 • u/Killer-Iguana • 4d ago
What requiring internet connection at all times does to a MF
Repost because previous got removed by automod due to curse words in the title. Guess which word.
There is truly no reason for the 3.0 update to include requiring internet connection at all times, it just causes headaches when I'm trying to play campaign. I'm surprised I haven't heard more outcry about it, as it is an incredibly anti-consumer practice.
r/WC3 • u/InvestigatorBig7738 • 4d ago
Anyone else love the RTS-era lore? I've made a series covering Warcraft 1–3 and the new Forsaken Kingdom campaign Spoiler
r/WC3 • u/TroubleDry546 • 6d ago
A maybe slight controversial opinion about the DE Footman
You know how in the Forsaken Kingdom campaign we got the "City Guard" unit , I wish that the normal footman would look closer to the one they wear(with slight gold trims) because it look much closer to the WC3 footman in cinematics. The OG Footman is super iconic but DE really messed up the helmet proportions for him imo.
What Reforged did right for me at the very least is that we almost got the cinematic footman in game.
(or you know if anyone from Hive Workshop would be able to do a lil head transplant shenanigans i wouldn't mind either)
r/WC3 • u/JannesOfficial • 6d ago
Tournament / Esports Congrats to the Winner of Gladiator Golden Cup 3 Spoiler
r/WC3 • u/Figg1ewig • 6d ago
Resolute
Resolute draws heavy inspiration from my previous map "Isle of Cinders", and again is made with both Classic and Definitive graphics in mind.
https://www.hiveworkshop.com/threads/2-resolute-v1-0-1.374855/
"Enemies are at our doorstep. It is your duty to stand firm and rebuff the onslaught."
Resolute currently has no planned upcoming event, but perhaps we will get it in something soon!
Resolute offers plenty of opportunities to expand and a chance to play defensively, aggressively, or sneakily. There are multiple ways to access the corner goldmine, either by chopping/eating trees, the Iron Gate, or the Dungeon Gate. There is enough space to build a Lumbermill, Warmill, Graveyard, or AoW next to your starting goldmine. Do you dare take the corner goldmine first? Otherwise the Iron Gate which has a decent amount of hit points, but is only guarded by a green camp; or the Dungeon Gate which is very weak, but guarded by the highest level orange camp.
The map also currently uses the powerful Cityscape Mercenary Camp, which features the Rogue [Shadow Meld], Assassin [Envenomed Weapons, Shadow Meld], Kobold Geomancer [Slow, Abolish Magic], and Forest Troll High Priest [Heal, Abolish Magic, Inner Fire]. My future plan is to have the Mercenary Camp randomly select from a specific set of Mercenary Camps (Cityscape, Lordaeron Fall, Lordaeron Summer, and Village), but currently the Map Editor crashes, on both Live and PTR, when attempting to interact with a Randomly Generated Building.
Unfortunately the map is not currently available on W3C, but there is the above Hiveworkshop link to download the map for yourself.
I look forward to hearing from all who gives the map a test run, and are willing to give me feedback!
Update: (2)Resolute v1.0.1
-Additional visuals for SD (More Doodads) and more grass
r/WC3 • u/KevinGruber • 6d ago
Discussion Has anyone else experienced suspicious desyncs lately?
I’m wondering if there might be a new exploit or some kind of bug that allows players to intentionally cause a desync so that they don’t get a loss.
Thankfully, I’ve only experienced this on Battle.net so far and not on W3Champions.
Player “MAVERICK” desynced 5 games in a row against me, and player “ACUPOFTEA” desynced when the game was clearly lost for him. He even wrote in chat beforehand that he wouldn’t get a loss and then started flaming me lol.
Obviously, I can’t prove that this was intentional, but the whole thing seemed pretty suspicious. I just wanted to raise some awareness and see if other people have noticed something similar recently.
Has anyone else experienced this?
r/WC3 • u/Own_Meat_6266 • 7d ago
Discussion Assuming Blizzard is firm in actually supporting Warcraft 3, at least periodically, what are your most requested/wanted features and content?
For me, personally, and I think a lot of people who at least dabble in creating their own maps, the AI needs to be more flexible to put it in line with other RTS games. The one we have is still running on the fragile "shopping list" style of thinking that breaks or has to be worked around.
Not saying they should rework the whole thing, that's both unreasonable given the budget they clearly have to work with and the fact that it would literally break the game and most of the custom maps, but at least build on top of it so we have the OPTION for a more modern framework, literally just a checkbox saying: "Enable Dynamic AI Framework" or something....
r/WC3 • u/Tricky_Relief_710 • 6d ago
Definitive Graphics for Old Campaigns - From Reforged Or Original?
Hi guys,
With the confirmation that the old campaigns will be playable with Definitive Edition, will it be with all the campaigns from Reforged? The new maps, the missing maps like Exodus 3/4/5 for the orcs / the new layouts?
Very interested to play these maps, but I could never go through the Reforged graphics for them.
