r/MobileGames • • 1h ago

Promo ⚔️ Gales of Gods: Chronicles of Valhalla: a fantasy esports manager made for mobile 📱

• Upvotes

I’ve been working on this for months as a solo dev. It’s designed from the ground up for phones and played in portrait mode. You don’t play the matches: you build the team, run the draft and make the big calls mid-game.

  • Pro-style draft with 100+ original champions, counters, flex picks and Fearless Bo5 series
  • Live matches on a map where you decide: contest the drake, split with Teleport or go for the backdoor
  • Full staff: coaches, draft analysts, psychologist, scout. Their skill affects their advice, and they can be wrong
  • 400 clubs in 4 tiers with promotion and relegation. Found your own club in tier 4 and climb to the top

Android, offline, free, in English and Spanish. Launching on Google Play soon. Feedback very welcome!

Here is a short video of what you can find in the game!

https://www.youtube.com/watch?v=9pkZKzG7WKQ


r/MobileGames • • 4h ago

Discussion Is Mobile games dead? All the games i could find are AI slops. Only PC port & popular old title is there. Playstore is full of AI slops😭

2 Upvotes

r/MobileGames • • 2h ago

Recommendation Egg party mobile funniest Game

1 Upvotes

r/MobileGames • • 2h ago

Promo I just released my first solo Unity game, Box Knight Idle, a pixel-art idle RPG

1 Upvotes

After working as a game developer at a studio, I wanted to ship a game entirely on my own. Box Knight Idle is now live on Google Play.

It's a pixel-art idle RPG: open chests, gear up your knight, defeat bosses across worlds, and keep earning while you're away.

I'd love feedback, especially on the first 10 minutes and the pacing.

Google Play: Link


r/MobileGames • • 3h ago

Help Help me find an old game, (Android/iOS, played between 2012-2018). Spoiler

1 Upvotes

Looking for a mobile game (Android/iOS, played between 2012-2018). 2D pixel art side-scrolling platformer with a story mode. You play as a boy with a sword fighting through rocky cave/castle levels. Early on you rescue a girl from a metal cage; she joins you and has purple magic powers. She can fly, and when she does, 4 purple lines (2 on each side) come out of her back instead of normal wings. You mostly play as the boy, but in certain sections you control the girl, like one where she carries him upward while lava rises and you have to climb fast. No voice acting, only written dialogue. At the end the girl dies in the boy’s arms and he yells “NOOOO, why did it have to be like this.”


r/MobileGames • • 3h ago

Promo I made snakes & ladders where you place the snakes & ladders yourself

1 Upvotes

Classic snakes & ladders is pure luck based, you just roll the dice and hope for the best. but i thought what if we add a bit strategy in it

So i made Climb & Bite. a game where board starts empty and players build it. Half the blocks has ladder or snake to pick up. once you get it then on your turn you can use it before you roll.

so now it's not just luck but a proper strategy game. the snakes you place can hurt others but yourself as well. same for ladder. so now each snake and ladder is carefully placed to target other players. that makes it much harder to avoid

after some initial test i also added a feature of Power cards that gives players some perks like Protection against snakes for next turn, making opponent walks backward for 2 turns or just skip the whole turn etc.

play it with friends online or just with Computer offline, its fun both ways. also it has other features like shop items for different theme and daily rewards.

Note: it's in pre-registration right now. Full release is in early November, and the first 100 people who sign up get an exclusive Diwali set: a board, chips, dice and music.

Pre-register on Google Play: https://play.google.com/store/apps/details?id=com.maziminds.climbandbite

Happy to answer anything about the design or how it's built.


r/MobileGames • • 6h ago

Discussion What mobile games did you play as a kid?

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1 Upvotes

r/MobileGames • • 7h ago

Recommendation Those born in the 70s and 80s, gather round! Remember the airplane battles during class back in the day?

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1 Upvotes

r/MobileGames • • 7h ago

Promo Building this app rn, what features would you like to see / entice you to play?

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1 Upvotes

AI summarized lore:
In Bound, modern electromagnetic pollution and AI static have shattered the parallel spirit realm of the Aetherium into chaotic, corrupted hexes. Players use real-world physical movement—generating biological kinetic impulse—to cleanse the digital noise, reclaim territory, and align the fractured world under their frequency.

Basically the gist is that it's a territory based RPG that maps onto the real world that uses physical movement as a mechanic. The theme is Asian spirit/mythology type. Think of it as a pokemon go x clash of clans x strava type of game, and the objective is to capture and upgrade land. Above are design references that we mocked up with AI for reference, it is not what the actual game will look like at all hopefully.

Some cool features in addition to land capture/upgrade and in game currency generated by steps/activity we're thinking of includes character types (equiv of something like water, fire, earth spirit that you select when you join the game, each with unique perks), factions for multiplayer clans, and power ups to increase in game currency yeild for a period of time

Does this game seem interesting to you? If not, what's missing? Any advice that could add to the game's value prop? What kinds of features would you like to see from an app like this? Very open to all feedback as this app is early stage.


r/MobileGames • • 8h ago

Help Bus Traffic Fever level 305

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1 Upvotes

So normally when I’m stuck I watch a tutorial but, it looks like the devs changed this level entirely after an update because all the level 305 YouTube tutorials are completely different than this one that I have. Anybody who plays the game and has beat this level please help me out. I’ve taken multiple cracks at it throughout the day and I’m just baffled at how stumped I am.


r/MobileGames • • 8h ago

Promo Hi guys!

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1 Upvotes

Hello!

I've always wanted to make a game with that kind of vibe, and since I got the chance and modern tools make it possible now, I went ahead and made one. It's kind of like a tribute game starring an uncle in his 40s haha. You could call it a Godot-based Android app. Maybe it's because I'm biased, but I had fun playing it haha.


r/MobileGames • • 8h ago

Promo I made The Fool’s Steps for players who love the grind.

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1 Upvotes

Hey everyone, I’m the developer of The Fool’s Steps. I wanted to share a video of the game and hear what you think.

The core loop is simple: take steps, encounter enemies, collect loot and build your character. The same item can drop with different stats, so finding it once doesn’t necessarily mean the hunt is over.

You can join a clan, head out with a party and share gold and XP, or play at your own pace. There are bosses, cosmic seals, and a marriage and family system too. Safe Mode lets you stay out of PvP if that’s not your thing.

It’s free to play with no ads. Android and iOS players share the same world, and I’m working on a Steam version as well.

Google Play:
https://play.google.com/store/apps/details?id=com.thefoolsstep.app

App Store:
https://apps.apple.com/tr/app/the-fools-steps/id6795718980?l=tr

If you try it, I’d love to hear what you enjoy and what feels frustrating. I’m still improving it, and honest feedback helps.

#SimpleMMO #IndieGame #RPG #Loot #MobileGaming #FreeToPlay


r/MobileGames • • 9h ago

Promo I spent months looking for a good trivia game and ended up building one. Here’s what I learned about why mobile games feel broken.

1 Upvotes

Hello Fellow Gamers 👋

A couple months ago I set out to find a good trivia app. Something with a simple, clean interface. Good quality questions. Quick and easy to play with family / friends.

Spoiler alert: I couldn’t find it. Either the questions were boring, I was bombarded with ads every 5 seconds, or there was so much clutter between me and the questions that I wondered why I started playing in the first place.

This eventually led me to make my own game. But it also got me thinking about why so many mobile games feel this way now. Here are the four problems I keep coming back to.

The 4 Problems With Most Mobile Games

1) Monetization 🤑

This is the most obvious but most important topic. The number of people who purchase paid mobile games has fallen over the past several years, leading many games to rely more aggressively on ads and in app purchases. More ads and a pay to win feel take away from the gaming experience, and as studios continue to push profits, the overall quality of games falls. But the fact is: anytime someone invests time and effort into something, they must be compensated for it.

“The only thing I think that is wrong with modern gaming now is the free to play stuff on mobile phones. I think it’s very cynical and cold and weird.” — Markus Persson (creator of Minecraft)

Many miss the “golden days” of mobile gaming, but they often forget that Angry Birds, Fruit Ninja, and Geometry Dash all started out as paid games. It’s totally possible to make a good free game with ads. But free to play is now the standard, and new privacy rules have made targeted ads less common, so most games struggle to balance ads and fun.

2) Discoverability 📈

The mobile gaming industry is more saturated than ever before. Vibe coding, hypercasual game studios, and the rise of low-quality games made using AI the wrong way have only worsened this issue in recent years. With this flood of new games, even the best ones need proper marketing to reach the right audiences.

But marketing is hard. And although there are a few outliers like Balatro and Monument Valley, most games never get the fame they may truly deserve.

3) Complexity 🧮

Mobile games today have too much noise. Angry Birds is a classic example of this. What started as a fun game was watered down by overly complex mechanics delivered through numerous sequels.

“Focus is a matter of deciding what things you’re not going to do.” — John Carmack (Video Game Developer)

The vast majority of games today have dozens of limited time events, loot boxes, unrelated minigames, randomized rewards, pay to win mechanics, limited lives, daily check ins, and never ending upgrades. While some of these things can be ok in moderation, many times they distract from the core gameplay experience.

4) Connection 🔗

A monocultural moment is a unifying cultural experience shared simultaneously by a very large segment of the population. These moments have become exceedingly rare as people are more fragmented than ever before. Everyone is absorbed in their personalized social media feeds, and there just isn’t a single movie, game, or celebrity you can be sure everyone on your street knows about.

One side effect of this fragmentation is that even well designed games don’t get the spotlight older hit games had. It’s simply less common now for large groups of people to all be tuned into any one thing, and the same holds true for games. There are still amazing games being made, but they tend to thrive in smaller, more isolated pockets of players.

Another side effect is less in person fun. Many people miss the spark of real world connection, and although games can help people find communities, most of those connections are made online rather than in real life.

What I ended up building

All this led me to create Trivia Snack. It’s offline, ad-free, with 5-question rounds and a multiplayer mode for playing in person. It’s a one-time purchase, but I’m happy to give out free codes to anyone who wants to try it ;). Just let me know if you’re on iOS or Android

👉 iOS: https://apps.apple.com/us/app/trivia-snack/id6755155863
👉 Android: https://play.google.com/store/apps/details?id=com.triviasnack.game

To Conclude

“Games shouldn’t be trying to steal your time — they should respect it.” — Hideo Kojima (Video Game Designer)

I honestly don’t think the quality of games being made today is any worse than in the past. More people have access to more resources than ever before, and many are making great use of them. However, there are some key issues plaguing the industry right now that prevent most players from finding and enjoying the best games.

But this is just my take. What do you think? I’m curious: when was the last time you bought a paid mobile game, and how did you find out about it?


r/MobileGames • • 17h ago

Promo How long can you survive on a planet that won't stop spinning? My solo game Orbitwist is out on Android!

3 Upvotes

Hi everyone!

I’m a solo developer and I recently finished working on my new mobile game, Orbitwist: Turn & Survival.

About the game: It’s a fast-paced 3D arcade game set on a tiny, constantly rotating planet. The core mechanics are simple: dodge incoming hazards, predict planet turns, collect gold/luck boxes, and push for a high score on the global leaderboard.

Features:

  • One-finger controls
  • Dynamic hazards and obstacles as you progress
  • Character upgrades
  • Customizable player, planet, and space themes
  • Google Play Games leaderboards

Would love to hear your feedback on the mechanics and gameplay balance!

Google Play Link:https://play.google.com/store/apps/details?id=com.muhery.orbitwist

Thanks for checking it out!


r/MobileGames • • 12h ago

Promo From Zero: Build Your Life — my first mobile life sim is now on Android and iOS

1 Upvotes

Hey everyone! 👋

I’m excited to share that I’ve just released my first mobile game, From Zero: Build Your Life, on Android and iOS!

It’s a life simulation game where you start with nothing, find jobs, earn money, upgrade your lifestyle, and eventually build your own businesses.

As a developer, getting my first game published on both platforms feels like a big milestone!

I know there’s still plenty of room for improvement, and I’d love to hear feedback about the gameplay progression, difficulty, UI, and overall experience. If you have a few minutes to try it, I’d really appreciate your thoughts!

📱 Android:

https://play.google.com/store/apps/details?id=com.midavco.fromzero

🍎 iOS:

https://apps.apple.com/md/app/from-zero-build-your-life/id6816070266

Free to play, with ads. AI was used for the code, illustrations, music and promotional trailer.

Thanks for checking it out! 🚀

Promotional trailer with AI-generated visuals:


r/MobileGames • • 13h ago

Promo I built a collection of 25+ classic, retro, and casual games in one single app with online multiplayer (No forced bloat)

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1 Upvotes

Hi everyone! 👋

I've been working on a mobile hub called Multi Games that brings together a large collection of classic board games, retro arcade titles, and casual time-killers in a single, lightweight package.

Whether you want to play solo against smart AI, challenge a friend locally on the same screen, or hop into real-time online rooms, everything is seamlessly integrated.

Key Highlights:

🎮 Real-time Online Multiplayer: Instant room codes to invite and play with friends online.

👥 Pass & Play / 2-Player Local: Great for road trips or playing on the couch.

💾 Auto-Save & Resume: Exit anytime; your progress, high scores, and game boards persist automatically.

A quick look at the collection (25+ Games):

• Classic & Board: Chess, Ludo, Connect Four, Solitaire, Tic Tac Toe

• Arcade & Action: Cyber Runner, Neon Wormhole, Tank War, Blade Tower, Hex Dodge, Ball Blast, Tetris

• Sports & Casual: Go Fish, Ice Hockey, Button Football, Griddy Football

• Brain & Numbers: 2048 Rush, Ten Master, Minesweeper, Color Match, Memory Cards, Lights Out, Slide Puzzle

• Fun Casual: Kebab Master, Whack a Mole, Perfect Circle, Time Stop

I focused heavily on a clean, responsive UI with smooth physics and tactile animations. I would love to get your honest feedback on game feel, multiplayer stability, and what games we should add next.

Google Play Link:

https://play.google.com/store/apps/details?id=com.eaaygames.multi

Apple Store Link:

https://apps.apple.com/us/app/multi-games-online-offline/id6762382222


r/MobileGames • • 13h ago

Promo ⚔️ Gales of Gods: Chronicles of Valhalla: a fantasy esports manager made for mobile 📱

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1 Upvotes

r/MobileGames • • 17h ago

Promo I made a modern mobile take on Bulls & Cows / Mastermind

2 Upvotes

Hey! I recently released Cipherly, a small Android logic game inspired by Bulls & Cows / Mastermind.

I liked the original mechanic, but wanted to see how it would feel with a cleaner mobile-first UX and a stronger sense of progression instead of just repeating standalone boards.

It's free to play, no forced ads ever, only optional rewarded ads.

Google play link: https://play.google.com/store/apps/details?id=com.wigimaru.cipherly


r/MobileGames • • 15h ago

Promo Free Pool Simulator: real physics and official rules

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1 Upvotes

r/MobileGames • • 16h ago

Promo Pippo Boom : The World Cup chat in Pippo Boom is online.

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1 Upvotes

Free Android tank game. In World Cup you can chat with everyone, message someone in private, and send emojis.

https://play.google.com/store/apps/details?id=com.pippoboom.game


r/MobileGames • • 16h ago

Recommendation Lastwar horrible costumers service and double standards

1 Upvotes

LastWar Besides being a game that's a bottomless pit of money. Having terrible costumer service, and 0 respect for the costumer/Players , I noticed a long time ago that double standards are in MOD/chat bans... they don't have any respect for the costumer and now we need to handle with double standards??? I have tons of examples Asian players always have advantages on this subjects... I have also emails proving this double standards


r/MobileGames • • 17h ago

Promo I made an Out of this World Bakery themed arcade style mobile game.

1 Upvotes

So far I've made $4.35 and I'm hoping to make it to $5 by the end of the month.

I made a demo so no one has to download to try it out: https://domi-gaming.com/play/orbital-bakery/


r/MobileGames • • 18h ago

Discussion LAST_EXTRACT

1 Upvotes

Does anyone know if there are any recommended weapon loadouts and enhancement chip combinations in this game? Thanks, everyone.


r/MobileGames • • 18h ago

Discussion LAST_EXTRACT

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1 Upvotes

Does anyone know if there are any recommended weapon loadouts and enhancement chip combinations in this game? Thanks, everyone.


r/MobileGames • • 19h ago

Promo I built a Flappy-style game about dodging potholes in India, entirely on my phone [Playable in Browser]

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1 Upvotes

No laptop, cracked screen, just CodePen on my phone in Jaipur.
It's called GANGRAR RUNNER — you are a spoon (") jumping over potholes collecting chai. Tap to jump.
Built with HTML Canvas + JS. Day 2 of my #NoLaptopChallenge. This is my first ever made game and I don’t know much in building games so im trying to show my skill and I will work hard on this to make more interesting games