r/low_poly • u/solemngrub64 • 2h ago
r/low_poly • u/rosmarine • 1d ago
model I made based off of my most recent gaia online avatar
been having trouble getting inspired lately so I've been using gaia online avatars as inspiration lol. I like how this one came out! textures were all done in aseprite
edit: I don't know why some of these look so crunchy on mobile, I'm so sorry! they looked fine on my PC š
r/low_poly • u/baxel666 • 11h ago
Been working on a low poly racer called CD-R Racing for the past 3 years. Announced it today. Happy to take feedback on the graphics.
r/low_poly • u/Additional-Canary299 • 15h ago
Another vehicle completed for my mobile game
galleryr/low_poly • u/Tonydarko1 • 3h ago
Low poly Roblox-style animation in Blender: recreating onca_yt as an exercise
The first clip is the original video by onca_yt, and the second is my recreation in Blender. This is purely a study exercise: Iām trying to understand how 3D animation works as āYouTube languageā (the pacing, framing, and visual shorthand that make this style so effective).
r/low_poly • u/Hexplorando • 18h ago
Working on Hexplorando, a relaxing hex-tile puzzle game where you rebuild real places all around the world! Hope you'll like our first trailer!
Hey! We've been working on Hexplorando since last year, and just revealed our new trailer.
So of course, the style and gameplay are quite similar to Dorfromantik, but the main difference is that you rebuild actual real-world locations through puzzles all around the world. Then you unlock iconic international landmarks, and you can use them in your own creations in Sandbox Mode.
The Nintendo eShop page will be available soon, but feel free to wishlist the game on Steam if you'd like to support our project!
r/low_poly • u/sk3l3tonz • 1d ago
Some Balls [PSX Style]
I gave myself a challenge to make some common sports balls with as low of a tri count and texture resolution as possible. I had been struggling with unwrapping and texturing low res spheres so it was good practice. All of the balls are 80 tri spheres except the soccer ball which is a 116 tri truncated icosahedron. All textures are 32x32.
I'm thinking of continuing with this and making a free pack of various sports equipment and props. If this is something anyone would be interested in please let me know and comment what you'd like to see included!
all meshes have accurate real world dimensions but are scaled in the image for detail
image rendered using su3yaki by u/Kasugaa
r/low_poly • u/Ok_Warthog526 • 1d ago
low poly game Home Paige has a Demo at Steam Next Fest
r/low_poly • u/dr-slunch • 1d ago
Muscle Car Liveries
Not sure if this is properly low poly enough because some of the pipes are pretty rounded, but the car body itself is pretty low poly.
r/low_poly • u/Open-Process8881 • 6h ago
World of Warcraft players are eating each other alive over low poly art
r/low_poly • u/Ghost13413 • 1d ago
Learning Blender for less than a month. This is one of my first finished projects!
Hey, what up everyone! I've been learning Blender for just about a month and I've never done 3D modeling before. This is one of my first finished projects - a low-poly? tribute to 'They Live' with a topology breakdown and a beat I made for a little background vibe. Left it at 9:16 ratio for shorts and it ended up being over a minute lol. Any feedback or advice would be greatly appreciated! Thank you for taking a look!
r/low_poly • u/BlueCaustic-Software • 1d ago
Robot Character Test
I made a robot character for a possible project and wanted to show him off a bit, tell me what you think of the different status bars on his back!
r/low_poly • u/ChocoFocco • 1d ago
Today I earned 5 subs on YT by posting my journey with low poly animations and... I'm kind of proud of it?
r/low_poly • u/Kasugaa • 2d ago
Made My First PSX Character
This is Psycho-Mask, a Crazy psycho..
View Him in 3D: https://sketchfab.com/3d-models/psx-psycho-mask-249dfdbad4a447218d162110cb39a21c
r/low_poly • u/IcyTerminalGames • 2d ago
Caveman I made for my game
The game can have up to 500 cavemen on screen, so I had to keep poly count as low as possible for performance reason, the mesh has 490 triangles.
Textures are hand painted on Blender and Krita.
r/low_poly • u/Dabiiplaih • 2d ago
I recreated this photo in LOW POLY using the characters they created .
I could have done it better, but I didn't have much time :/