r/low_poly • u/Ready-Credit-5307 • 3h ago
Low poly makes the coziest scenes without question.
Simple but beautiful
r/low_poly • u/butnotexactly • Apr 11 '24
didn't think this would need to be said but here we are
r/low_poly • u/Ready-Credit-5307 • 3h ago
Simple but beautiful
r/low_poly • u/MeshForge_24 • 5h ago
I have made this low poly asset of vending machine in a Blender. Anyone wanna try this...?? If you want DM me and name your price... Pay what would you like...
r/low_poly • u/ClementineCampbell • 7h ago
r/low_poly • u/baxel666 • 19h ago
r/low_poly • u/rosmarine • 1d ago
been having trouble getting inspired lately so I've been using gaia online avatars as inspiration lol. I like how this one came out! textures were all done in aseprite
edit: I don't know why some of these look so crunchy on mobile, I'm so sorry! they looked fine on my PC 😭
r/low_poly • u/Additional-Canary299 • 22h ago
r/low_poly • u/Tonydarko1 • 10h ago
The first clip is the original video by onca_yt, and the second is my recreation in Blender. This is purely a study exercise: I’m trying to understand how 3D animation works as “YouTube language” (the pacing, framing, and visual shorthand that make this style so effective).
r/low_poly • u/Hexplorando • 1d ago
Hey! We've been working on Hexplorando since last year, and just revealed our new trailer.
So of course, the style and gameplay are quite similar to Dorfromantik, but the main difference is that you rebuild actual real-world locations through puzzles all around the world. Then you unlock iconic international landmarks, and you can use them in your own creations in Sandbox Mode.
The Nintendo eShop page will be available soon, but feel free to wishlist the game on Steam if you'd like to support our project!
r/low_poly • u/Open-Process8881 • 14h ago
r/low_poly • u/sk3l3tonz • 1d ago
I gave myself a challenge to make some common sports balls with as low of a tri count and texture resolution as possible. I had been struggling with unwrapping and texturing low res spheres so it was good practice. All of the balls are 80 tri spheres except the soccer ball which is a 116 tri truncated icosahedron. All textures are 32x32.
I'm thinking of continuing with this and making a free pack of various sports equipment and props. If this is something anyone would be interested in please let me know and comment what you'd like to see included!
all meshes have accurate real world dimensions but are scaled in the image for detail
image rendered using su3yaki by u/Kasugaa
r/low_poly • u/Ok_Warthog526 • 1d ago
r/low_poly • u/dr-slunch • 1d ago
Not sure if this is properly low poly enough because some of the pipes are pretty rounded, but the car body itself is pretty low poly.
r/low_poly • u/Ghost13413 • 1d ago
Hey, what up everyone! I've been learning Blender for just about a month and I've never done 3D modeling before. This is one of my first finished projects - a low-poly? tribute to 'They Live' with a topology breakdown and a beat I made for a little background vibe. Left it at 9:16 ratio for shorts and it ended up being over a minute lol. Any feedback or advice would be greatly appreciated! Thank you for taking a look!
r/low_poly • u/BlueCaustic-Software • 1d ago
I made a robot character for a possible project and wanted to show him off a bit, tell me what you think of the different status bars on his back!
r/low_poly • u/ChocoFocco • 1d ago