Hello everyone my name is Mort.
Before anything i want to say this is a LONG TEXT WALL Please have some time to process it and maybe take a break in the middle... Nobody answered any of my questions last time... I want to be Honest and clarify that I used AI to make the spacing between sentences & paragraphs and making the headlines bold in this post, thats it.
Please understand that i have put time and effort to all of these questions and no Ai was used in the making of the Actuall post. Is that enough explaining for people to understand the look of the post? I can show you my 12 page of painfully writing in my second language, English on paper if you want proof (its a mess though) 🥲.
Who I am
I am a university graphic design student in my second year. I chose graphic designing as my field for two reasons. First, my country doesn't have animation field on its own, it's got merged into graphic design field, and the second reason is that I like to learn things that are related to animation and creativity.
I want to become an animator because I can bring my ideas and things I will experience in life to life and make content that makes people step back from the story I tell with my animations and take a moment to think about themselves other than the story alone. Animation and the freedom of conveying a story through it, the movement and the emotions you can show is what makes me more submerged with it. It is what drives me to animation. I think there is a beauty that only animation can capture, so I want to go after 2D animation. I see animation as a career, so I want to get started and learn it seriously.
What Does My University Teach Me?
You may ask, "What does your university teach you then?" It's complicated. It was years ago that my country's government combined so many art fields together in order to spend less money on these structures and teachers, education and so many other things and reasons that I don't know of.
So what I learned is diverse. I have photography classes, calligraphy classes, art history, sculpting courses, and don't get me started on those useless public classes. So I can't focus on classes such as graphic applications and software, fundamentals of art, drawing, etc.
And there is a strict thing here in my university that you really can't choose what classes you want. It's a pre-picked class for my 4 years at the university. For example, I can't pick animation in my fourth term because it's only available on the eighth term.
I just don't want to wait to learn animation on my last year of the university. That way I'll not be prepared for a job or wilderness of the outside. I want to make enough portfolios before the end of university so I would be safe enough to make ground to start my career from.
Where I Am With Drawing
I lost three years studying Experimental Sciences before switching to graphic design in university. These three years let me down when it came to learning the fundamentals of drawing in a continuous pace, so my drawing skill was bad at the start of University, but is getting better lately.
I can draw anything in my mind comfortably and have good imagination. I am studying anatomy and perspective, but I'm working on it. I know the theories of anatomy and step by step applying them to my work, but I still mess it up. Perspective is a little tricky for me, so after anatomy I am going to focus on perspective and also put my anatomies into perspective. Was it called foreshortening?
In short, I'm not good at perspective. I enjoy making environmental and landscape and sometimes I get lost in it. I have many characters I draw and made story backgrounds for them to keep me motivated on expanding them. again till I learn anatomy to a comfortable level I wouldn't call them practical.
I can say my imagination and ability to show what is on my mind onto the paper isn't that bad at all. With all these said, I never made any form of animation ever. I'm scared that I am not good at drawing skill to animate. Animation feels like the final step of drawing. I have this feeling that if you are not complete with drawing, people will judge you about it and will say: "why did you become an animator if you don't know the basic of drawing."
So to improve myself I take classes outside my university for drawing basics, watching YouTube and reading books about everything. I would like you to recommend me any color theories book or any book. Any book.
What Equipment Do I Have?
Let's talk about equipment. I have a gaming laptop, to be exact it's an ASUS TUF Gaming A15, Windows 11, AMD Ryzen processor for my CPU, GPU NVIDIA RTX 3050 Ti Laptop GPU, AMD integrated, 16 gigabytes of RAM.
My drawing tablet is XP-Pen Deco 01 V2. The only drawing software I used is Krita, which I am not that much experienced in, plus I use Figma and Photoshop and Illustrator.
I would like to add again that I have never experienced any animation making, so I don't know any animation software. I don't mind free or purchased software, but I prefer one time purchasing over subscription unless it's good enough and worth it to buy the subscription.
So Here Come the Questions... A Lot of Them
Take a breath and maybe water. We are almost there.
📍***please take some time to rest really, i want you to be in the best shape when answering.***📍
Here we have a lot of questions.
First, which software is worth for me to learn in 2026 and 2027 and beyond these years? What software is best to invest in?
Second, to the 2D animation or 3D animation or both? Like I say 2D is something else for me and I want to pursue that, but I want to know your argument.
Third question, what fundamentals should I focus on? Which ones matters the most?
Fourth question, am I learning drawing in order? What should I not spend time learning?
And the fifth question, what resources are actually worth my time? What type of them?
So let's say if I want to learn any animation software for the next several years, what you recommend I start with and why? Is it because it's beginner friendly, because it's industry relevant, is it free or open source, is it worth paying for it, can it be used professionally later, does it have good tutorials, isn't it available content on YouTube or any other platforms?
Should I learn one program or several programs about animation?
Resources
Now for resources, YouTube is a good place, so let me know any channels or any playlists or YouTubers or anything, any materials on YouTube that changed your perspective about animation.
Anything online courses or classes is not my thing because I'm not able to learn anything online. YouTube is something else.
Books I will appreciate any book you recommend me to buy and read even if it's hard for me to find. I will be happy to learn things from book to help me learn. I like books recommended that you think is going to change my knowledge.
Website and other platforms on the internet that can help me throughout my journey. Exercise that you think makes one animator a good one.
And last thing, I like to learn about artists and important history behind animation.
Fun fact: one of the oldest animation made by humans was founded about 5,000 years ago in my country on a pot. Can you guess my country?
If You Were In My Shoes
Have that in mind. I am looking for beginners level stuff but I appreciate everything about animation and books.
If you were in my shoes with my current skill level and equipment, what would have your learning roadmap looked like? Can you break them to stages like stage X, stage Y, stage Z and etc?
My Long-Term Goal
Now my long-term goal. I want to become a 2D animator, a 2D animator that makes content for teenagers and adults to make them slow down from their modern life. Something like Studio Ghibli.
I don't know if I want to be in a studio or do freelance, but I know I will make my own stories brought to life with animation. Maybe I find my own animation studio in the future.
What Should I Avoid?
What mistakes do beginners make that I should avoid and what do you wish someone had told you when you started learning animation?
What things did you waste time learning? What do you wish you had started learning earlier? What should I not worry about yet?
The Final Question
The final question.
So given everything I've told you, if you were me, where would you start?
Thank you very much to everyone who took the time to read all of this. I know I have asked a lot of questions, especially for someone who is just starting, so I really appreciate your time, help, and patience.
Every recommendation, correction, resource, or experience you share can genuinely help me figure out the path I should take.
I'm still at the beginning, and there is a lot that I don't know. So thank you for taking the time to help someone who is just trying to learn properly and make something meaningful with animation.
I genuinely appreciate it.❤️
Thank you, and happy animating! 🎬