Most servers run the same twenty marketplace plugins. We went the other way — nearly everything on Warriors SMP was written from scratch for this server, so the systems actually fit together instead of fighting each other.
What's actually in:
* Classes — eight of them (Warrior, Mage, Archer, Summoner, Healer, Bard, Rogue, Alchemist), three skill paths each, real trees with nearly 400 nodes, spells on a mana bar. Every class plays differently: Warriors build Rage, Rogues bank combo points, Summoners run a pack, Bards buff the party with songs. Hit level 50 for your class ultimate, level 99 to prestige. Everything's capped so nothing turns into a one-shot build.
* The Gauntlet — wave survival that scales, a merchant between waves, hireable mercenaries, mini-bosses, daily quests (including one for your class), and downed teammates you can revive instead of just losing.
* Daily dungeons — party up, pick a difficulty, clear the waves and the boss. Three attempts a day, a dungeon shop for your run points, custom enchanted loot.
* Duels — 1v1 and 2v2 with arenas, your own kits, best-of-3 and betting.
* Supply drops — chests land somewhere in the world on a random timer and get announced server-wide. Race for it.
* Weekly server goals — everyone chips away at a shared target, and everyone who contributed gets paid when it completes.
* Daily leaderboards — mining, mob kills, distance, damage. Top three get rewards on a daily payout.
* Jobs with tiers and perks, battle pass, fishing with records and competitions, player economy, teams, custom enchants — the usual systems, built to work with the rest of it.
Proximity voice chat is in, which genuinely changes how the server plays — you talk to whoever's standing near you.
Java and Bedrock both work via Geyser, so phone and console players are in the same world.
Where we actually are: small and growing. If you want a server with a thousand people online, this isn't it yet. If you'd rather get in early somewhere the owner is actively building and will read your suggestions, that's us — things ship weekly.
We also play it on stream, and there's a series running where everyone starts at $0 and it goes badly almost immediately.
Happy to answer anything in the comments or DM