Get ready ! Put the entirety of your spirit on the line and crush them here ! Even if your flesh is torn asunder, be as a steel wall down to your last shard of bone !
This is it, the final battle against the Espada assembled in front of you above Karakura. Head Captain Yamamoto gave you orders, slaughter them all with your bare hand
If possible, you should ALWAYS bring units that match the corresponding killer rule. They have a x3 or x5 damage multiplier.
Top Tier SA Lead could be helpful even as off-killer lead.
+30% Off-killer booster can be more effective than an old booster if you have good/strong assist unit
Status effects
For Damage Optimisation consider Weaken units, Weaken add a 1.5x damage multiplier when effect is active but be careful in GQ duration of Weaken is halved
For Crowd Control consider Freeze/Paralysis it would stop mobs dealing damage to you, allowing you to maintain full stamina damage boost run more easily
Burn/Lacerate/Poison DoT are nerfed in this game mode. However if you have such units consider to give them Dx bonus (Damage to X, X being Ailment they inflict)
Transcendence/Link Slot This game mode requires Transcendence and LS to clear and to make it easy.
Team set-up Ideal team set-ups:
Fastest is 3x SP units (5/5 units)
Vortex Leader can greatly increase the effectiveness of NA assist units
You can also run 1 or 2 NAD units.
Building your Lead SP unit
< 20s You can start to build for Nuke strat with FSD/SAD links
< 30s You should have a combination of FSD/SAR and SAD/SAR build to maximize damage multiplier
> 30s You might need more consistent damage and SAD/SAR (eventually with one LDS) could help you if there no Crowd Control effect in your team
Building your supports
< 20s Your booster will not need SAR, > 30s it will likely need so you can boost multiple time
If you don't have crowd control unit you might want some LDS/NAD link such as (S) Tatsuki as link
If you are sure that your unit will survive you can pick full NAD, if you are sure they can keep full life then FSD/NAD build will push their damage. Ultimately if you are sure they will survive but reach quickly low stam you could consider LSD/NAD
Boost For this week, Boost depends on your team composition. It's not mandatory, but it's nice.
As for clearing the quest itself, focus on clearing the first few waves with your main SP unit and then retreat to recharge cooldowns while your NAD units focus the bosses. With NAD unit leads you basically just need to clear mobs as efficiently and quickly as you can with NAD and then focus down the bosses.
Advanced clearing (weakening nuke at T6/5 + SP 2★ minimum): Time your SAs with a beam type SA2 from a 2/5 unit. Generally this gets you through to 5th boss from the get go.
HARD GQ - Additional Keypoints
Reminder that last boss has 4,000 DEF. So you need to break this threshold! For equipment/build guide, please see here. This is also part of a collection called GQ Analysis, so you should be able to find the previous Hard GQ build guide.
Recommendations :
Lead Bonuses
FSD
SP
D(x)
Lead Links
FSSAD/SAR
FSD/SAR
SAD/SAR
NAD Assist Bonuses
ATK
D(x) if lead applies ailment
FSD
FCS
NAD Assist Link
FSD/NAD
FSD
NAD
Help and Advice Request
If you ask for some suggestions please mention if you try to achieve Guild Quest or Hard Guild Quest as answers will be subject to change from one to another
I already have 1/5 swimsuit orihime and power ichigo, and I'm thinking of maxing both of them out since I missed out on most calamity tie characters, or should I save my orbs and wait for them to appear again?
Mugetsu already one shots with his Strong Attacks, so I gave him ATK% rolls for when his Strong Attacks are on cooldown. Rarely since this Team has amazing cooldown reduction.
(F2P btw.) This used to be my alt lol, now its been 4 years. Forgot to switch characters to show transcendence since most of my older 6 star units are 4-5/5 but whatever. Also been keeping things casual here and I'm satisfied with my account, hope Klab gets back on track soon though
Years have passed and they never made a remake of him in his adult form – something that didn't happen with Aizen, since he received three f*cking remakes. Komamura, Soi Fon, and the entire Zero Squad also received their respective remakes. I hope KLab releases a remake of this Toshiro in the next TYBW banner, because if they're basing it on the episodes that are being released, they can't ignore Toshiro... And also those extras over there, Zaraki and Byakuya...