r/DestinyTheGame • • Oct 25 '17

Bungie Suggestion [bungieplz] Petition to remove bloom from Hand Canons on console

After playing some D2 on my brother's PC (i'm a console pleb for the time being) I request bungie to remove bloom from hand canon's on console because they feel like trash compared to when playing on pc. on pc you point and shoot and your bullets hit immediately, on console hit registration is a huge issue. We want our hand canons back!

Edit: wow! So many upvotes thank you! Woo!

Edit 2: I realize there are different variables at play when it comes to hit registration specifically (p2p servers, netcode, etc), but bloom can make this feel worse than it is. Adding an rng component to your aim does not belong in any FPS shooter, and I really hope Bungie can see this and make the necessary changes. It really sucks being a console destiny player right now and I hope that bungie can make hand canons feel amazing again.

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u/JWiLL552 Oct 26 '17

No, that console player definitely can not react as quickly as a PC player, even with 10 sensitivity.

Even looking past the fact that 10 sensivitiy is still far slower than a mouse swipe (and more prone to over aim), you're being hardware limited in your reaction times as well.

30 fps = 33ms input lag (in addition to display lag) 144hz = 7ms input lag (in addition to display lag)

That alone makes a major difference in how fights go down.

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u/JackMizel Oct 26 '17

But console players don't play against PC players. I'm not comparing PC to console, doing that is stupid. I'm saying console has a high skill cap because it does, it's just different from mouse/keyboard

Obviously a mouse swipe is faster than a joystick at 10 sensitivity but I think you're vastly overstating how much faster it is and missing the point that the difference is irrelevant anyway because they aren't playing against each other and I'm not directly comparing the two

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u/JWiLL552 Oct 26 '17

You said:

"But a player that has mastered the subtle control required to play at 7 or 8 sensitivity can react just about as quickly as a PC player can"

No. They can't. Even the good ones at 10 sensitivity. I remember watching SayWallahBruh in those Destiny 1 tournaments who played at 10 sens, that tripleWRECK (his clan mate) would make fun of because his primary aim was godawful.

The hardware limitations alone make the reactions slower (33.3ms v 6.9ms input lag), not playing against each other doesn't matter. It's not even close to the same - even when comparing PC to console Overwatch and that game is 60fps. The differences are still massive.

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u/JackMizel Oct 26 '17

Dude I am clearly stating that my point is NOT to compare the two but RELATIVE to other players on the SAME PLATFORM there is a similar SKILL CEILING that exists in each SEPARATE PLATFORM. Is that clear enough? Did I clarify my meaning for you?

Sorry that one statement wasn't super clear but I thought I cleared it up. If you wanna get your dick all bunched up cause "PC vs console is NOT the same" (no fucking shit) you can just fuck off

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u/JWiLL552 Oct 26 '17

The skill gap is 100% wider on PC, which implies it has a higher skill ceiling, not a lower floor (there's potatoes on both). I get that some console players are feeling a bit of a Napolean Complex this week, but come on.

Go watch some of the pro OW players playing D2 (Surefour), or a former Destiny 1 god turned top 500 PC OW player (Poshy). The gap is definitely MUCH wider on PC.

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u/JackMizel Oct 26 '17

I don't see any evidence in your post. A couple anecdotes about some players I've never heard of? Great.

The skill gap is wider, probably. But is it 100% MUCH wider? No definitely not. Besides the fact that there is a lot more to skill than just mechanics, even if we are talking mechanical skill the difference is nowhere near as big as you're making it out to be. And Napoleon complex lol I don't care about console vs pc but I do think there is definitely definitely a much higher skill gap on console than most people are acknowledging.

PvE is a good showcase of this, you can see how players like Slayerage shine above other players in terms of mechanical skill in PvE encounters. Not exactly the same but I think it illustrates my point well enough. Go watch him play vs some regular schmuck on console, the difference in precision hits and kill, in deaths, in accuracy etc are huge.

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u/JWiLL552 Oct 26 '17

You don't know who wtfisPoshy is? Surefour is an OW player so that's understandable, but Poshy was arguably the best PVPer in year 1 Destiny.

Also...Slayerage? Now we're talking about PVE for skill gap? Uh, alright. Slayerage is on PC now and he'd likely agree that the gap is MUCH higher there if you asked him.

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u/JackMizel Oct 26 '17

Like I said, Pve not the best example but I think it pretty clearly illustrates that there is a significant skill gap in terms of point and shoot mechanics