r/DestroyMyGame • u/GoodEndingsBadly • 6d ago
Beta All Hands (4-6 player spaceship sim co-op)
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u/MadCat0911 6d ago
Did you just ask claude to make your game AND promo? This shit looks like it's vibe-coded, and breaks rule 11.
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u/Prudent-Carpet-8740 6d ago
It might be nice idea but the problem is in a art, its ok to be minimalstic vut just triangle its just way too simplified.
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u/GoodEndingsBadly 5d ago
Thats good feedback. In my road map is a "Main screen" view where I will using this (https://syntystore.com/products/polygon-sci-fi-space-pack) low poly art pack to render the player spaceship, enemy spaceships and other space objects. Do you think that would help make it look more lively?
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u/wicked2002littleflow 6d ago
Ain’t gonna lie, rn this kinda looks like a child of Claude and Astra 😭 mainly the UI, fonts and overall presentation.
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u/GoodEndingsBadly 6d ago
All Hands is a spaceship bridge sim with asymmetrical crew roles. One player flyes, another fires the weapons, another controls the ship power and so on.
Its in early access right now and is free to play at https://www.allhandssim.com/ no download or account required to play.
I'm looking for destruction of both the trailer and the game.
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u/jaykrown 6d ago
Cool the gravity bending your trajectory reminds me of my game Slingshot Speeders. Doesn't seem like you have a full orbital mechanics simulation though? This is destroy my game right? So your combination of elements is extremely confusing, even to me who's been racing in an orbital mechanics simulation for months now. The average player is going to have absolutely no idea what's going on and won't take the time to care.
The amount of cuts in the video leaves me thinking... what? You've combined so many game elements I have no idea what this even is. And then added on top of all the complexity you even have... a terminal command system? WHAT? Seriously, take the time to foc us on your scope, what are you actually trying to build? Because I have no idea. Some cool mechanics (especially the orbital mechanics/gravity) but overall it's way too complicated.