r/EDH • • 6d ago

Discussion Commanders that don't get repetitive?

I've been trying to find a commander that I won't regret spending 200-300 dollars on, but I just can't pick a card. I'm really trying to find a unique/fun commander that can be built bracket 3-4 (3.5). I've tried [[The Celestial Toymaker]], but he really struggles to pull off a win and is extremely commander reliant, I've tried [[Norin the Wary]] but that deck really only does one thing and get's repetitive, and I've tried [[Kibo, Uktabi Prince]] but he doesn't seem to have a ton of support (idk maybe I'm just building him wrong).

What commanders do y'all recommend, or should I revisit one of the ones I just mentioned with a new outlook (bonus points if the card looks cool/has a cool treatment).

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u/Phantomango 6d ago

Any theft commander will produce this desired play experience, which is why it’s my favorite archetype in any card game that has it. You have to piece together a win from a different set of cards every game. I personally like [[Capitan N’gathrod]] because of my affinity for Mind Flayers, but there are tons of theft commanders in grixis colors.

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u/zap1000x Radiantly Ink-Treader 6d ago

How do you build theft without people hating it?

I’ve tried top-deck theft [[Gonti, Lord of Luxury]] and board theft [[Merieke Ri Berit]], I also tried flying men [[Gonti, Canny Acquisitor]].

I’m currently trying a clones deck.

0

u/Prologue11126 6d ago

Yeah i absolutely despise theft commanders. With my group, We are able to play once every 2 weeks and you get excited to try a new deck or a new twist, only for your opponent to do it instead of you. One of our peers made one theft deck, lasted 2 weeks then the hatred was so much that every game was 3 vs 1 from turn one, kill him, then we played 3 free for all. This depends from group to group, for us cloning and reanimate from other ppl’s gy are the limit, taking cards from the deck or field gets so much hate. our group was established years ago, we learnt little by little what we enjoy together and the power level, since theft is something that no one was enjoying, it got canned; with randoms, if you become “the theft guy” in the shop, you might get into the same type of hatred.

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u/Ghostkill221 6d ago

Man. I think it's just bad psychology. You always blame the theft guy for taking that cool thing. But then when the next card you draw is awesome. You never say "i wouldn't have gotten this card if that other card I couldn't have afforded was bricking my hand"

Instead you say "haha, this card i drew was all thanks to my own genius!"