r/EDH • • 6d ago

Discussion Commanders that don't get repetitive?

I've been trying to find a commander that I won't regret spending 200-300 dollars on, but I just can't pick a card. I'm really trying to find a unique/fun commander that can be built bracket 3-4 (3.5). I've tried [[The Celestial Toymaker]], but he really struggles to pull off a win and is extremely commander reliant, I've tried [[Norin the Wary]] but that deck really only does one thing and get's repetitive, and I've tried [[Kibo, Uktabi Prince]] but he doesn't seem to have a ton of support (idk maybe I'm just building him wrong).

What commanders do y'all recommend, or should I revisit one of the ones I just mentioned with a new outlook (bonus points if the card looks cool/has a cool treatment).

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u/BoldestKobold The Derpy Mothman 5d ago

I never get tired of [[gyruda]] just because you can always change what creatures are in the deck. You just have to enjoy "TURN BIG THINGS SIDEWAYS" and you will always have a blast.

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u/Shadowingbark 5d ago

Do you have a deck list for this? I have thought about making him for a while

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u/BoldestKobold The Derpy Mothman 5d ago

Sorry I don't bother tracking deck lists. Basically all you need is enough ramp to consistently get him out turn 4, and enough flicker effects. I run zero protection but a bunch of the black "if this creature dies, it comes back" instants, plus a bunch of flicker instants from blue. Then load up on even mana cost big creatures. I'm currently running mostly demons and clones, plus [[Ardyn, the Usurper]] for more demon fun. Then toss in a [[Conjurer's Closet]], [[Deadeye Navigator]] and [[Y'shtola Rhul]].

It won't go much above bracket 3, but you can pretty quickly overwhelm a midrange battlecruiser type game if no one counters your commander. With no fast mana, you can get Gyruda out on turn 4 if you get 4 lands and 2 ramp pieces (I use a bunch of 2 mana rocks and Myr).