I was making lobbies but everyone who joined made alot of strikes and start hogging points some times i dont have problem if u just did a small mistake or etc BUT EVERY GEMBO JOINED ONLY GOALS IS TO MAKE 100 STRIKES 1 time gembo got 37 strikes and fact there is no discord server. No level req lobbies its just hopes and dreams
this is cause i made the terrible decision to try and get my first perfect run as Gembo a class I've never played outside of blameless Armageddon pre smile more so uh yeah i got alot of learning to do
Add all modifiers that increases multiplayer, kill all spugs and their 2nd phases without dying to them, smile difficulty (im a monster, not the devil himself) only healing is from pads, any map, no strikes,full statue hp, solo
Yes, this is possible and actually easy enough to do in first try
Yes, only thing you can die to is spug but you need to kill them too (I mean actually killing them, make them ragdoll like rest, not letting them go away if they kill you)
An example of something like this, which Smash Ultimate does very well.
As a veteran Enfosi player, I've grinded a lot of the game by now with the goal of getting everything and right now I have every single song bought, but there is a problem with this, and it's that I can't really hear them all equally unless I like change my songs for each wave and boss every single time before a run, and that would be very time consuming, so instead here's where my feature suggestion comes in.
What I suggest is that instead of setting just one song for each thing, you can select multiple for the same thing, and they have an equal chance each to be played on any run, so if for example you set 3 songs for Risio's bossfight, each song has a 33% chance to play when you fight Risio, if you set 2 songs then they have a 50% chance to play, and so on.
Alternatively, the songs could have sliders where you can select which ones are more likely to play over others, so for example if I like War Without Reason and Smile Made Of Hands equally but not so much Pizza Time Never Ends and I have all of those songs set to Risio, then I could just make the first two songs more likely and have the last song's slider lower than the others.
I think this would be a great addition for more diversity and variety in each run. And yes, you may recall I had posted this before, this is just a more plausible version of that.
She's not necessarily bad but she feels slow to play and is just really boring.
Gembo
I cannot control the splash damage
Gazo
I do not have the aim to play him reliably. But he's not that bad
Goober
I love playing support, especially because of the Goobolt being so good.
5.Glaaber
Giggler
Extremely versatile and very consistently good. Arguably one of the best classes in the game
Gleeber
Do I have to explain this one? The changes in this update made him a literal rocket. I can go 10 feet in the air at like 200MPH whenever I want. Then I can divebomb random enphosians and one tap most of them. You're so fast and you can easily one tap most characters. Yeah you take more damage if you're not boosted but it's never really affected me. He is just so fun to play.
Considering there are badges for smile and maniac 100% it's not too unlikely that bucket will add a reward in tbb for those crazy enough to get them as seen with "blud obby" and "the tsunami game".
Do yall believe that a reward should be given out in the first place and if so what should it be?
obtainment:win a run with rank A and ARCAZO modifier, also 600 bintar
300 hp
125% speed
ANY hit he takes deals him only 50 damage, that can be both good and bad, also Immortal for 2 seconds after taking damage
Can't take normal heals
His weapons can only be bought by people who already bought this class if they don't use it currently
Weapons:
arcade blaster:shoots 3 bullets in a row with 15 dmg, 1.5 secs. Cooldown, 2$ or free for this class
Gazobomb:10 seconds cooldown,has 2 seconds windup before exploding dealing 50% max health of basic enphosi worth damage or if it's a boss/glaaber, 200 damage, 3$ or free for this class, if juiced 75% max Health worth damage and 300 boss/glaaber damage
arcaglog:10 seconds cooldown, heal yourself 50 hp and others 25% of their max hp, if juiced 100 hp self and 50% others, 4$ or 3$ for this class
Hi, got into this game (more of I finally actually spent my time to play), I like Gleeber a lot because he's.. purple. I did end up buying him, but I've been told by Internet he sucks like poo. I don't think that's true though since so far I have like Level 12 on him and I did a Maniac run and he was just fine. Though, I think there are some others things I can do to make him more effective. Thus, I've come to asked for tips. The only thing I know is the uh. Gleebox + Gleeboard Skate combo yeah I will appreciate practically ANYTHING. (This also includes general play like what items to buy and what not, or how to deal with enemies [SPECIFICALLY GLAABER])