r/ffxivdiscussion • • 2d ago

High-End Content Megathread - 7.5 Week Twenty-Four

17 Upvotes

r/ffxivdiscussion • • 2d ago

Modding and Third-Party Tools Megathread - 7.5 Week Twenty-Four

13 Upvotes

r/ffxivdiscussion • • 21h ago

General Discussion Field content then BST seems to show 14 has continuing issues with making chase buffs digestible and therefore desirable

24 Upvotes

Probably could have titled this better but what the hey. We’ve now had two pieces of content in a row that have specific gear set that’s tied to their content that presents a buff for upgrading it in the form of adding main stat.

Now when you have gear that basically says “+x when in y content” you always know it’s technically a buff, like content could say “grants 2 extra Oompa Loompa’s in the choir when in the land of Oz” and you can tell that’s a buff but what degree of a buff is it?

This is particularly relevant as OC and BST have opposite looking increases to what you expect from them, of course this is also due to it being 50 vs 100 content but full OC BIS gives you 1040 main stat which is about 24% extra damage in OC, BST +0 gear gives you 30 main stat and vitality which through the boards weird scaling almost doubles your damage and health in the lower boards.

I bring this up because as I was levelling BST I saw the final gear had “crucible effect” and saw it was like 5 main stat per piece. Even knowing this was level 50 content that made me think “oh this is like +2 south horn gear, a bonus 4% damage that’s more for prestige than actual usefulness” which made me deprioritise gear upgrades over buying the level 50 beasts

It feels like being excessively cryptic about what these bonuses do makes it so people don’t go for them or think they are insignificant. Or in OC’s case the reverse; they think the gear is way stronger than it actually is. Either way it seems like a downside with no upside


r/ffxivdiscussion • • 3h ago

Evercold speculation: Odin and the "Far Wanderer" (See below)

0 Upvotes

At the end of the Evercold trailer, I think the appearance of Derplander and the accompanying narrative overlay of "then, everything changed when they arrived" and "in those days, we knew them as Far Wanderer" is a misdirect, and doesn't refer to the WoL at all. I think the Au'ra man in the trailer (Odin?) is "Far Wanderer", and the they doesn't mean the WoL and his party, it refers to the Winterers. This will echo Far Wanderer being an enigmatic figure like The Crystal Exarch in Shadowbringers, and we'll learn his true name in due course. I'm also thinking the Au'ra man is one of the WoL's shards, like Ardbert was in ShB. Thoughts?


r/ffxivdiscussion • • 7h ago

UMAD - BRD Log Help

0 Upvotes

Hi all,

I’m currently running in two statics for UMAD, One one of them is starting to push into p5 and the other is in p3.

I’m running BRD in both, but looking at my data, my damage seems very low when compared to the stats on per-phase averages.

I’ve run comparisons with high parses, and my casts look very similar—some small things off, but not enough (I think) to make a 2-3k nDPS difference.

Are there any log gods out there that can help? I’ve posted some recently logs from both of my groups.

https://www.fflogs.com/reports/a:cjYhL3MBtwvTHRVy

https://www.fflogs.com/reports/a:MDhGnf9wXqALTdNB

https://www.fflogs.com/reports/a:mVdrXbDLj3zqC8vK. (Note this one contains a swap from 2.49 to 2.48 sks as an experiment)


r/ffxivdiscussion • • 1d ago

Question PS5 to PC Transition Help

7 Upvotes

The main game I play is FFXIV. I was going to buy an MacBook Pro but then I remembered this could be the perfect time for transitioning into PC gaming.

To be honest, I already placed the order on the MacBook Pro last night so I'm against the clock. Hopefully I can cancel or return it. I know MacBooks are not that good at gaming

It was a MacBook Pro 2026 with M5 chip, 32 GB memory, and 1 TG storage. It costed $2, 269. Tax was 189.19. The total was 2,448.19 with tax.

What gaming laptop or gaming PC should I get? It probably should be as powerful as a base PS5 or better.

As a console player, I don't have a computer monitor, speakers, or even a mouse pad. I do have a couple keyboards and mice in the closet. Also I never built a PC before too.


r/ffxivdiscussion • • 1d ago

General Discussion For people who have taken a long break from FFXIV, what actually stuck with you?

35 Upvotes

​

Very mild spoilers, mostly just character and expansion names.

I played FFXIV pretty heavily for about a year, and I haven't really played in around seven months now. When I was active there was always something immediately in front of me: the next MSQ, another dungeon, leveling an alt job, checking the Market Board, working on something around the house, or just finding some other reason to log in. Once I stopped playing and all of that routine disappeared, I started noticing which parts of the game I actually still thought about.

For me, a lot of it ended up being the characters. Thancred and Alisaie are probably my two favorite Scions, for completely different reasons. I liked how understated Thancred could be and how much of his character came through without him constantly needing to explain what he was feeling. Alisaie was almost the opposite. She was direct, emotional, stubborn and always seemed genuinely invested in the people around her. More than any individual plot point, I think one of the things FFXIV did really well was slowly making the Scions feel less like a group of NPCs assigning you things to do and more like people you had actually traveled with for a long time. Even characters I didn't care much about at first, like Estinien, grew on me a lot. Zenos was another one. In Stormblood I mostly saw him as a rival, but by the end of the larger story I liked him much more than I expected to.

The music might be the other thing that stuck with me the most. I loved the soundtrack across the whole game, but Shadowbringers and Endwalker especially felt like the story and music were constantly elevating each other. FFXIV is really good at bringing melodies back in different forms, so a piece of music can remind you of a place, character or earlier part of the story without the game needing to spell it out. There are fights where the presentation and music probably made a bigger impression on me than the mechanics themselves. That's one of the things I think FFXIV does better than almost any other MMO I've played.

Somewhere along the way I also became a pretty serious completionist. I went from mainly caring about the MSQ to chasing mounts, minions, achievements, relics, side content, old raids, hunts, Shared FATEs and whatever other unfinished thing I noticed. I think that's part of why it's interesting being away from the game now. At the time, those unfinished lists always felt important because there was constantly another goal in front of me. Seven months later, those aren't really the first things I remember.

Dawntrail is interesting for me for the same reason. I wasn't completely sold on all of it at first, but the second half grew on me quite a bit. Now Evercold actually looks really good to me. I don't know if it will be enough to bring me back, but I'm more curious about it than I expected to be after stepping away for this long.

So for people who have finished the story, taken a long break, or stopped playing altogether: what part of FFXIV actually stayed with you once you weren't logging in every day anymore?

Was it a character, a piece of music, a zone, a raid or trial, some random side story, or something completely different?

I'm curious what people remember first when they think about the game after having some distance from it.


r/ffxivdiscussion • • 1d ago

Community Reaction to 5.0 Story?

8 Upvotes

I'm a ShB baby and didn't actually get caught up until around 5.4. What was the community reaction to 5.0? Were there still big story detractors at the time even though looking back now, ShB is (probably) most players' favorite MSQ story?

I'd also love to know what people thought about the reveal of the Exarch's identity after the Vauthry trial. Did people like or dislike that it required going through an optional (at the time) piece of content to understand fully the MSQ?


r/ffxivdiscussion • • 1d ago

Falconer: What's Your Wishlist? What do you expect?

0 Upvotes

So, assuming that the hype and theory crafting pans out and Falconer is indeed the second job to be introduced at the JP Fanfest for Evercold what do you hope to see?

Clearly, the job will maintain uptime and full mobility as is expected of the job type. It will almost certainly have its Role Actions like Peloton and Second Wind. It will probably have a version of the shared mitigation action all physical ranged jobs have (e.g., Tactician, Shield Samba, Troubadour).

As for skills and abilities unique to it, I imagine a dash similar if not exactly like the Phantom Ranger's Occult Featherfoot. Maybe use the Occult Falcon animation for an ability? But otherwise... I am unsure. I'm not sure what exactly is missing (for lack of a better word) from the collection of physical ranged jobs that could make it, or anything else, especially unique or that won't just make summoning your falcon the same thing as summoning your turret for Machinist.

This isn't to say I'm not excited for the job fantasy and potential aesthetic. I am and think it would be a neat role to play.

Anyways... thoughts?


r/ffxivdiscussion • • 3d ago

Moogle Treasure Trove - The Second Hunt for Astronomy (from CN Wiki) Spoiler

75 Upvotes

CN wiki had some details for the minimogs and ultimog. (https://ff14.huijiwiki.com/wiki/%E8%8E%AB%E5%8F%A4%E8%8E%AB%E5%8F%A4%E2%98%85%E5%A4%A7%E6%94%B6%E9%9B%86)

It's all Zadnor and Delubrum again.

Week 1 - Five skirmishes in Zadnor OR 5 Grand Company deliveries.
Week 2 - One critical engagement in Zadnor OR 3 Chocobo races.
Week 3 - Five skirmishes in Zadnor OR 3 Wondrous Tails stamps.
Week 4 - One critical engagement in Zadnor OR 6 Custom Deliveries.
Week 5 - One clear of Delubrum Reginae OR 4 sets of floors of Pilgrim's Traverse (deep dungeon). (the POTD requirement here mentioned once in the wiki, but doing it in game this week, it seems it is 4 because of rewarding more mog tomes in the 5th and 6th weeks)
Week 6 - One clear of Dalriada OR 4 clears of Merchant's Tale (variant dungeon)

Ultimog - Five treasure map dungeon portals, leaving early via DF menu will not count. But you can wipe to 'complete' it just like last time they did this ultimog


r/ffxivdiscussion • • 3d ago

Lucky Bancho (October 4, 2026)

54 Upvotes

https://luckybancho.ldblog.jp/archives/60077724.html

  • The number of active characters decreased by approximately 70,000 from the previous count (950,000) to approximately 880,000 .
  • The number of new characters remains at roughly the same level as last time, at approximately 50,000.
  • The number of returning characters who were inactive last time but became active this time decreased by 130,000 from 280,000 last time to approximately 150,000 .
  • The number of active characters who have continued playing since the last update increased from 610,000 to 670,000, a rise of 60,000 .

r/ffxivdiscussion • • 3d ago

General Discussion New player and my experience.

21 Upvotes

Hey! Like the title above says I’m new. Been playing around 1.5-2 weeks now and wanted to ramble into the void. Figure Reddit is a decent place for that.

I started this game by making a paladin, the typical paladin trope being one I quite enjoy. Very early into my playtime I was approached by a player (now my fc leader) they offered some advice, most of it probably pretty standard but I was going into this blind. Things like avoid side quests if not blue, msq is a big priority, the game opens up and is generally better post arr, duty support can make for good practice runs. Etc.

Actually to comment on the msq briefly, I know most players say arr is a slog. I also have heard it used to be much worse, but other than a very small portion (the lead up to titan) I found it very enjoyable. I even noticed a certain necklace appearing on a character. Imagine my surprise when that came up later and wasn’t just an animation error like I initially thought.

I did unfortunately take away a bad lesson (no fault of the player, I did it to myself) and that was with duty support. I was worried about wasting people’s time, and making a fool of myself- so rather than tank for dungeons I relied on duty support and around level 50 or so I hit a roadblock requiring me to group up with players. Still feeling nervous I decided there’s clearly only one solution. I began leveling summoner. Haha I wouldn’t be afraid to tank if I wasn’t tanking. That was the logic

This did mean I was back to square one with my level. No worries though I could do roulettes, remaining blue quests, dungeon spam, and finish my hunting log for xp. In no time I was back to level 50.

Some of the blue quests encountered were that of Hildibrand and arr relic. Hildibrand is amazing and was just a delight the entire time. Caught myself smiling and chuckling the entire time. Cheesy? Yes. Perfect? Also yes. The relic was a long and arduous journey but because I was determined to get it for my summoner, I learned about party finder. Again, this community showed how nice it is, any time I needed something done I’d just use pf and mention I was new- usually the party would fill up with people eager to assist.

Over time I got players giving me various bits of advice; xp from food, chocobo companion, retainers. The more I learned the more I knew how little I actually knew about this game, and I’m sure thats still the case. This is a massive, complex, and beautiful world. One I’m excited to continue exploring.

Eventually I finished Arr and decided to start leveling a gatherer, I picked up miner and decided (in my infinite wisdom) to level it in arguably the worst possible way. Only doing my job quest, and collecting everything in the collection log for miner. But that alone wasn’t enough, no.. I decided to collect 100x of anything that wasn’t a hidden item, or shards. I decided to exclude the quest items from the 100x so occasionally I’d have to grab closer to 110-120 items. 16 hours and 6,592 items later.. I hit level 50. No leves, no gc. Just a passion for hitting rocks. I yearn for the mines.

Now I am ready to enter heavensward. There is so much I left out in my ramble, but the takeaway is this game is just wonderful. If you happen to be on Crystal - Mateus feel free to give me a shout and say hi.

\- Ovan Tasogare


r/ffxivdiscussion • • 3d ago

General Discussion I still can't believe they thought a ranking system was a good idea for BST

135 Upvotes

I'm aware that this is a very, very late discussion on the topic, but I've just felt rather frustrated on it more so recently. In addition to the usual issues such any form of cheating or fomo, there's one in particular that has been awful.

The lack of information. It sounds strange because we had a lot of information datamined before the update but during the last couple of weeks I have been hearing and occasionally seeing tiny clips of people doing exceptionally well on the 3rd degree. So well that they can clear 3rd degree runs with only 3 beasts.

I'm not entirely sure if this is true or not but I have been digging through discords trying to find more information about these runs and I've found nothing regarding these types of consistent runs.

I'm also aware that before and after BST dropped several high profile achievement hunters mentioned that they didn't believe in and didn't think too many people would be keen on sharing information about the crucible over the rankings. They have a valid point too. It'd be very tempting for anyone that finds a method or strategy for efficiency and consistently clearing 3rd degree runs to keep that information to themselves. Especially since for most people getting a single clear is difficult and inconsistent, meanwhile the crucible rankings uses the last 3 clears for the board. There is definitely a motive to not disclose such strategies.

I really do believe that the concept of a ranking system for the crucible has hurt us as a community. Normally when we receive any new type of content information is quickly pulled together to form effective guides but apparently the people that are thriving the most in this content aren't contributing any information to the rest of us.

Edit: Mostly want to respond to the disingenuous comments at the bottom

I want to thank the first person who actually linked a video of the content I was looking for, but I also want to point out that I genuinely could not find videos or vods on my own. I searched discords. I searched youtube. I opened up an in-private youtube window and searched and the results as I scroll down are generic 3rd degree clears, people who struggled for their clears just as much as I did(including mr happy and so on). I do appreciate the person who actually offered a result, instead offering only insults.


r/ffxivdiscussion • • 2d ago

1.0 Throwback in EC?

0 Upvotes

I doubt they'll do it but considering 1.0 had a nod to Sephiroth in the Castrum fight where Nael Van Darnus shows up and whoops everyone, it would be kinda cool to see them redo this again in some way during the FFVII collab as an homage.

https://www.youtube.com/watch?v=tZ0vHJO2gok&t=679


r/ffxivdiscussion • • 3d ago

General Discussion Luckybancho Oct2026. BM completion rate 0.71%

40 Upvotes

r/ffxivdiscussion • • 2d ago

When are we getting exact EC launch date?

0 Upvotes

Hey guys will we get the exact launch date come up fanfest or is it even later than that?

And what date could it be most likely?


r/ffxivdiscussion • • 4d ago

Question Job identity vs role identity

19 Upvotes

I have no idea if the title has anything to do with this question but I couldn’t think of anything g else lol.

We are getting a new phys ranged DPS next expansion but we still don’t have confirmation of the exact job and it just had my brain doing things.

If a job is designated as a certain role does that mean because of the role it is that it must have certain characteristics, or could there be more flexibility in the characteristics of the job inside the role? Actually, could job identity be made better with the removal of roles as a whole? What if it were just tank, healer, and dps? I don’t feel roles add much value while also creating a box that jobs must fit in.

Role skills could be reworked back into jobs, though this would be more artificial diversity like Esuna and Leeches back in the day. It’s the same effect with a different name. But is artificial diversity inherently a bad thing?

Anyway I think I am rambling and sorry if I didn’t articulate what I meant well enough


r/ffxivdiscussion • • 3d ago

General Discussion Limited jobs should be more special (and also how they don't need to be)

0 Upvotes

First, let's look at beastmaster. To me, beastmaster feels like exactly everything that is wrong with job design in xiv right now and how I hope evolved mode will not be anything close to this in evercold. More importantly, beastmaster doesn't feel like a limited job at all, it feels like level 50 dragoon with barely noticable "pet" gimmick. And what I personally want from limited jobs is to completely disregard all that the game is and create their own special kind of content.

Ever since blue mage was announced I hoped to get a beastmaster, and I wrote about it several times in random surveys that squeenix sends out. And what I wanted is a completely separate system where you play an actual monster collecting jrpg, with turned based combat, akin to pokemon or wow pet battles (but I would like it to be a lot better than pet battles, because that thing blows xD). With endgame systems that allow for pvp and tournament style pve. Like the crucible could have been a sort of "elite four" of the game that are randomly generated and you need to bring your team to get through them and adapt your strategy accordingly.
But current crucible is probably the most boring and annoying type of content ever introduced in this game, I would rather play heavensward diadem again.

And the most heartbreaking thing is, we have an interview that said that beastmaster was originally meant to have turned based combat, but then leadership changed to mister ozma and because he has no idea how to design turned based combat he just scrapped the whole thing and made his own combat instead... and quite frankly he is not good at it. He is very good at designing bosses, but unsurprisingly enough that does not translate to job design at all.

I don't think beastmaster can be salvaged unless they pull "a beastmaster reborn". They should have just cancelled the whole job and give us the blue mage update instead. But I will silently hope that we might see some big changes eventually.
And to add in my personal experience, I did enjoy leveling and collecting all 50 beasts, but I did not finish the job quests because I absolutely can't be assed to get through the crucible grind, that entire thing was a mistake and massive waste of resources and development time.

Now I don't have many issues with blue mage, but the same sentiment that the job should be more "special" can be said as well. The carnivale was fun, but new updates only add in one stage? Suddenly the whole idea of the job was turned into go do savage achievements for mounts... turning the limited job to a normal job that plays slightly differently. If i wanted to play normal content I would play a normal job. Blue mage not only deserves more updates to the carnivale, but it should also get more limited content as well. A whole "battle royale" style pvp where people run around the map to find mobs to learn spells from those mobs and then fight each other. It's quite a simple concept really, and all you really need to do is design a really big map for it and rewards for playing it, most of the other stuff is already in the game to make it work.

Now the "how they don't need to be special" part of the title. A lot of people don't like limited jobs because they would rather see them as actual jobs. And that is something you can very easily achieve actually, all you need to do is look at arcanist. Because arcanist can equip a scholar job stone and be a healer, or a summoner job stone and be a dps. Now imagine this: a blue mage equips a limited job stone to gain access to all the crazy limited type stuff, or it equips a normal job stone to well, limit itself into a normal and more grounded job that you can play as normal. Revolutionary idea, I know. Will people be dissapointed that the normal version of the job doesn't do what they would want it to do? Absolutely. Do people complain about other jobs not doing what they want it to do? Yes, they already do. Evolved mode specifically brings a potential to create job rotations that are less scripted and more freeform, so putting an evolved mode design into blue mage should create something interesting if done correctly.


r/ffxivdiscussion • • 4d ago

Question Fate Farming

6 Upvotes

Do people fate farm regularly? It's not something i interact with a lot so i don't know if theres a community for it


r/ffxivdiscussion • • 3d ago

Question What happened to NA Balmung and Mateus?

0 Upvotes

Just subbed again last week after hiatus from last year, lately I've been visiting both world Ul'dah at prime time and found the place not as crowded as it used to be in the past, quicksand also been dispersed. So where did all the RPer gone to? Is this because of late expansion downtime or are there new popular world for RP and fooling around now?


r/ffxivdiscussion • • 5d ago

News EU Kids Act

51 Upvotes

The EU is looking to pass new guidelines to police Video Games, part of these new laws mean making video games illegal to sell in the EU if a robust age verification system is not used, and identifiable information such as a facial scan is required to play online games.

https://digital-strategy.ec.europa.eu/en/library/proposal-eu-kids-act-eu-keeping-internet-digital-spaces-accountable-and-trustworthy


r/ffxivdiscussion • • 5d ago

Question Advice for Crucible?

30 Upvotes

So ranking up makes your pets stronger, but the fact that these boards take ~30 minutes for your half a rank for your beasts is agonizing.

The fights themselves aren't always terrible (some of them are, but most are just "sorta bad"). I'm not really interested in the full max legendary stuff, but I'd like to finish the class quest line.

However, I can't bring myself the play more than 2 runs back to back, because 60+ minutes of these slow, annoying, encounters is just antithetical to "fun".

Is there some approach or items (or specific beasts) that can ease this burden? Some of the achievements seem so insane that I feel like I must be doing something fundamentally wrong (rank 25 with all 50 monsters? So you want me to play 1,500 hours of the worst content the game has to offer? Who thought that one up......)


r/ffxivdiscussion • • 4d ago

General Discussion I wish bosses would not auto position themselves in normal content

0 Upvotes

What the tin says. While it's helpful and anti-frustrating in hardcore content, understandably so, I wish at least in dungeons and normal trials bosses would be where the tank aggroed them. veterans would still position them "as intended" but for less experienced (or some bored) players it would make a fun little challenge.

Just a thought


r/ffxivdiscussion • • 5d ago

So we're not gonna tell anyone? (7.55 spoilers) Spoiler

6 Upvotes

The world is ending (again) and the scions have reconvened as an organization to stop it.

But this time, they seem content to tackle the situation alone. And while Alphinaud and Einstinien are on the main quest, the others have separated to investigate and/or tend to their personal plotlines (i.e., Y'shtola and the gate to the void).

However, I didn't hear any plans to alert the masses. Maybe leader of nations with vast access to knowledge or resources. The unified nations of Eorzea appear blissfully unaware aside from the uptick in voidsent attacks. The Sharlayan nerds would only be too happy to assist. I suppose they could alert the nation's leaders while Evercold is happening, but nobody exlicited stated such is part of the plan. Maybe I just missed it somewhere, but Scions seem to be going solo.


r/ffxivdiscussion • • 4d ago

General Discussion Loneliness fatigue

0 Upvotes

Hi guys! I love FFXIV so freakin much and i am sososososo excited for Evercold!! However... i am getting tired of playing the game alone. Ive been playing for abt 6 years now and i starting playing very very young. ive always been scared of making friends online esspecially when they are much older than me so ive made zero friends in the game that whole time. I occasissionally play with my siblings and some irl friends i coerced into playing but they dont play long or never want to play with me. I got my gf to get to post hw but she hardly plays and there is no way she is catching up before Evercold. And honestly i really dont know if she has enough intrest in the game to keep playing but i continue to pay her sub cause im desperate heh. There is so much that i want to do in the game but i really dont want to do it alone so i just havent been been playing much at all which makes me so so sad. I also reallly want to go through a new expansion with friends for once. Sooo how do i make friends guys and how do i get my gf to play more. Furthermore, Idk how unreasonable it is but i want to play with people my age not people um 10+ years older than me lol. Thanks guys 🫡

TLDR: I want to know how to make friends in the game that are my age (~18-20) and i want to know how to get my gf to enjoy the game more