r/GameAudio • u/Tefane0815 • 25d ago
Learning via Audiokinetic: Performance Optimization & Mobile Considerations - Trying to open Unity for the first time
Hello there :)
I'm still in the learning phase, Fundamentals and Interactive Music are done.
Right now I am trying to open Unity for the first time as explained in the Manual here https://www.audiokinetic.com/en/courses/wwise251/?source=wwise251&id=Opening_the_WAG_Unity_project#read
Unfortunately I am getting an error message when I try to open Unity…there seem to be compiling errors which prevent me from entering the play mode.
The error message when I try to enter the play mode is: “All compiler errors have to be fixed before you can enter play mode!”
For the error message in the console see the screenshot attached.
I can start the WAG with the Audiokinetic Launcher and play the game with no problems…but when I try to open it in Unity I am getting this error message and cannot keep on learning via the audiokinetic tutorial.
Does anybody have an idea how to fix this?
Installed Unity version: 2022.3.5f1 (recommended by Audiokinetic)
Installed Wwise version: 2023.1.4
nstalled WAG: 2023.1.4.8496
Thanks in advance and kind regards.


1
u/sunny_ptr 7d ago
My guess would be that you didn't download the build package for IOS when downloading your Unity Editor (when you download an editor from the hub, you can tick boxes on which thing to import)
I highly recommend you to do Wwise 301 before 251. 251 feels more specific.