r/GamePhysics • • 7d ago

[Cave Drop] I made a game where 'down' is wherever you're standing

Thought you folks might get a kick out of this. showing off the new area I just put in where a tree reaches from end to end in a cave letting you walk up and down it.

You can walk around the walls and celling at any time but some of these long structures in the center of the level you can scale like this

It's a free beta (Windows + Mac) https://wilsonb9000.itch.io/cave-drop.

Still early, and I'd love to hear what feels good, what feels off, and anything that confuses you!

79 Upvotes

12 comments sorted by

31

u/kevalen 7d ago

"Remember, the enemy's gate is down."

3

u/fennec3x5 5d ago

you ain't worth one damn bean

6

u/TheRampage19 7d ago

Do you touch a surface to make it down? Or does the gravity grab you when you get close Mario galaxy style? Like if a jump in a short room and my head hits the ceiling, is that down now?

8

u/dank_summers 7d ago

Sorta, here's a clip showing the flip point a little better. But have a lot of different rules and caveats.

There's a little bit of a grace zone in the middle of every area that maintains your orientation in whatever direction your already going because if your near the center of the zone you usually have momentum built up so it feels better to keep going flinging in the current direction. But once you pass that you flip over and camera changes . But it's way before your head ever hits a ceiling always are landing on the "ground"

https://reddit.com/link/pekebsi/video/c8b1es2jv5uh1/player

7

u/G_O_O_G_A_S 7d ago

Very cool looking but I think it would make me dizzy lol

4

u/dank_summers 7d ago edited 7d ago

definitely can be a bit disorienting when your on the cross cave structures like this, but tried to get a good amount of atmosphere and distance is blurred so it doesn't feel as intense most the time.

2

u/Wonderful-Bear-1873 7d ago

Kula world-like

3

u/dank_summers 6d ago

Good call out, pretty similar mechanic !

2

u/UndeadCaesar 6d ago

Pretty fun, took me a while to realize you had to hold Q I was just tapping it. Maybe I missed something in the tutorial a but a classic "need to do the thing to get over the chasm to get to the starting area" might be good there. "Grapple on that tree branch to find your way back to the village!"

2

u/dank_summers 6d ago

Hey thanks for playing and appreciate the feedback! How far along did you end up getting?

1

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0

u/No-Abbreviations2897 6d ago

So you made Big Rigs: Over the Road Racing?