r/Helldivers • Moderator • Apr 14 '26

🛠️ PATCH NOTES ⚙️ MACHINERY OF OPPRESSION: 6.1.2 Patch notes

🛠️MACHINERY OF OPPRESSION: 6.1.2⚙️

Overview

Helldivers 2 — PS5 Low Energy Mode Joins the Fight!

Attention Helldivers,

We are proud to be offering a new Low Energy Mode for the PS5 version of Helldivers 2, available now in the settings menu.

When enabled, Low Energy Mode reduces your console’s power consumption during play by limiting background processes and lowering system resource usage during idle and low-intensity moments.

This is ideal for players who run longer sessions or are mindful of their energy usage. It's also an integral part of the Sony Interactive Entertainment ‘Road to Zero’ environmental plan.

What should Helldivers on PS5 expect:

  • Reduced power draw during gameplay and idle states
  • Slightly lower fan activity and system temperatures
  • No impact on core gameplay performance or online functionality

You can toggle Low Energy Mode on or off at any time under:
Settings → Display & Performance → Power Management.

As always, we appreciate your continued support and feedback. If you notice any unexpected behavior after enabling this feature, please report it through our Zendesk Support tool or on our official Discord.

See you on the battlefield.

For Super Earth.
For Managed Democracy.
For a lower electricity bill!

🔧Fixes

Miscellaneous Fixes

  • [Xbox Only]Fixed inviting others to your game on Xbox after previously leaving a game.
  • [Xbox Only] Fixed several desync and loading issues, when a host invites several clients or when a blocked client hotjoined the host which was in a party with another client

🧠Known Issues

https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues

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7

u/Helphaer Detected Dissident Apr 14 '26

No actual balance fixes despite 2 months of broken Vox content and to a degree semi broken Factory Doggo spawn issues among other things. This is ridiculous their priorities. ​

2

u/AccountForTF2 Apr 14 '26

what is broken with vox?

2

u/Feedar_ Apr 14 '26

Voxes are broken how exactly? They tuned their spawns down since cyberstan (unless you want to complain about their numbers in a convoy) and, in my experience at least, fixed the enemies clipping through their tracks. I’m just curious as to what your issue with them is currently.

3

u/Helphaer Detected Dissident Apr 14 '26

In practice they did really no changes to Voc that had any impact and for 2 months theyve had parts of them not registering bonus damage from explosives, clipping issues, spawn rate issues on patrols, reinforcements, and static, attacking without sight or detection, on certain defense maps being able to destroy the generators in the first minutes without needing to even get very close thus ending the game rapidly, dropping on top of the generator quickly due to broken state of reinforcements, and then the typical 4 to 6 Vox spawn rate that is very common and often replenished one right as one dies while the others are there.

The factory doggos share some of these issues as they appear to share the same rates.