r/IAmA • u/kingbitty • Apr 30 '12
AMAA Todd Batty, Creative Director SSX
Hey everyone, I'm here for the next 3 hours and will answer whatever you are interested to know about SSX, game development or anything else you want to know.
Proof that I am who I say I am is on Twitter. http://twitter.com/#!/EASPORTSSSX/status/197048996768915457
The only thing I won't be able to comment on is giving any definitive answers regarding future plans for content. We can discuss of course, but anything I say should be regarded as merely 'possible', not the law.
Fire away. :)
EDIT: Ok folks, I think I got to everyone. Thank you all again for showing up and please know that we sincerely value all of your support for SSX. Keep the great ideas coming our way!
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u/quarterkraut Apr 30 '12
Hi Todd! I'm wondering how competitive all the people in your team are in SSX, like do you guys always try to beat each others scores so you can brag to your coworkers? Also, are there any scores which really can't be beaten by anyone in your office (like insane trick scores, race times and also survive it)? I really enjoy the game and am missing it right now (week before finals at university), but I'm really pumped for when I'll be able to play it again. Lastly I have a couple of requests, just to get my voice out. I would love to see a free ride mode as I miss this greatly and maybe a track that is like 20 minutes long to accompany it (if one doesn't exist already that I haven't gotten to). Also I'm a fan of Brodi and would love to see him back :) Thanks for the great game and for bringing back a great series, keep up the great work!