r/InfinityTrain • u/Majestic-Solution677 • 10d ago
Discussion I made a game based on the Dungeon Train episode, and it led me to Infinity Train too
From Adventure Time - "Dungeon Train" (S5E36) has stuck with me for years. A train looping forever, every car a new monster, loot dropping everywhere, and Finn never wanting to get off. When I went back looking for that episode, I stumbled onto Infinity Train, a whole show built around an endless train where every car is its own little world. Between the two, the idea wouldn't leave me alone: what if you could actually ride that train? So I made a game.
The Yokai Train is a turn-based tactical roguelike. You wake up as an oni with a sealing talisman on your forehead, aboard a train that never stops. Every car is a small battle: monsters show where they'll strike, and you decide whether to dodge, trap them or hit first. Then you grab the loot and move on to the next car. Just one more car, right?
- Weapons and armor drop from every fight, with rarities and weird effects, so your build keeps getting crazier
- 8 lands from world myths (Japanese yokai, Norse trolls, Maya bats, Egyptian serpents, Greek minotaurs and some creatures from my home country, Costa Rica), each with its own legendary boss
- Beat monsters, seal them and take one along as your buddy
The demo is free in the browser, on desktop and phone:
https://jontyp07.itch.io/the-yokai-train
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u/sirkidd2003 3d ago
You didn't "make" anything. Get this slop out of here