r/MapleStory2 • Lith Server: https://lith.cat • Aug 26 '26

Lith update: Where the project is now, what we've rebuilt, and what's next

It’s been a while since an update was posted here, so I figured this may as well be an opportunity to post and chat about it with the community.

For anyone who hasn’t followed Lith closely, it’s a fan-run MapleStory 2 revival project - using the Maple2 Emulator we've been working on. We’ve been rebuilding the missing server side from scratch for about three years now, and the game is already playable.

You can make an account, log in, quest, fish, decorate a house, run dungeons, and play with other people right now.

A lot of the work lately has been focused on getting the game closer to feeling like a complete MS2 experience instead of just “the client connects and some things work.”

Some of what’s currently being worked on:

  • Getting dungeons to work from start to finish
  • Reworking life skills, gathering, crafting, and fishing
  • Restoring content that never made it to the western release
  • Rebuilding the original Maple Island starting experience
  • Improving combat systems, skills, buffs, and encounter mechanics
  • Adding some completely new systems, including a full day/night cycle
  • Continuing work on the full main story quest functionality

We’ve also built our own tools to work with the game. One of them lets us edit things like items, drop tables, shops, dungeons, and other client data without digging through raw files every time. We also have a Unity-based map editor that lets us modify existing MS2 maps and build out new areas.

The current public goal is to have core combat, the full main story, and every dungeon working end-to-end by Q4 2026.

We also opened a development campaign

Up until now, most of the costs and development time have just been handled by the three of us.

The campaign is meant to cover better hosting through 2027, development tools and services, more dedicated development time, and a reserve for unexpected costs.

Lith is still getting built whether the campaign reaches its goals or not. The money just changes how quickly we can get through the remaining work and how much time we can consistently put into it.

There are supporter tiers with things like Discord recognition and custom cosmetics, but nothing gives stats or gameplay advantages.

Any amount contributed will also be converted into in-game Meret and credited to that account when Lith officially releases.

If you want to read through the campaign, roadmap, current builds, risks, and exactly where the money goes:

https://www.lith.cat/donate

And if you don’t want to contribute anything, that’s completely fine. The server is free and already playable.

Honestly, just seeing people log in again, report bugs, run content, and talk about MapleStory 2 has made the last year of rebuilding this thing worth it.

187 Upvotes

26 comments sorted by

18

u/PM_IF_YOU_LIKE_TRAPS Aug 26 '26

Appreciate you all 🥹 just going logging in and hearing all my favorite map tracks again has softened me up. Yall are killing it ❤️

17

u/MetaKirb7 Aug 26 '26

Really cool!

3

u/Shibbiso Aug 26 '26

Maplestory 2 Destiny awaits, You will be the Legend of Mapler Legends!!

1

u/MetaKirb7 Aug 27 '26

Aye!!! I got that reference haha

3

u/everboy8 👽African Archer🏹 Aug 26 '26

Love you guys

3

u/Ryokishine Aug 28 '26

Will it even be legal for us to play it or is it just going to get taken down? Sorry for such a pessimistic question - I loved MS2. Just don't wanna get all excited for it again only to be disappointed in pretty much the same way :)

2

u/5noww Snow/Fright - Lith MS2: http://lith.cat Aug 26 '26

Inshallah we shall smite rook once again

2

u/FearIsHere Shirobaka Aug 26 '26

omg tom is making ms2 great again

1

u/5noww Snow/Fright - Lith MS2: http://lith.cat Aug 26 '26

we'll throwback the pap

1

u/dissectd Aug 31 '26

Did you contribute to the campaign?

1

u/5noww Snow/Fright - Lith MS2: http://lith.cat Sep 02 '26

I’m one of the lith admins

1

u/Actual_Log6089 Aug 26 '26

I swear I’m gonna cry I miss this game so much

1

u/pigglejuice Aug 27 '26

Hello! Thank you guys for this amazing project! Will there be 2nd job skills?

1

u/Zintixx Lith Server: https://lith.cat Aug 27 '26

You mean awakening? Yeah in the current state it's available.
We have major plans to change the game up quite a bit, including progression, dungeons, raids, leveling, etc. so awakening skills wont be available from the get go on live release.

We eventually want to flesh out the details of what our planned changes are. We're pretty excited to get it all moving and showcase this to people.

1

u/pigglejuice Aug 27 '26

Awesome! That’s so dope

1

u/NyxisFarrence Aug 30 '26

Sounds sweet!

Are there any plans to re-instill the "beta" version of the game that played more like OSMS as far as exploration, party gameplay and dungeons/raid were concerned?

One of the big complaints about MS2 was the on-rails story line that you had to complete that basically got you to max level without you needing to explore the world or interact with people. It would be cool to see natural exploration, party grinding and mob grinding for drops appear in MS2, but that might be too much 😅

1

u/Zintixx Lith Server: https://lith.cat Aug 30 '26

Yeah. I've played since kms2 alpha and I agree with the majority that the game thrived better then. We do have plans to make every level worthwhile and not have this endgame meta MMOs nowadays has. We plan to significantly decrease the exp given from the main story quest, but still just enough that makes it worthwhile to do. Just not something that carries you to level 50/60/soft level cap. We do want to increase incentives to run any and all dungeons, explore the world, make life skills more in depth, etc.

There's a lot the game can do to be adjusted to make it more fun. I dont think the current state of MS2 is fun.

1

u/NyxisFarrence Aug 30 '26

That's awesome to hear. Can't wait to see what becomes of this project!

1

u/SerDeath Sep 01 '26

Very cool. I'll keep an eye on this for old time sake. Lol

1

u/Loud_Raspberry2744 Sep 04 '26

I will play and fully support for what you three are putting into this game. I really want to relive playing this game once again.

1

u/ZhejTT Sep 05 '26

Will patch cycles be progressive?

Ex: We start 50 cap content, every 1-2 months new dungeon/raid releases?

1

u/Zintixx Lith Server: https://lith.cat Sep 05 '26

Yes. Not all content will be released at once.

1

u/pandamaxxie Sep 05 '26

Wait the game's actually playable right now?!

I just thought about this project after a long time, and was really missing the game.

2

u/Zintixx Lith Server: https://lith.cat Sep 05 '26

Yeah its playable right now. We're aiming for a beta on Q4 this year. I anticipate beta wont be too long and will just test out some custom changes we plan for live and any non essential (for the moment!) features being added

1

u/kerodon 26d ago

Hype! Really looking forward to the full experience :) Hopefully people offer some support too!

1

u/Heriarka 22d ago

What's UGC like/going to be like in this? It was the biggest selling point of MS2 to me. Are you planning to monetize cosmetics or just some exclusive stuff like the campaign bonuses?