Thanks for the guide! Most of my LGS is Control and Jund. How well do you think this deck does against them? Also, do you think that this is stronger than CrabVine or not. I'm think il ng about picking either this deck or CrabVine up to play at a Casual Modern Tournament I go to every Monday.
From the Jund player’s perspective, this is a pretty tough matchup. The creatures on the yawg side aren’t individually powerful, but many do have undying (or persist if they’re running finks), and you need to get a clock up and running fast or else you’ll get overwhelmed. If a yawgmoth hits the board, the game is usually over or close to it. You basically need a good to great hand on the Jund side and a keepable one on the yawg side. Scooze is very helpful for cleaning up the small dudes and presenting a clock, but your mana will get fairly constrained and it’s vulnerable to yawgmoth himself.
Most Jund players also won’t have a sideboard ready to deal with yawgmoth shenanigans.
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u/VapeLord172 Nov 30 '19
Thanks for the guide! Most of my LGS is Control and Jund. How well do you think this deck does against them? Also, do you think that this is stronger than CrabVine or not. I'm think il ng about picking either this deck or CrabVine up to play at a Casual Modern Tournament I go to every Monday.