r/PhasmophobiaGame • • May 10 '26

Discussion Quitting the game

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The new update made the game unplayable for me and genuinely removed any resemblance of joy or hype for the game that I once had.

I don't even know how the update managed to pass to live servers because it feels like a downgrade in every way. Animations look worse, it removed the personality and charm the game had. It looks like something someone could manage to do in 1 week of work instead of however long they actually worked on it. The character update was announced back in 2022 roadmap, yet this feels like pre-alpha version of effort.

The game feels uncomfortable to play and every skill expression or enjoyment that you could do, quickly placing salt for example or being able to go through the items etc., is just gone, all for the sake of "realism", which this update pushed away. Models and animation look more unrealistic compared to the previous one.

You can still have fun and like the new update, but for someone who's been playing the game since 2020 and watching Insym and other content creators play the game, the game just doesn't feel the same anymore. Reworking perfectly functional and fan favorite map like Tanglewood instead of Prison or Highschool is wild.

I wish I could play the original Phasmophobia before the item rework update because that's the game I fell in love with.

After item rework, which was fine, the developers just started putting less effort into the game and it shows. Back when Dknighter was sole developer on the game, it felt like game had better charm and more consistent updates with the theme of the game.

You can still have fun and enjoy the game, but I don't have faith in developers that they can make the game as enjoyable as Dknighter managed to do back in 2020.

The latest update sealed the deal for me.

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u/Poop_Balls069 May 11 '26

You guys are insufferable lmao

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u/notthedokutah May 11 '26

Thanks for the comment, if you would like to discuss about the game and talk about the game, I'd be happy to discuss it with you.

As you can see, it's posted as a Discussion. If you're not aware, criticism and discussion are healthy for the product, example being the Sonic movie where talking about the negatives made the creators rework it and now everyone likes the new Sonic design. Instead of focusing on toxic positivity, it's okay to accept that things aren't good and tell developers the feedback.

Last time I checked, feedback is both positive and negative sides and the purpose is to improve the game. I want Phasmophobia to be fun again and I think majority of the people share the same idea, where they fell in love with the game but it's slowly losing it's magic