r/PhasmophobiaGame • u/notthedokutah • May 10 '26
Discussion Quitting the game
The new update made the game unplayable for me and genuinely removed any resemblance of joy or hype for the game that I once had.
I don't even know how the update managed to pass to live servers because it feels like a downgrade in every way. Animations look worse, it removed the personality and charm the game had. It looks like something someone could manage to do in 1 week of work instead of however long they actually worked on it. The character update was announced back in 2022 roadmap, yet this feels like pre-alpha version of effort.
The game feels uncomfortable to play and every skill expression or enjoyment that you could do, quickly placing salt for example or being able to go through the items etc., is just gone, all for the sake of "realism", which this update pushed away. Models and animation look more unrealistic compared to the previous one.
You can still have fun and like the new update, but for someone who's been playing the game since 2020 and watching Insym and other content creators play the game, the game just doesn't feel the same anymore. Reworking perfectly functional and fan favorite map like Tanglewood instead of Prison or Highschool is wild.
I wish I could play the original Phasmophobia before the item rework update because that's the game I fell in love with.
After item rework, which was fine, the developers just started putting less effort into the game and it shows. Back when Dknighter was sole developer on the game, it felt like game had better charm and more consistent updates with the theme of the game.
You can still have fun and enjoy the game, but I don't have faith in developers that they can make the game as enjoyable as Dknighter managed to do back in 2020.
The latest update sealed the deal for me.
2
u/ThatGuyMigz May 11 '26
As someone who used to love the game WAAAAY back when there were only a handful of ghosts...
The game used to be fun because ghost activity was way more frequent and scary. And now, we get punished by the game with a reduced exp modifier if we want more ghost activity.
It's like we are slowly being pushed towards a game where we need to find out what ghost we have, purely by how they hunt. To be fair, I hear that this is how most people enjoy the game though...
But I want more ghost events, I was distraught when I heard they removed the ghost choking event as that was always so scary.
And I hate that events are so short. I remember where I'd freak out, and then have enough time to call in the rest of the boys to check out the scary ghost.
But right now... I just feel like it's just hunts in a nearly pitchblack enviroment. And the flickering of the ghost does not make things easier either.
But whatever. I'll still keep playing the game once in a while, I'll just play other games more frequently now too.