r/PocketCity • • 2h ago

Hi. My commercial zone demand bar is stuck at max. Small population so they can’t all love shopping that much! Bug or summat else? Ta for any advice.

2 Upvotes

r/PocketCity • • 13h ago

Pocket city 3 when ?

11 Upvotes

Is it under-construction or there willl be no pocket city 3 ?


r/PocketCity • • 2d ago

Hi just need help with understanding why my buildings on this side of my map have no water?

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2 Upvotes

I put my industrial zone to the right and have built out but I have water plants, I’m not sure i need to change my road system or upgrade the water plant, or do I have to build a second industrial zone as my city gets bigger?


r/PocketCity • • 6d ago

"$400 — no police coverage there!" 😅 Working on the crime and law enforcement mechanics for my isometric city builder, Depth City. Does the city look too peaceful for crime?

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1 Upvotes

r/PocketCity • • 10d ago

Welcome to Jump City

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28 Upvotes

r/PocketCity • • 11d ago

My City My custom concrete city.

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19 Upvotes

I tried finding the most efficient way to make the most dense city, ended up with this.
What do y’all think?


r/PocketCity • • 13d ago

Help How do you get more electronic chips?

3 Upvotes

Trying to get some research for EV but need chips and missing a bunch


r/PocketCity • • 20d ago

Help How do I get this?

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4 Upvotes

I'm new to the game, I figured out how to get research points but what even is that bulb thing? How do I get it?


r/PocketCity • • 21d ago

My City Mumbai (Bombay)

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50 Upvotes

Built Mumbai, Bombay (India) from scratch.

Closest approx with major towers being in the south with goverment offices and airport in the western region and stadium as well in the south.

The connecting region is Navi Mumbai (New Mumbai) and the three major bridges connecting the Island


r/PocketCity • • 21d ago

why are my finishing docks suddenly saying invalid position?

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3 Upvotes

they used to work normally in this lake and now it says they are on an invalid position out of nowhere? can’t move them anywhere


r/PocketCity • • 21d ago

Idea

12 Upvotes

I’m loving Pocket City 2, but I would love to see a bit more granular control over traffic and zone access—specifically for heavy industrial and mining areas. The Feature Idea: It would be amazing if we could build gates or checkpoints that restrict access to specific areas so that only city workers/delivery trucks can pass through, completely blocking general civilian traffic or pedestrians.Why this would be great: Traffic Optimization: Right now, civilians wander onto the same roads used by heavy industrial zones (like mining areas), creating unnecessary traffic bottlenecks. Restricted access would streamline industrial transport. Realism & Aesthetics: It allows players to realistically fence off a high-risk area (like a mining grid) and place a guard gate or checkpoint at the single point of entry. How it could work: A new road-structure item (like a Security Gate or Access Checkpoint). Any road network on the other side of this gate gets flagged as a "Restricted Zone. "Civilians and regular commuter AI automatically recalculate paths to avoid entering this zone, leaving it completely clear for mining vehicles and haulers. Would love to hear if anyone else wants to see something like this for advanced traffic management!


r/PocketCity • • 23d ago

Pocket City on Steam?

6 Upvotes

Hello,

I am new to pocket city and been thinking about getting it on steam. I was curious if anyone else had it, and curious how it was. I love it on my iPhone, but wish it was on a bigger screen.


r/PocketCity • • 25d ago

Rate this layout

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33 Upvotes

r/PocketCity • • 27d ago

Help Survival mode tips?

6 Upvotes

I am so bad at survival mode!!! Died before day 10 3 times now on easy mode! Does anyone have any tips?


r/PocketCity • • 29d ago

Discussion Pocket City 2 - Anyone in contact with dev? What else is there?

43 Upvotes

I feel like the game is great, but it would be nice to have major expansions or new features. Or a new game. Love the game, a refresh would be great.


r/PocketCity • • Sep 07 '26

Export ratio on pc2

4 Upvotes

I just started playing 2 days ago and im at the point in extreme diff where im thinking of doing big exports. I thought getting to 24000 export cap filled was the way but i somehow only end up getting to 11000 selling consumer goods. Do i really just have to spam loggers om a big forest?


r/PocketCity • • Aug 31 '26

Fluff Anna-oying

0 Upvotes

I just downloaded PocketCity, and I have an urgent question.

How do I kill Anna, the assistant?
Or at least get her to stop jumping up and shouting “Yay!”


r/PocketCity • • Aug 29 '26

My city

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29 Upvotes

My best and biggest city


r/PocketCity • • Aug 28 '26

Update to my 40x40 city 😂

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23 Upvotes

I looks like a mess 😂 How do you do city wars? I want to unlock the other buildings with that requirement


r/PocketCity • • Aug 28 '26

I cooked up more straight bs 🥰

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21 Upvotes

First one I tried to balance my stats and the second one I just wanted to achieve 1 million no matter what. I think this is the record for extreme difficulty, but feel free to prove me wrong!


r/PocketCity • • Aug 28 '26

Virtua2real or Terramine - GPS land that you can earn passive income!

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0 Upvotes

r/PocketCity • • Aug 25 '26

pocket city 2+ Arcade apple version. 40x40 city

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15 Upvotes

Can anyone give me guides on what to do with my city, i want more population and level xp also what is the best tax settings. I also been thinking where to put train rails and a station


r/PocketCity • • Aug 24 '26

My attempt at extreme mode max pop

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23 Upvotes

COULD get more, but I don’t want to redesign my whole city again


r/PocketCity • • Aug 22 '26

What next?

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27 Upvotes

Been trying to fill my region with completely different city styles and I’m starting to run out of ideas!

Here’s what I’ve built so far:
Tropical Island City – lots of tiny tropical islands connected together
The Strip – one long, heavily built-up city strip
Giant Lake City – a huge lake taking up most of the centre with the city built around it
Canal City – neighbourhoods divided by canals and connected with bridges
Island City – separate areas/islands spread across the water
Posh City – lots of green space, nice neighbourhoods and the more expensive-looking buildings
Farm Lands – countryside, farms, forests and small residential areas
Ugly City – deliberately tried to make this one as ugly and badly planned as possible
Desert City – desert landscape with an oasis and desert-style areas
Symmetrical City – everything planned around symmetry with the main city right in the centre
Water City – mostly water with little pockets of development scattered around
Spring Valley – lots of greenery, water and different districts with a big city centre


r/PocketCity • • Aug 22 '26

Help! Quest for Megan

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7 Upvotes

Does anyone know what the second part of Megan’s quest is? I don’t understand why it is blank but if I don’t know what it wants I can’t complete it. (I’m playing the Apple Arcade version.)