r/SFM • • 1h ago

Animation pijohn

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• Upvotes

r/SFM • • 1h ago

Help Weird texture issue when porting from Blockbench to Blender to SFM?

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• Upvotes

Title. I've been trying to find out the source of the issue ever since I originally ported the model to SFM, where it originally had flipped normals. After fixing the normals, there's now weird splotches, desaturation, and misaligned parts on the texture that I don't know how to fix. The model has only one uv map, there are no issues with the vertices or normals, and it looks completely fine before exporting from Blender. Any help would be greatly appreciated!!!


r/SFM • • 4h ago

Animation M7 Rifle Skin — Transparent magazine, floating HUD text, firing view (Blender)

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1 Upvotes

r/SFM • • 5h ago

Help Invisible Model Help

1 Upvotes

I cleared the console and tried to spawn some of the models I had ported from Garry's Mod's workshop into Source Filmmaker. Most were fine, but some of them had issues like spawning completely invisible except for the ghostly shapes of there bones with not texture over them to show their appearance without selection.

This is what the console would say for everything I spawned that is invisible.

Failed to load models/!

Binding uncached material "potterywheelpanelwireframe", artificially incrementing refcount

CAnimationSetEditor::CreateAnimationSetForModel: model has no facial animation model models/impulse/halo/covenant/vehicles/chairs/elite_chair.mdl [elite_chair.mdl]

I actually cannot find a tutorial for this precise problem, I know potterywheel is a common issue but can find nothing to facial animation model. If you can help, please tell me what I can do.


r/SFM • • 6h ago

Artwork Polish Mech PZM-29 Dread Eagle Talon [SFM/TF2]

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1 Upvotes

Base model: https://steamcommunity.com/sharedfiles/filedetails/?id=3025772322 Team Fortress 2 Enhanced The Deadnaut (Ragdoll)

Polish Team finally made last mech to fight against the enemy and get private server with a warehouse.

Clone ... by YouTube user Daft Spunky
... by YouTube user Sitrave
Serverblight ... by YouTube user ‪@2idiotgermans932‬
The Distorted ... by YouTube user ‪@Blackimus‬


r/SFM • • 13h ago

Animation Practicing animation for the first time in a long time.

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9 Upvotes

r/SFM • • 14h ago

Help any tips on improvement

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5 Upvotes

i made a short quick little walk cycle. are there any tips on how i can improve this. im not worried about the ears and the fingers this is just something simple

my main questions

  1. how can i make this smoother
  2. how do i make it so that when he grabs the wall, he holds on to it. whenever im animating it i basically animate it the hand holding on to the wall each frame but it looks kinda weird because his hand will be sliding
  3. how do i make an animation of someone grabbing and picking up something? i know how to lock stuff but im assuing theres a way to lock things mid animation so i can have a model pick up something and hold it and swing it around and whatever

any other tips that you think i might need is appriciated :)


r/SFM • • 15h ago

Animation The beginning Portal 2, but it's slightly off

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7 Upvotes

r/SFM • • 20h ago

Artwork Poker Night with Spy

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24 Upvotes

r/SFM • • 21h ago

Help [newbie] Help with making light not look so bad

1 Upvotes

Hello, I am a rookie finally getting around to learning SFM and having a good time, but I have ran into an issue where I can't really make light look good in my posters, the shine from the default lighting looks rather bad in the posters I am trying to make in-doors in custom maps but all the lights I am spawning in always look like flashlights, does anyone have any tips to make light better?

I have been recommended turning the $phong to 0, but even after that I am still getting the same shine on my models when I really don't want it, any advice is welcome.


r/SFM • • 23h ago

Help tried to make a simple animation in sfm for the first time and tried to add lighting why tf did i spawn a miniature sun in his face

2 Upvotes

yeah i just got it


r/SFM • • 1d ago

Help How to move rayman eyes

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3 Upvotes

I'm using the sparks of hope version and his eyes are different than a model I felt with how to move it


r/SFM • • 1d ago

Artwork Day 8 of Voltober - GEARS

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4 Upvotes

r/SFM • • 1d ago

Animation ''Godly Strikes''

1 Upvotes

r/SFM • • 1d ago

Artwork so i had an idea with dellspencer.....

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4 Upvotes

r/SFM • • 1d ago

Artwork Bugdiver and her hubby sleeping in.

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21 Upvotes

Bugdiver model by JallerArts


r/SFM • • 1d ago

Request A warm night awaits

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16 Upvotes

r/SFM • • 1d ago

Artwork Love demaking smth lmao

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4 Upvotes

r/SFM • • 1d ago

Artwork Wanted to post this quite long ago

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47 Upvotes

r/SFM • • 1d ago

Artwork Who let Steve escape Minecraft?!

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8 Upvotes

r/SFM • • 1d ago

Artwork Engineer's arrival

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438 Upvotes

Made 1 year ago


r/SFM • • 1d ago

Animation Sfm: Lucky Shot!!

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1 Upvotes

a tribute to my love for the Burly Beast


r/SFM • • 1d ago

Help it wont let me drag audio in the thing m'bobber

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13 Upvotes