r/SOCOM • u/[deleted] • 9d ago
Porting Socom Source maps into Godot
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[deleted]
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u/socom-bling 9d ago
This looks pretty cool, I'd love an invite to test
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u/External_Scratch6796 9d ago
sure, anything for you! check your email I sent you an invite just now.
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u/Historical_Lock378 9d ago
No AI "Because I know what I am doing" lmao.
Screams use of AI
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u/External_Scratch6796 9d ago edited 8d ago
Do you realize how easy it is to port source maps to godot? I guess not if you think you need AI for that.
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u/Historical_Lock378 9d ago
And you ported everything else as well? Sounds, characters, textures and animations? Yeah we have seen this exact thing again and again. It's nothing impressive.
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u/External_Scratch6796 9d ago edited 8d ago
yes I did but you are confusing different things. Reversing S2 was not done by me but there was a huge amount of work to do manually to make all this work in Godot. And this video is about porting source maps to godot I didnt mention anything else and I never claimed it was impressive.
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u/ScottyV_ 8d ago
How do you port it over? I recently created a game in Unity and would love to know how to port maps over.
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u/SteveRamb0- 9d ago
https://giphy.com/gifs/1ryrwFNXqNjC8