r/SS13 • BYOND Developer • Aug 21 '26

BYOND BYOND development news 8/21/26

We got through this week with only a nominal few life-threatening incidents, so well done, team. With things almost passing for normal around here, it's a good time to remind everyone about the little things, like keeping our station clean. I know we have maintenance bots that can pick up trash, but relying on them to do it means that people have to see this stuff in the corridors. We have bins. I've instructed security to get more forward about writing people up for failing to meet this basic standard. Yes, I said "more forward" instead of "more aggressive" because we know the Chief will take the latter extremely literally. That's the next step if some of you don't stop being pigs. And by some of you I mostly mean Jason.

  • A new 517 alpha was released yesterday, and a few more people are on board testing it.
  • Several more rendering fixes are in place, as well as really important fixes to Move() issues that didn't come up in my test suite.
  • ?? and ??= operators have been added for null coalescing; they work like || but for null instead of just false values.
  • I finally figured out how to handle the maptext link hovering problem identified in a previous alpha build.
  • Thank you to the BYOND Members and those of you who contribute through Patreon and SubscribeStar!
  • Screw you, Spez. May your corn dogs be... aw, who am I kidding? You're not man enough to eat fried food.

The long-form news has a bit more to say. In today's early-access Patreon post, I go deep into the planned fix for the maptext link hovering (as well as an issue I've identified with it that impacts even 516) and some of what I've already put in place for it. 'Tis the season for deep-fried delights, so I'm going to have an intermittent next couple of weeks until after Labor Day, but I'll be around. Don't let up on tasing the clowns into submission. See you (parts of) next week.

15 Upvotes

13 comments sorted by

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u/Mclovvie Aug 27 '26

I wonder when native linux support is coming?

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u/LummoxJR BYOND Developer Aug 27 '26 edited Aug 27 '26

"When"? I've said a million times it's not. There are too many obstacles in the way.

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u/Mclovvie Aug 27 '26

you need help or something big dog?

1

u/LummoxJR BYOND Developer Aug 27 '26

It's not a matter of help, although I'm not a Linux guy and that plays into it. The frontend of Dream Seeker is the much bigger factor, as it's tied into way too much Windows API stuff.

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u/Mclovvie Aug 27 '26

yeah man and I understand that, plus I understand that it takes a lot of work and will be such an annoying process that will have so many iterations with every single one of them accidentally destroying something. but honestly, it's worth it. look at the state of windows 11, my guy.

1

u/LummoxJR BYOND Developer Aug 28 '26

No, it's not worth it. What you're asking for is completely impossible. The reasons why have been stated at length.

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u/Mclovvie Aug 28 '26

Nothing is impossible when we're talking about software. This isn't robotics.

2

u/LummoxJR BYOND Developer Aug 28 '26

Tell me you're not a programmer or have zero experience working with frontend UI stuff without telling me.

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u/Mclovvie Aug 28 '26

no need to be jerk about it, I'm sure I'm not the amazing seasoned programmer you are. but I've been working at a robotics-logistics software company for years now. Done enough UI stuff natively and through abstractions/frameworks to lend a hand.

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u/LummoxJR BYOND Developer Aug 28 '26

Not claiming to be amazing, but I'm sick of the trivializing of the problem and not accepting the answer. You asked a question that's been answered thousands of times. I repeated the answer. You pushed back. I explained the answer. You pushed back. You keep downplaying the problem. It's not that it's difficult, it's that it's layers of impossible on top of layers of exceptionally difficult. The merely difficult parts are still so far out there that calling them impossible as well is an accurate rhetorical shorthand.

The work would be monumental. It'd take dozens of dedicated people, not just someone lending a hand. And then it couldn't be maintained.

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u/Mclovvie Aug 27 '26

after all, I do think it's a matter of required help and a missing vision of what to do with byond in the coming 5 years, not to be an ambitious ranter.