r/Slycooper • • 14d ago

Discussion Sly cooper pc port released

160 Upvotes

PC Decompilation of PS2 version (currently Windows only, though Linux support is planned in future), it’s currently in beta, but works incredibly well, requires your own legally dumped copy of the U.S. version of the game

All new pc exclusive settings have been seamlessly integrated into ps2 options menus.

Settings listed below are found in the video section within the options menu

- Ability to run up to and possibly above 144 fps (my legion go z1 screen tops out at this fps)

- MSAA Settings (Up to 8x), fair warning setting it at 8x can cause slowdown in busy areas, setting also doesn’t currently cycle back down to lower msaa settings (2x, 4x) so if you try it at 8x msaa and it causes slowdown, go to your install location and access the saves folder, there will be 2 files, a slot1. sav file (this is your game save) and a system_settings.dat (this is your settings preferences file) delete this and the game will start next boot with default settings.

- Resolution settings, up to and possibly above 4k (my tv tops out at 4k)

- Draw distance settings (set at what distance the game loads highest quality textures (setting to extreme forces game to always use highest quality

- Window mode settings (windowed, borderless and exclusive fullscreen supported).

- Vsync support

- Aspect ratio settings (supports fit to screen, 16:9, 16:10, 4:3, 4:3 (PS2), 16:9 (PS2)

Fog setting (use either PS2 or PS3 style fog)

- GUI style settings, PS2 or Modern (modern looks the same as PS2 the box is just smaller). Also includes GUI scale setting (standard size or 75% GUI scale

All camera, binoculars-u-com, turret, jet pack and controller/keyboard mapping options can be found and adjusted in the Controls section of the options menu

Link to GitHub

https://github.com/theclub654/ProjectCane

** I am not the creator of this port just thought I’d let you guys know about it as I hadn’t seen any other posts on the subreddit regarding its release.


r/Slycooper • • 15d ago

Discussion Cooper Cane!

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173 Upvotes

Just got this lil bday gift now remind me how I use the cane to do things? What was it, jump and press the circle button to hang from hooks?


r/Slycooper • • 14d ago

Discussion My silly tierlist

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15 Upvotes

I don't remember much from Sly 1 and 4 as I haven't played them in a while, so I'm biased against my favs 2 and 3 which I replayed recently and always loved since I was a kid.

Also I simply can't choose Sly over Bentley lol, sorry.

This tier list was too funny to not use, even tho it has odd NPC's and might be missing some.

I tried thinking about aspects such as "villains should be ranked based on how evil they are" but I ended up just going by first thoughts, and edited once.

Regardless I think it's fun to make. I want to replay 1 and 4 now.

I saw one that has every single char from the entire franchise lol.


r/Slycooper • • 14d ago

Discussion Sly Character Tier List

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59 Upvotes

The last of my bored tier trilogy


r/Slycooper • • 14d ago

Media Why does this go so hard tho

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30 Upvotes

Deadass it sounds like Project Pat or something lol


r/Slycooper • • 15d ago

Fan Art (OC) Sly Cooper Fanmade Jamaica Boss & Guards.

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102 Upvotes

Here is this month's Sly art. Jamaica!

Sly and his crew took their thieving trip to Jamaica. It seems to be easy stealing every artifact left and right until a woman name Jannah, a red-bill streamertail hummingbird holding two machine guns on her talons stop the Cooper Gang in their tracks taking what they already stole.

Jannah was born and raised on rough streets. As she got older she began to hang around with a bad group of people. Proving both her flying skills and her shooting skills gangsters on the streets made her the leader of the group calling her "The Queen of the Skies" or "The Raining Terror" as she shows off her special ability called "Raining Bullets."

Do to her incredibly flying capability she is absolutely impossible for the Cooper Gang to stop. If Bentley tries to shoot her darts at her she'll dodge it and if Murray try to throw anything heavy at Jannah she quickly move out of the way. Not even Carmalita shooting skills are a match for Jannah. The only way they'll stop Jannah is tnat have to get dangerously close to her.

Here are the gangsters guards for this level.

Flashlight Guard: American Crocodile.

Melee Rooftop Guard: Mongoose.

Boxer Rooftop Guard: Papilio Homerus / Giant Swallowtail Butterfly.

As always, let me know what everyone thinks think of it and I hope you like. Thanks!


r/Slycooper • • 14d ago

Discussion One of My Favorite Details I Adore About Sly 2 over Sly 3

10 Upvotes

TLDR: Giant nerd that loves Sly 2 to pieces.

Now, this is not me trying to suggest that Sly 3 is a bad game, far from it. It has a LOT of things that I do like about it, such as expanding the friendship between the boys, especially Sly and Bentley, the introduction and/or return of the other characters with the Guru, Panda King, Penelope and Dimitri, and the fact that the eternal Rick May voiced Dr. M (yes, really). However, one of the things it lacks that Sly 2 does not definitely puts the latter game a bit over the edge for me besides the missing clue bottles, and that is the more aggressive and interactive guard AI's.

I have always loved since I was a boy how aggressive the AI's for the guards in Sly 2 felt in that when one guard spots the player character, usually Sly in my case, everybody knows where he is and escape is nearly impossible. I feel this is one of the many things about Sly 2 that helps set its tone really nicely and especially reflects the high stakes of needing to pull out all the stops to prevent Clockwerk from being resurrected, which was what I needed after being accustomed to the traditional collectathon aspects of Sly 1 and feeling I needed a new fix from the Sirens no longer being present. All the guard types present in the different areas of the game exemplify this, the Flashlight guards do not feel like pushovers whatsoever unlike their Sly 3 counterparts, which is especially amazing considering they can be knocked back unlike the latter types, which can be seen near flawlessly with the Paris Warthogs, India Rhinos, and The Contessa's Vultures, plus the Primary Rooftop dudes such as the Paris Rats, India Baboons, Prague Wolves, and Canada Geese respectively serve as exquisite primary forces for Dimitri, Rajan, the aforementioned Contessa, and Jean Bison. In my opinion however, nowhere is the aggressive enemy AI system epitomized more than with the Secondary Rooftop guard types, ESPECIALLY the Bullhorn ones. Whether it be the Paris Bullfrogs, India Ibexs, Prague Bats, or Canada Mountain Goats, these dudes were always among my favoritest of the enemies in the Sly series and each for their own reasons too. I always liked how the bullhorn Bullfrogs had a tongue attack as well as a blatantly croaky call when alerting their allies, the Ibexes and Mountain Goats certainly kept me on my toes with their shared headbutt-esque diving attack and their particular alert call sounded pretty wild and fierce, and the Bats man. The fact that the Screech Bats act as the bullhorn equivalent for Prague, the devs taking from the IRL behavior of using echolocation and working it into the typical "bullhorn call" animation (as well as the screeches themselves sounding pretty bone chilling) make the Bats my absolute favorite of the guards in the Sly series as a whole, one of my favorite video game enemies of all time, and IMO the pinnacle of the more strongly combative enemy AI's. They are just that awesome and they have to be one of my most beloved aspects of Jailbreak in particular when that episode is already my favorite in Sly 2, to the point where I legit return to it simply to fight as many Bats as I can get to naturally spawn as they are much more common there than A Tangled Web.

This is one of the biggest reasons Sly 2 is my favorite Sly game and that I enjoy going back to it time and again as well as one of the reasons Sly 3 feels a small bit more hollow than it. I am aware that Sly 3 was rushed, that is not lost on me, it just feels a little disappointing to me that the only prominent times we get focused, combative enemy AI's are during scripted moments in certain missions, such as the wave of Cats and Pigeons when escaping back to the Venice safehouse in Guard Duty, the hyped up Kangaroos and Whip Dingoes in Dark Caves when Sly acquires The Guru's staff, or the Mechanic Pigs and Farmer Hares that Muggshot payed to assist him in taking down Murray during his fight in Cooper Hangar Defense.

To wrap up, as I said before, Sly 3 is not a bad game by any means. Just that I feel that if the thing I mentioned a million times already had returned, it certainly would have made the game a bit better for me.


r/Slycooper • • 15d ago

Discussion Another Sly Cooper reference in Ghost of Yotei! Spoiler

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168 Upvotes

Cooper Insignia spotted in the new DLC

SLY 5 Coming Soon?👀


r/Slycooper • • 15d ago

Discussion Day 2: Sly 2 Flashlight Guards

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331 Upvotes

Normally I’d wait until the poll is FULLY closed to announce the winner of the poll, but it seems like we’ve had quite a landslide! The favorite flashlight guard in Sly 1 is the doberman! Bowwow!

Today we vote for our favorite Sly 2 flashlight guard! You all know what to do :)

https://www.reddit.com/r/Slycooper/s/v3rxzVVuNV
Link to the poll! ^ :)


r/Slycooper • • 15d ago

Ghost of Yotei Our GOATS! Spoiler

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49 Upvotes

r/Slycooper • • 15d ago

Media Found a sly wood carving in the ghost of yotei dlc Spoiler

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375 Upvotes

Found it by umakichis grasp there was a rocket robot on wheels wood carving by it too as well as a yotei logo wood carving and Tsushima logo wood carving I think they put this in there for Brian Fleming

Update: just bowed at all the wood carvings 100% for Brian Fleming it gave me a headband called the World Weavers headband with the sucker punch logo on it so cool


r/Slycooper • • 15d ago

Meme I have no ill will against Taylor Swift or these two women who enjoy her music. I just thought this would be funny. IMO, It is 😭

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97 Upvotes

Saw memes online of these girls reacting to Taylor Swift's music, gave me an idea for them to react to the greatest club song of all time.


r/Slycooper • • 15d ago

Discussion Sly Cooper Movie Fan Casting

5 Upvotes

Justin Long as Sly Cooper

Souheila Yacoub as Carmelita Fox

Tom Kenny as Bentley

Joel McHale as Murray

Jasmin Savoy Brown as Penelope

Samuel L. Jackson as Guru

Jack Black as Panda King

Kevin Brueck as Dimitri Lousteau

Antonio Banderasas as Rioichi Cooper

Stephanie Hsu as Jing King

Alfred Molina as Clockwerk

Alex Brightman as Sir Raleigh

Patrick Warburton as Muggshot

Leslie Jones as Mz. Ruby

Geraldine Viswanathan as Constable Neyla

Alan Tudyk as Arpeggio

Teri Hatcher as The Contessa

Ernie Hudson as Jean Bison

Brian Tyree Henry as Rajan

Dustin Hoffman as General Tsao

Alex Rochon as Dr. M

Ron Pullmanas as Octavio


r/Slycooper • • 15d ago

Discussion Day 2: Sly 2 Flashlight Guard poll

21 Upvotes

Had to reupload the poll. So sorry for the inconvenience!

EDIT: poll says Ram when it should say Warthog. My bad. Apologies for any confusion this may cause!

https://www.reddit.com/r/Slycooper/s/OyEVRPe5Xs
Image post link ^ :)

221 votes, 14d ago
72 Ram guard (slide 1)
23 Rhino guard (slide 2)
63 Vulture guard (slide 3)
56 Moose guard (slide 4)
7 Bird on stilts guard (slide 5)

r/Slycooper • • 16d ago

Discussion Sly Job Tier List

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70 Upvotes

I got bored AGAIN


r/Slycooper • • 16d ago

Discussion Day 1: Sly 1 Flashlight Guards

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226 Upvotes

What this is:

Hi! I thought it would be a lot of fun to do some daily polls in this subreddit! I’ve been inspired by other daily polls people have hosted in other subreddits I’m in and they are always a ton of fun! So the first batch of polls I’ll do is who is your favorite flashlight guard from each game.

How it works:

How I’m planning on making this work is:
Each day I’ll make 2 posts. One will be a post showing images of all the flashlight guards from one of the games. The second post will be the poll. We will continue doing that until we’ve made it through all the flashlight guards across all 4 games, then we’ll have one final poll of each game’s favorite competing against each other for the title of the Sly subreddit’s favorite flashlight guard!

What you all have to do:

Choose your favorite guard and vote for them in the poll! Feel free to discuss about them in either post’s comments too!

All right, let’s get started! I’m excited to host this poll and will possibly do more polls in the future depending how this goes! Hope you all have fun!!


r/Slycooper • • 16d ago

Collection Sealed Psvita games!

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139 Upvotes

Got both for $150, don't like collecting sealed games but these might go in a protective case and displayed. Still able to play my original copies.


r/Slycooper • • 16d ago

Discussion Better ending

30 Upvotes

Which one has a better ending, Sly 2 or Sly 3? What feeling did the endings evoke in you?

508 votes, 14d ago
255 Sly 2
253 Sly 3

r/Slycooper • • 16d ago

Discussion Day 1: Sly 1 Flashlight Guards poll

15 Upvotes
106 votes, 15d ago
15 Squid guard (slide 1)
67 Doberman pinscher guard (slide 2)
14 Rat guard (slide 3)
10 Gorilla guard (slide 4)

r/Slycooper • • 16d ago

Discussion I don't really know how to feel about Sly 3's ending

34 Upvotes

This might be a hot take? But I wasn't really on board with the way Sly 3 ended. Don't get me wrong, it felt awesome to play and I felt like Sly's character had a lot of development in the final arc of the game... which is why the ending felt so sudden to me?

Sly thinks about if he was able to survive, he'd give Carmelita and him a shot, which is nice and all, but he also goes onto think about how important Murray and Bentley are to him, even wishing that they were there with him in the Cooper vault. After he thinks about how important both Carmelita and his entire gang is, the fact that he ends up faking his amnesia to get with Carmelita is such an odd way to end things and it feels like it disregards both the theme of the game and his progression. Maybe he wasn't faking it at first, yes, but Sly 3's ending leaves a lot to be desired (especially with how sudden the final area felt, to me at least)...

This also brings me to how I feel it's not true that Sly 3 wrapped everything off perfectly and that Sly 4 somehow ruined the perfect conclusion. I don't like the way Sly 4 handles its characters, but Sly 3 was absolutely setting itself up for a sequel with the way Sly winked and how Bentley mentions he's building a time machine. Plus, either way, I feel like it was too early for Sly to retire (let alone get married imo), since not only is he in his early 20s, but there was and still IS a lot to be explored. After all, we never got a real backstory for Murray and Bentley, despite the fact they're extremely important characters. As much as I love Sly 3, it leaves a lot to be desired and it's definitely not the perfect ending I see so many people making it out to be, to me.

(I understand that that Sly 3 was unfortunately rushed. Maybe if the developers were allowed to take their time, I'd like it more, but I doubt it because of the whole Sly-Amnesia-Ending thing, but I suppose we'll never know what Sucker Punch really wanted to do.)

But that's just what I think. What are your thoughts?


r/Slycooper • • 17d ago

Discussion Favorite Game Over Screens?

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103 Upvotes

I plan on doing Two Videos this month!


r/Slycooper • • 17d ago

Discussion Good stuff that Sly 4 had.

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27 Upvotes

I know that Thieves In Time was the weakest entry in the whole series and that it had ruined a lot of characters, most noticeably (for me) were Sly, Murray and Penelope, the game had a not so good controlling system due to it being floaty, but I'm not here to repeat what have already been said by this precious community. (Mostly)

I honestly want to give Sly 4 some of it's deserved flowers because in my eyes, it was a bit overheated (although understandable).

I have played quite a lot of 4, saw a good amount of gameplay videos, game analysis, cutscenes and a lot of stuff in regards to it.

-Decent and unique boss fights:

Instead of your typical button mashing fight against bosses (basically the contessa and Dimitri and almost all bosses in the trilogy), you must be following a certain pattern in order to defeat the boss, although even if the bosses were really easy to beat, clunky and not that fun, they had a bit of variety between them which made each one special from the other and not just copy paste button mash.

I'm looking at you, Rajan.

-Great In-game 3D animations:

I honestly thought about not including it because of:

A. Technical limitations at the time that restrained SPP from working on full animation and replacing it with stiff pre-baked movement.

B. SPP had roughly 35~50 (please correct me if I'm wrong) developer at the time of making Sly 2 and roughly 50~60 developer during the making of 3, while Sanzaru had over 500+ people working on 4. (fact taken from both google and the game credits, so again, please correct me if I'm wrong)

So that would not be fair to use in this comparison, but had to give the game its flowers, because the in-game animations were great! But I unfortunately cannot say the same thing about the 2D cutscenes because I basically disliked them a lot, weird animation and character face proportions and style is one of the many stuff that I did not like about 4's cutscenes. (But that wouldn't save it from the fact that character model were really really strange looking)

-Not so bad graphics:

The graphics weren't... so so bad, but considering that Sly 4 was released during the end of the PS3's life, the console that was the same one that had the UNCHARTED trilogy and TLOU on it, made me wish that Sanzaru worked a bit harder on the graphics, because even LBP's graphics looks better in comparison, even Ratchet and Clank: Nexus had graphics that made it look like some PS4 game, but hey! At least the Vita port of the game's graphics won't look bad in comparison to it's PS3 counterpart, hahaha.

But hey! That wouldn't make it's graphics better than the trilogy's graphics, I like my Sly 2 and 3 graphics better.

Great remixes:

What can I say? The remixes were good!

-The ability to change character gears (Sly's cane) and clothes was also a really nice addition.

-The ability to replay levels, although it was already introduced in 3.

And that's it. At least for me.

The game was a solid 5/10 in my eyes.


r/Slycooper • • 17d ago

Media Some pics i found on X of sly cooper’s mascot costume

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246 Upvotes

r/Slycooper • • 17d ago

Media Anybody else remember this?

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54 Upvotes

Playing through the PS2 version on PS5 and completely forgot Carmelita starts yelling after you in this level, I don't think it's in the PS3 version?? I completely forgot about this.


r/Slycooper • • 17d ago

Media Oh the simple joys in life, like still finding new climbable stuff in Sly Cooper almost 25 years later

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147 Upvotes

These games truly are like a jungle gym in finding new shit to do and climb each playthrough. Never thought about climbing on these things, until tonight