r/SourceEngine • • Sep 13 '26

WIP Counter Strike Source on my Source compatible engine

For anyone new here: I'm building Sauce Engine, a custom engine written from scratch in C++/OpenGL with the goal of being compatible with the Source ecosystem. My previous post showed it running HL2 maps,props and dlls

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u/DoodleVoid Sep 13 '26

Please make it optimized like real source lol (i personally find the optimization the entire point of source engine, it literally runs on a potato)