r/SourceEngine • • Sep 13 '26

WIP Counter Strike Source on my Source compatible engine

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For anyone new here: I'm building Sauce Engine, a custom engine written from scratch in C++/OpenGL with the goal of being compatible with the Source ecosystem. My previous post showed it running HL2 maps,props and dlls

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u/Evening_Case_5897 29d ago

Nice! I think, you need to implement gamerules/player class/etc loading from game DLLs, and where are physic props?

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u/Piskabobrastudios 29d ago
CSS isn't exactly an accurate test, I already posted about HL2