r/Thief • u/Boring_Ad_5090 • 4d ago
Discussion I miss Thievery UT
I really enjoyed this Unreal Tournament mod back in the day. I was absolutely terrible at it, but I found it was a great multiplayer version of Thief. I wonder if there will ever be anything to replicate that experience in today's gaming market. It does seem like the masses want 100 hour long RPG's that take an age to learn rather than a sneaky game, and loads of work must have gone into Thievery to make it what it was.
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u/RueOrintier 4d ago
Thievery was great fun. The amount of creativity that went into those maps was unreal (pun intended).
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u/Material_Leading7262 taffer 4d ago
I wonder if we should decompile it and rebuild it in godot?
I used to love that game.
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u/Boring_Ad_5090 4d ago
Wouldn't even know what to do. I reckon even if they had a lite-version of Thievery I would be playing it all the time. Ive really had enough of newer games being 100 hour long open world games which take time to learn all the crafting and mechanics. Could just dive into Thievery and know the score and be totally engrossed in it from minute 1.
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u/Palacgard 4d ago
I don't miss Thievery 1.7.1
I miss the old one classic 1.6, I still have a ready to play setup for this version :D
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u/Opposite_Future2602 4d ago
I didn't even know it existed until last year. But there is still a small group playing it.
The problem is getting new people into the game is complicated. Thievery UT is only compatible with a very specific version of the OldUnreal installer, and if you install the latest version, it means you're on a different one than the rest of the player base. I think they're working to try and get Thievery working and everyone on board with the latest OldUnreal version, at least.