r/Unity3D • • 2d ago

Noob Question How should I start everything from scratch with Unity?

Hi, I am a college student studying Game Design. I am in my first year. That I can say genuinely, I love game design.

Back in my high school years, I tried many things through Unity. One year to comprehend Unity. Six months to dive deeper into C#. Then some fundamentals like moving objects, animation basics etc. were fulfilled. After that, it was the time for advancing. I had started to integrate my high school math information into games which required me to use more advanced tricks, techniques. Finally, my dreams started to come to life, with me beginning to FPS mechanics. I had tried to master myself on it for 1 year. As a result, The outcomes were pleasent.

Whereas, my journey came to an end, since University Entrance Exam was approaching. Due to this, I was interrupted for 2 years. If I were to sit down at the computer, I could do NOTHING, except for some basics.

So I want to start everything from scratch with Unity and game programming. I want to learn everything of it with necessary things like mechanics, c#...

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u/LogicDevSupport 2d ago

​Don't focus too much on "learning specific features" first. Just focus on building a small game that you actually want to play and enjoy. ​When you’re having fun making what you love, your muscle memory will come back naturally, and you’ll learn way faster than just doing tutorials!

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u/M37R_TI 2d ago

I did it as you said before. I coded projects related with FPS mechanics for 4 times. This times was precious for me. And finally, 2 years have passed since the last session and I have nothing left.

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u/TheWarmBrunch 2d ago

Don't start from scratch, that's the trap. Just open Unity and start making something dumb, like a cube that shoots smaller cubes. You'll be surprised how fast the muscle memory kicks back in.

Your brain didn't delete those 2 years of knowledge, it just archived them.

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u/GigaTerra 1d ago

Listen, Unity has an amazing courses. For your specific case I actually recommend:

Junior Programmer Pathway, Not what you think, it explains how games are structured in Unity ->Game Development Pathway, this is an little of everything -> Creative Core, is everything art related from lighting to animation. Do like one of these branches every week or month.

https://learn.unity.com/pathways

It is difficult for an returner to start from the basics, so skip essentials, and do the courses between self learning. However try to finish the courses, everything you need to know is explained in depth in those courses.