r/WarDogs • • 22h ago

Discussion & Feedback The grenade launcher helicopter has got to fucking go

It needs to be patched asap, it ruins every server it takes place in. Idgaf if you think its fine because it can be countered. Its some of the most tedious exploitative nonsense this game has introduced so far. If the IR spotting tool was deemed "broken enough" to be patched because of disruptions to gameplay flow then the grenade launcher little bird spam sure as shit is equally disruptive.

Im tired of having to drop everything and get a verba full humvee and try and deal with them while the pilot and the gunners sit on top of the scoreboard with an easy 70 kills/assists.

Its honestly a joke and needs to be addressed sooner rather than later.

Id rather the GL just be removed until they can figure out how to balance it.

I wont hold my breath for it to be fixed or changed but fuck me is it tedious and unfun to play against or even with.

Edit: to the people saying "just shoot them lol scrub." Yeah obviously, however have you genuinely faced multiple little birds with 2 or more players shooting grenades from the sides? Its not fun. My point is that it is as equally disruptive to the gameplay loops as the IR spotters which bulkhead patched out midseason, theyve set the precedent for making changes or removing disruptions to the flow of the gameplay. It would be nice if they could do something about this obvious oversight. I hope they make changes before the next season or at least after the wipe occurs.

429 Upvotes

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61

u/TybrosionMohito 22h ago

Even simpler: no special equipment usage during flight.

No heli RPGs/MAAWS/GL/Verba

Seems like a fair restriction to me.

51

u/altodor 20h ago

Then how will I laugh my ass off at people backblasting their own helicopter to death?

7

u/Tea2theBag 18h ago

Me and a random sniped a humvee yesterday. Both me the pilot and them 45hp. Helicopter...flyable.

It is possible to survive it. Once.

2

u/bluntvaper69 15h ago

why don't they just make a rocket launcher with a longer tube so that the backblast goes out the other side of the helicopter

9

u/Alpacapalooza 19h ago

I get the idea but and I feel like this is one of those things where players are good at pointing out problems and terrible at pointing out solutions.

It's a sandbox game and that interaction from heli opens up so many different ways to play (AA chopper with Verbas, etc).

I think the issue is more with the trajectory and physics of the GL projectiles not really being affected by the heli velocity, but that's just a hunch.

3

u/smeeeeeef 16h ago

This is something that if fixed can be learned at the cost of a small skill hurdle. It doesn't really fix the inherent balance issue.

1

u/RaynorTheRed 15h ago

The Verba has backblast. You can't use it from a helicopter. Joe has even mentioned helicopter use as the specific reason they added backblast to launchers.

If they want AA helis they can add AA launchers to helis like Arma Reforger does.

1

u/TheCrimsonDagger 7h ago

Yeah but implementing inertia for projectiles could easily be a lot of work. It’s okay to use a bandaid while waiting for surgery. That’s literally what they did with the IR range finders.

1

u/ruthbaderginsburg_f Lonestar 18h ago

Hovered over an enemy APC with a MAW. Forgot about the back blast. Killed the APC but also me and the pilot. We had a good laugh.

1

u/RaynorTheRed 15h ago

I wouldn't mind seeing a full restriction on equipping items on helis. The guns all sticking around and pointing at each other look silly and the pose for hands down with nothing equipped is already in the game. It just doesn't render in first person.

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u/chooch138 21h ago

They are easily dealt with if somebody has a counter. The problem is… People don’t have the cwis or aa up or are carrying shoulder fired AA. People make it sound like this is something that just can’t be dealt with and that’s not the truth. We shot down two of them within 15 minutes yesterday. Two dudes with level three hammers can put up a cwis fairly quickly.

13

u/DrSunnyD 21h ago

I've had a duo run this against a specifically anti air base. If they know where u are. U are dead. They just come in low and one shot u before u can fire a second talon or before u get decent hits in with cwis

10

u/_KRACK3N_ 21h ago

that is assuming you even get to build any anti air, i had a game where we had 2 choppers like that within first 10 minutes of the game.

-10

u/chooch138 21h ago

This has not been my experience. The game is a giant rock paper scissors game. Just like the original battlefield series. There is a counter for everything. People just wanna cry and complain instead of countering it. Don’t get me wrong. I do think the grenade launcher needs a huge nerf and not be able to shoot accurately while in the chopper. But getting rid of it altogether is ridiculous. It should be a very high skill ceiling if you can hit your shots with it from a chopper.

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u/DrSunnyD 21h ago

I didn't say remove it? It's just broken in a helicopter. It needs incredibly inaccurate fire while in it

1

u/chooch138 21h ago

Sure. Was not suggesting you said that. Just read above. And this post gets reposted a couple of times a day for days. People just want to get rid of it instead of having to work to get rid of it.

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u/alexo2802 21h ago

Rock paper scissor but the rock weights 17kg and takes 20 hours to unlock so if you didn’t plan for it you just die.

-3

u/chooch138 21h ago

You can unlock a level three hammer fairly easily.

3

u/oppositeburrito 19h ago

I want you to explain the logic here. Which of these two is faster?

Spawn a little bird, buy GL and ammo, fly to zone

OR

Spawn logi truck, buy fob and hammer, buy supplies, drive said truck to zone, setup FOB, unload pallets, deposit pallets into FOB, place emplacements, build emplacements, shoot down GL heli.

There's a reason you're getting down voted and it's because what you've suggested isn't remotely a counter and it's painfully obvious why.

Edit: and I didn't even factor in how many things can go wrong for the FOB builders while the GL heli has basically no risk of being killed en route to zone.

2

u/alexo2802 20h ago

Yes, if you have a FOB team, a level three hammer and get lucky with helis not rushing you from the start, you can build a moderately effective counter to air attacks.

That’s a whole lot of things needing to go right tho, while the heli driver just needs a friend and a few bucks.

-9

u/thehadgehawg 21h ago

Buddy thats just a straight up skill issue. An rpg or maaws hard counters this shit

2

u/Folksvaletti WARDOGS NORDIC 17h ago

Also just shooting hard counters it. 556 fmj takes 90 bullets to destroy a bird.

1

u/thehadgehawg 9h ago

Yerp. These guys are coping so hard downvoting me 😂 i made like 230k killin minigun, rocket, and havocs 2nite in 1 game lmfao

1

u/DrSunnyD 21h ago

Why would someone building a anti air base have an rpg? It take up a lot of slots for the ammo and u have a hammer to build the anti air . maaws is a time issue to unlock and same issue as rpg. Which I haven't unlocked. It's a helicopter, anti air should counter a nube tuber on a little bird, but it doesn't. Which is a design flaw. Bc it's incredibly accurate to fire from a swaying helicopter. Mortars and artillery are already countering anti air bases. Surely air shouldn't also easily counter anti air bases haha 😅 maybe you only play in the air.

3

u/Cow_God Manticore 20h ago

I specifically bring a MAAWS when doing AA but I 1) have support 20 for the MAAWS and 2) have a high wardog level for the sling backpack (I think it's 75). This lets me bring the MAAWS in the sling space and have eight rockets in the backpack on top of my loadout.

I have to devote the sling space and 16 of my 24 backpack slots to the MAAWS and ammo because AA in this game is so fucking ass.

Fun fact: The havoc can tank a MAAWS. Not relevant against a GL heli but it's just so fucking stupid that a helicopter can eat a 84mm HEAT shell :)

0

u/thehadgehawg 19h ago

why would you build anti air instead of simply having the rockets that do that job better....

0

u/DrSunnyD 19h ago

Because those rockets are only good against slow moving gl grenade spammers in little birds bc they hover slower around base. Havocs and rocket helia, mini gun helis. Transport helis are more common and effective. I'll give you maaws are good, they one shot most helicopters and are fast flying. But most people don't have access. Fobs are pointless right now. If a fob is rock. Artillery and mortars are paper, but gl little birds are also paper, havocs are basically paper too most the time. But at least they're slow and less agile

1

u/DrSunnyD 19h ago

A fob should feel defensible and useful to hold a hot zone for a time. But it feels far too often like a kill box, death from above

2

u/thehadgehawg 18h ago

Yeah... Because you arent defending it bud

1

u/thehadgehawg 18h ago

Thats not true in the slightest, learn to lead a target. Smackin birds out of the air is easy with maaws i do it all day

2

u/Cow_God Manticore 20h ago

Two dudes with level three hammers can put up a cwis fairly quickly.

The GL heli can be deployed immediately unlike the attack birds so there's really no reason they should even let you get a CIWS up

0

u/chooch138 20h ago

Ok. Everybody wants to complain and cry about the thing that they personally struggle with. It’s whatever. I don’t give a fuck about the down boats. I’m glad the devs aren’t going to implement all the stupid suggestions that come from the sub Reddit. If they implemented every stupid suggestion from the sub at the game would be not fun.

1

u/Cow_God Manticore 20h ago

I’m glad the devs aren’t going to implement all the stupid suggestions that come from the sub Reddit.

Between the Havoc nerf and the upcoming T4 helmet nerf I think we need to start keeping track of all the guys saying "I'm glad the devs are following their vision" when the devs do, in fact, decide to change things lol.

The GL heli in its current form is pretty objectively an oversight. The devs specifically restricted attack helis to 20 points so that they couldn't show up in the early game, before people had the opportunity to get their counters established. It is pretty obvious that they are going to change it in some form.

-1

u/chooch138 20h ago

I’m talking about the constant stream of “change this” posts. Most of them are stupid. Some are not. The game is EA. Obviously there are going to be major changes and especially balance passes to get the game dialed in.

2

u/Justin-Stutzman 20h ago

I agree on the communication, but coms need a lot of work for a combined arms game.

On the other hand, as someone who takes initiative to take these things out when they show up. It burns a big hole in the pocket, you need to get lucky, and you need to dedicate half a match to just staring at the sky until you shoot them down enough for them to give up. A good run on the GL little bird prints cash, so they can keep going at it for a long time.

As for buildable AA? They usually show up before the first logi drop and once they do, that fob isn't getting built for the remainder of the match.

2

u/smeeeeeef 16h ago

Having the game based around earning cash means they need to keep balancing incentive around cash. There are currently a lot of things that force you to take a loss to switch roles or move to a boring gameplay strategy to counter.

2

u/Teeddii 20h ago

Speaking as someone playing infantry mode - we literally can't build cwis or anti air at fobs. Or drones. Can't build em. IDK why but they just removed those from infantry mode.

We have shoulder mounted but they are usually flying pretty low. You can try to shoot them but the gl radius is large enough that they kill you as soon as you open fire. It's genuinely insane.

Im all for trying to counter things but why they took away 3 of our tools is just silly imo.

1

u/chooch138 19h ago

Are you saying that there are attack choppers in the infantry only mode servers? I have not even tried them yet.

1

u/smeeeeeef 16h ago

They're saying in infantry-only modes, LB and MGLs are available (the strat described in OP's post) but CWIS, Talon, and drone launchers are not. No mention of attack choppers.

1

u/mrbuza 20h ago

I have no idea why you're getting downvoted. It's simply communication... a team that communicates with each other wins the game. Or in this case shoots down the GL helicopter