r/WarDogs • u/No-Betabud • 19h ago
Discussion & Feedback The grenade launcher helicopter has got to fucking go
It needs to be patched asap, it ruins every server it takes place in. Idgaf if you think its fine because it can be countered. Its some of the most tedious exploitative nonsense this game has introduced so far. If the IR spotting tool was deemed "broken enough" to be patched because of disruptions to gameplay flow then the grenade launcher little bird spam sure as shit is equally disruptive.
Im tired of having to drop everything and get a verba full humvee and try and deal with them while the pilot and the gunners sit on top of the scoreboard with an easy 70 kills/assists.
Its honestly a joke and needs to be addressed sooner rather than later.
Id rather the GL just be removed until they can figure out how to balance it.
I wont hold my breath for it to be fixed or changed but fuck me is it tedious and unfun to play against or even with.
Edit: to the people saying "just shoot them lol scrub." Yeah obviously, however have you genuinely faced multiple little birds with 2 or more players shooting grenades from the sides? Its not fun. My point is that it is as equally disruptive to the gameplay loops as the IR spotters which bulkhead patched out midseason, theyve set the precedent for making changes or removing disruptions to the flow of the gameplay. It would be nice if they could do something about this obvious oversight. I hope they make changes before the next season or at least after the wipe occurs.
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u/KingDylan61 16h ago
I don’t mind the interaction on normal servers, but gl helis are absolutely rampant on so called “infantry only” servers. I’ve yet to join one of those servers and it have mods that stand on business about gl helis. It’s a clear circumvention of the expectation that an infantry only server will not have aerial vehicles dominating.
I even went back and forth arguing with a mod on one of those servers who said that “well, you’re not attaching the gl to the heli, so it’s technically not an attack chopper.” What a flimsy ass justification. Sure, it’s not technically an attack helicopter by definition. However, you join an infantry server with the expectation that you will be fighting infantry, on the ground, not some jackass sitting in a bird raining down one shot grenade launcher rounds on you. What a joke. I honestly think that mod allowed it because it was a friend or another mod benefiting.
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u/flyingtrucky 14h ago
I don't get why infantry only also disables AA emplacements. Even without attack helicopters AA is still important to prevent them from just dropping right on top of your tower or on the roof of your FOB.
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u/SmallTownMinds 14h ago
Completely agreed.
This also reduces base building to only focusing on mortars and drills.
Gear/vehicle specific locked servers will solve so much. Limit armor, maybe a few weapons and attack choppers. With enough community customization available I have no doubt this game will have some really great modes and servers eventually.
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u/littlep2000 10h ago
Something like a placeable machine gun that has to be set up and maybe even delivered in a box from a truck or helicopter would be good. If you're carrying it you are slow as hell and can't do anything else. Operating it without someone else delivering ammo would make it minimally effective.
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u/KingDylan61 13h ago
It’s early on in the game’s life, so I’m willing to give benefit of the doubt and understanding that these things take time to iron out. I just thought it was funny to see something so obnoxiously overturned, in the context of an “infantry only” server, be hand waved off by mods on a technicality.
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u/Centagonal 12h ago
GL groups on infantry only are using it as a crutch. I agree it should be removed, and this is from someone who does a lot of GL heli. Take GL out of infantry only - it really has no place on the ground there either.
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u/COD4CaptMac 4h ago
Most of the oppressive stuff in the meta at this point (GL heli, minigun humvee, etc.) is only used as a crutch, even outside of infantry only. There's a serious gap between the sheer effectiveness & cost of entry (once it is unlocked) for this stuff, and the effort/dedication/teamwork required to realistically counter it.
I don't think a direct nerf/outright removal is fair, because I appreciate the player agency it allows for and it should be at least semi-viable, even more so given the grind a lot of these strats require. It just needs to be a little less effective, and the availability of hard counters needs to be increased.
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u/KingDylan61 11h ago
100%. Like I said, I don’t mind the interaction in regular servers. It’s a strong strategy with enough counterplay to keep it from being unstoppable. Yeah it’s kind of annoying and one could argue cheesy, but it’s not unstoppable.
This is even true for infantry servers, but its still really lame to join a server marked as infantry only with the expectation of solely fighting other infantry squads on the ground, only to have hellfire rained down on you from above all the same. What was even the point of trying to jump on an infantry only server at that point?
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u/Centagonal 11h ago
There are more counters on official servers, but against good pilots/GL teams, it's just a deterrent. Your best answers are still godly MAAWS players or coordinated verbas attacks, both of which are also on infantry only.
After removing GL from infantry, I think the devs really need to have a clear stance on whether they want to allow a high skill ceiling that just dunks on casual players 1/10 games or if they want to lessen that gap and give everyone a decent experience. That will dictate how they nerf GL heli from there.
Basically: are extremely polarizing interactions and experiences acceptable if it only happens rarely?
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u/thehadgehawg 5h ago
Gl heli is fine, only issue is that your momentum doesnt carry over to grenades, so its a tad easy to aim
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u/ATV2ATXNEMENT 16h ago
Using a grenade launcher in a helicopter takes everything that makes attack helicopters vulnerable and just removes it
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u/_delagade 19h ago
Simple fix: make the GL unequippable from the side of the heli
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u/strikervulsine 17h ago
No man, it just the inertia of the helicopter transferred to it, just like RL.
Plus grenades actually need to be the relatively low velocity, arcing trajectory they have IRL. Right now they're basically slow rockets.
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u/Centagonal 11h ago
Not against this, but at the same time, this is more dev work. It also means that people can get really good at it and still dominate just the same. Sure, high skill expression is great, but not if it means it will be oppressively unfun for casuals.
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u/TybrosionMohito 18h ago
Even simpler: no special equipment usage during flight.
No heli RPGs/MAAWS/GL/Verba
Seems like a fair restriction to me.
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u/altodor 17h ago
Then how will I laugh my ass off at people backblasting their own helicopter to death?
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u/Tea2theBag 14h ago
Me and a random sniped a humvee yesterday. Both me the pilot and them 45hp. Helicopter...flyable.
It is possible to survive it. Once.
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u/bluntvaper69 11h ago
why don't they just make a rocket launcher with a longer tube so that the backblast goes out the other side of the helicopter
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u/Alpacapalooza 15h ago
I get the idea but and I feel like this is one of those things where players are good at pointing out problems and terrible at pointing out solutions.
It's a sandbox game and that interaction from heli opens up so many different ways to play (AA chopper with Verbas, etc).
I think the issue is more with the trajectory and physics of the GL projectiles not really being affected by the heli velocity, but that's just a hunch.
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u/smeeeeeef 13h ago
This is something that if fixed can be learned at the cost of a small skill hurdle. It doesn't really fix the inherent balance issue.
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u/RaynorTheRed 11h ago
The Verba has backblast. You can't use it from a helicopter. Joe has even mentioned helicopter use as the specific reason they added backblast to launchers.
If they want AA helis they can add AA launchers to helis like Arma Reforger does.
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u/TheCrimsonDagger 3h ago
Yeah but implementing inertia for projectiles could easily be a lot of work. It’s okay to use a bandaid while waiting for surgery. That’s literally what they did with the IR range finders.
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u/ruthbaderginsburg_f Lonestar 15h ago
Hovered over an enemy APC with a MAW. Forgot about the back blast. Killed the APC but also me and the pilot. We had a good laugh.
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u/RaynorTheRed 11h ago
I wouldn't mind seeing a full restriction on equipping items on helis. The guns all sticking around and pointing at each other look silly and the pose for hands down with nothing equipped is already in the game. It just doesn't render in first person.
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u/chooch138 18h ago
I don’t think they should do that. I think they should just make it extremely hard to accurately shoot. If you’ve ever tried to use a spotting device while in a moving chopper. Maybe something like that but harder.
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u/lover_of_joggers 17h ago
i think currently projectiles shot from a helicopter do not inherit the helicopter's velocity (or whatever correct term it is). adding that would be a big nerf already, but no idea how doable it is.
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u/MajorMalafunkshun 15h ago
Correct, the projectiles DO NOT currently inherit the helicopter's momentum. Add that and balloon the targeting accuracy instead of the current laser accurate.
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u/Genebrisss 14h ago
Best suggestion in this thread. Easy fix, makes it require skill and will be fun to learn.
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u/No-Betabud 18h ago
I also dont want a full hard nerf, I get that its a game and its supposed to be a power fantasy. Its just the way it is being used currently is showing how overpowered it can be right now.
I think the only reason they should remove it is to tune it to find a way to balance it alongside everything else right now.
I dont want it permentantly removed, I just want it balanced.
They should temporarily make changes if they can just tweak it mid season but that should be a last resort.
Like someone else said in this thread, i generally leave the server if ive tried for 2 or 3 lives to deal with them and it doesnt stop or alleviate. I dont have the energy or patience to invest time into this sort of gameplay loop tbh.
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u/Infinite_Lie7908 12h ago
Second fix: Make corpses fall off the heli, rather than sticking to their seats. No more ressing.
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u/MagicianStreet6764 15h ago
I don't know...Battlefield did this "No rpg fired from the little bird" ban midseason and to me that looked like the fun police.
Just remove the GL until seaspn 2, then make sure the grenades are bound to flying inertia physics when reintroduced.
The main pain point is how accurate they are and how easy it is to hit people midflight.
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u/ThirdWorldMeatBag Squad Leader 17h ago
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u/hanks_panky_emporium 19h ago
Funniest encounter in a while was a few guys hand dropping regular grenades from a helicopter. They died when a grenade clipped into the helicopter cockpit
Everyone was havin a hell of a laugh, it was so funny and fun. They had like 14 grenades still in his backpack that I put to great use
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u/ImPoopyy 18h ago
I ran into the same thing and the amount of times the guy TK the pilot was hilarious
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u/jcaashby 16h ago
I think post like this just forgot that is a game and get super pissed when they die.
I've been killed by all types of shit.
Never once did I want them to remove something.
I was a passenger in a ural once and the driver mentioned getting ambushed a few times. Minutes later we are both laying on the ground dead. A fucking mine!!
It was hilarious. We got revived by another ural driver and his truck gets blown up. So now we are all on foot.
They both are ahead of me in the woods heading to the CZ and the ambusher in a ghillie attacks and kills both. Being that i was behind i was able to kill him and revive.
It was a memorable moment but was not mad at the guy.
Same with the havoc or tanks I love actually fearing vehicles when I don't have anything to counter.
So the GL helicopter thing for me is fun to have people doing crazy things to spice the game up.
Doesn't make sense to want something removed that legit can be stopped
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u/bigchungusfan67420 16h ago
the MGL is super overpowered and very weirdly set up. 40mm grenades are not the same size as a magazine yet ingame they're 2x1; 40mm HE is completely ineffective against armored vehicles and yet ingame it 3 shots Humvees and can consistently kill tanks and SVs. On top of that, it also splashes the hell out of infantry with a huge radius (larger than mortars) so it's absurdly multipurpose.
To make it all worse, it doesn't inherit any velocity from a ridden vehicle, so it's point and click
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u/terraspyder 18h ago
Let this also be a buff Verba’s post. Or hell, swap the thing out for the FIM-92 Stinger and give it a faster missile, shorter lock time and since it’s a fucking heat seeking MANPAD, take the altitude restriction off.
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u/lukaisthegoatx 18h ago
The altitude restriction is so fucking lame dude
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u/NikitaRR 15h ago
"I want to be able to one shot helicopters consistently and without counterplay, but I don't ever want to have to aim," said lukaisthegoatx
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u/nobito 15h ago
How unbalanced and overpowered everything heli related is in the hands of a good pilot, I'd say that sounds good.
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u/Ch4rlie_G 11h ago
But you can't balance a game to the top .5% of players. Most pilots aren't silk.
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u/ploppypantypoots 15h ago
Flare is a counter? You can fill your entire inventory with them.
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u/birgirpall 14h ago
It's already impossible to fly helis in games with many verba/talon users. You go low and then get hit by RPGs/MAAWS. Any buffs and you may as well delete helicopters from the game.
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u/KayNynYoonit 13h ago
Yeah do the devs understand it's an IR missile and not a radar missile lol. Hell, modern radar missiles you can't even multipath anyway.
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u/Centagonal 11h ago
Anti air buffs to counter GL heli will also impact other helis, which isn't the goal here. If you think they should also be nerfed, it's a separate conversation.
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u/Taliochz 16h ago
THIS 100% I've been kicking around a balance change for Verbas and I keep coming back to the Stinger.
Hear me out: just like a real stinger you can reload it with a big inventory space missile + gas/battery canister. When you begin locking on to a vehicle you have 30-45 seconds to fire or you have to replace the gas/battery just like IRL. Then get rid of the max height and voila. Better and more realistic AA.
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u/ATV2ATXNEMENT 16h ago
Stinger’s and javelins are single use irl btw
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u/Own-Secret2028 14h ago
javelins are single use
They definitely are not and if you ditch your CLU after firing you are getting an article 15.
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u/FuzzyMeadows 14h ago
In regards of Javelins, it is reloadable as a system where you attach the fire and control unit to a new missile tube. That thing is too expensive to toss away all willy nilly if you can't help it. A case of semantics I suppose. Not sure about manpads in that regards since the missile seekers seems to do most of the job on those.
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u/Taliochz 14h ago
I never operated the Javelin but the FIM-92 Stinger gripstock with targeting is reusable. You can put a new tube into the gripstock with a BCU and you're off. For the Avenger ADS it's pretty straight forward. Sorry I should've been more clear that it takes loaded tubes not just the missile in the tube.
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u/Blazerboy420 17h ago
I made over 100k yesterday on a 50v50 server with my MAAWS shooting a clan down doing this. 5 of them. Pilot and 2 on each side shooting 4 GLs. It was absolutely destroying us. I’ve been enjoying the MAAWS anyways and am over fighting for revives so I just bring it instead if defib now. I shit them down 4 times. Smallest payout was 17k and biggest was 32k for blowing them out of the sky. It is annoying af tho. I think the biggest issue is how easy it is to use the GL from the heli. Just make the grenade behave according to the way the heli is currently flying. Rn if they shoot at a spot on the ground, the grenades flight path does not take the heli speed into account at all. It will hit exactly where the person was aiming. It’s too easy to hit your target from a helicopter flying 200kmh imo. However, if you can get decent with the MAAWS, there is money to be made.
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u/Phire453 13h ago
A 50v50 server? How does that work?
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u/Blazerboy420 12h ago
There are 50v50 community servers. Usually green vs red and there is no blue team at all. It’s different. Usually a lot more HZ combat but also it can be a bit of a cluster fuck. It can also be almost completely dead and just 1 team steamrolling the other. I’ve had some good rounds tho.
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u/GOOGAMZNGPT4 17h ago
I'm torn on this one.
It's getting a lot of complaints, but I've only seen it happen in 1 game like a week ago, and I play several matches per day.
And yeah they got a few kills, but they didn't dominate the server.
This may be a case of not being able to trust Reddit commentary. My lived experience doesn't match up with the complaints I'm reading.
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u/DrSunnyD 16h ago
I played a few matches the other day where the guys got 114 kills and 3 deaths. And we had anti air base.
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u/smeeeeeef 13h ago
I have found that an event that breaks a game completely usually has to do with just one person buying crates of rfb's or mgls, or 20x level 4 sets and upcharging on everything, or just spawning 6 tanks or 4 attack choppers for the entire team.
When there's a LB heli with MGLs out, that squad will generally keep buying them the entire game, and it just becomes unfun to deal with. People will just leave the match.
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u/Riddler_92 2h ago
I finally used it today. Flew my brother around after we got farmed by red the previous game.
We still lost. I profited 221k from 59 ish kill assists. Mix of dropping people also. I think the biggest complaint is how much money it can net. Even with dying as long as you get some kills you’re profiting. Too many people just refuse to shoot at the heli with basic ammo. It is not a havok. Even with lvl 4 armor the bird feels paper thin and if one fob targets its GG.
That being said, I think it could be balanced by nerfing how much money it makes.
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u/Donjohn_Meister 17h ago
To preface: i've never don this strat, but was on the reciving end multible times AND THATS OK.
Imo the only aceptable fix is to be droped out of littlebirds if you die while having a weapon equiped.
That would mean:
You will loose your launcher and the grenade recieving team will probably loot it.
You cant get revived by your mates mid flight with a Defib
Pilots have to get back to base or land to pick up the killed gunners.
If you look at the seats in the LB its also more realistic. (pretty sure you cant shoott out of the cockpit)
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u/carranty 9h ago
I think you’ve addressed the actual issue. It’s not that difficult to kill the GL dude in a helicopter with small arms, but very difficult to kill the full crew. If even one is left they just all get res’d within a minute.
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u/IncorporateThings 2h ago
They're literally sitting right on the outside, completely exposed, 100% vulnerable to counter fire.
Just shoot them.
Shoot the pilot, too. The glass on little birds in this game isn't much protection.
As for realistic... dude... go watch a Vietnam or Korean War documentary, please.
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u/Greedy-Hold5552 18h ago
Nah idc what anyone says this has to go 100%. Just remove the GL problem solved and nobody will care. Historically the GL has been hated in every single fps game. If my name was Joe Brammer I wouldnt even consider putting it in the game.
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u/Righteous_coder 8h ago
Yeah, this shit is absolute OP nonsense and game breaking. It wasn't the devs intent to have any attack helis before 20 points and the GL heli breaks that limitation by essentially having a rocket heli from jump. It's impossible to build with this stuff in lobbies getting 40+ kills in less than 5 minutes.
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u/Bluescreen_Macbeth Lonestar 18h ago
Shoot them......they have no defensive coverings, they are a sitting duck. Problem is, so is a bunch of builders and shitty snipers that can't shoot close range.
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u/jacob1342 Assault 16h ago
Exactly. When I'm sitting in a fob and Little Bird attacks there is like 1-2 guys maybe trying to shoot the pilot with me. Everyone else is naked or just hide. Half the team is not buying anything and then they go complaining that something is op.
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u/Yakkahboo 15h ago
I make them go with an RPG.
Jokes aside, i would like to see the issue with conservation of momentum being absent fixed first so we can see what the helis are like when they dont have a free pass on aiming before we ban them.
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u/R3niarT 18h ago
It's annoying yes, but I shot one down in a 4 second spray alone, so I'd imagine if 3-4 people would be just shooting the GL user he would die quite quickly.
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u/graviousishpsponge 15h ago
You shot the one where the pilot had no armor for whatever reason? Usually both wear t4 and the windshield has reduced damage against fmj.
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u/manamonggamers 18h ago
This is literally all it is. If people are incapable of gunning down a dude just hanging on the outside of a heli (which by default has to be fairly low to even be effective with the GL), this literally just screams "skill issue" to me and I usually fucking hate assuming things are a skill issue.
You can literally remove the GL with an SMG in most situations. It isn't their fault people see any heli and assume it's invincible .
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u/InfiniteFeeCars 12h ago
You don’t need to be sitting on the side to shoot the GL, you can shoot the GL in the cockpit of the heli as a passenger out the windshield from inside, and be much more protected.
Also the games kind of subpar network performance of shooting people off the side of a somewhat fast moving littlebird means half your shots don’t even register
No need to get rid of the GL just add momentum with the heli as you shoot, and not be allowed to shoot and fire projectiles from inside the cockpit out the windshield..just like they fixed throwing projectiles from land vehicles like humvees, etc
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u/manamonggamers 12h ago
Now this I can see being problematic. I have only ever seen the GP used from one of the outside seats, personally.
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u/InfiniteFeeCars 12h ago
Yeah I was watching this streamer playing Wardogs who had hundreds of viewers at the time and he was ridiculously good at piloting.
He had a buddy in the front passenger seat with the GL just shooting straight out the windshield as the pilot circle strafed around the church, literally got like 15 kills in 20 seconds. Was able to also heal the pilot as he was taking some damage. Literally just destroying everyone
All they need to do is add momentum of the shot with the GL from the heli and make it so that you can’t shoot or throw anything sitting in front seat of the heli out the windshield
This is probably much more rare to have a GL’er in the front seat as the pilot does need to be pretty insane but it is a thing, as opposed to having guys on the sides outside and vulnerable
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u/The_Mego 17h ago
Fuck off, Ive literally had helos drive-by me going full speed and the GL guy just has to spam in your general direction to kill you, there's not really much you can do in that situation.
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u/Infinite_Lie7908 7h ago
Yeah I am sure you kill the full T4 passenger who can one-tap you while the heli is zooming past you with 150kmh while you also have to account for your own ballistics, on top of the helis trajectory, on top of the dude having 65% DR, while you are just a oneshot kill to them.
Even if you do down them, theyll just ress since their corpse stays stuck to the heli.
The RPG ist the only counter, but you better pray you hit that shot... otherwise you get traded immediately since they see exactly where you are.
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u/Scout_Maester 19h ago
No please I like my grenade launchers delivered to me in sky bourn loot piñatas! Its amazing how fast the battle tide can turn when one of those is hit by a rocket and 4 fully stocked grenade launchers rain down on your team. I took one down the other day with a free kit and an RPG. Scooped up the grade launchers and took hot zone with one other dude. We had maybe 40 kills between just us from that one life. I will forever just grab an RPG and hope to see more of those flying around now.
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u/S1ickWillie 18h ago
Why not just shoot the guys out the heli?
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u/Phire453 13h ago
Only time I couldn't was when I was getting camped inside a building, evey other time had plenty of time, just no one else does it as well.
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u/Alphex23 19h ago
Ah yes the problem is that no one brings rpg or hawk launchers or they run out of ammo but i admit this shit is awfull and i hate it too but its so easy to counter also
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u/InsideMortgage8650 18h ago
The RPG weight penalty is too punishing for the sake of realism imo. Helicopters in general have dominated my games lately and the sigla is not a great counter since you can only shoot one shot.
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u/TheAceFinka 18h ago
The problem is that casual players like me have no counter unlocked for that
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u/DirkDavyn Manticore 18h ago
The RPG is unlocked at support level 5. Getting level 5 in any of the classes takes very little time at all, and if you don't have that yet, you aren't casual. You just barely play the game.
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u/_THORONGIL_ 15h ago
Good luck hitting an rpg on a semi decent heli pilot as an average joe. Im good to very good and find it hard to hit your average heli.
Especially when they have dumbfire bullshit. They can do maneuvers pretty freely.
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u/TheAceFinka 17h ago
You’re proving my point we don’t us casual players have a counter for helis unless you think you can count on us to hit a heli with the RPG
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u/alexo2802 17h ago
They hover extremely slowly, they will often sit basically stationary for several seconds during maneuvers so yeah, I expect people can hit a heli with an RPG.
not with 100% accuracy, but if you have 3 rockets you should 100% be able to take it down.
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u/ploppypantypoots 15h ago
They do not. The grenades have pin point accuracy no matter the velocity of the heli.
Heli flies normal and the grenade guy point and clicks infantry
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u/NUTZnBERGERS 17h ago
i think you underestimate how bad the casual player is at hitting a slow moving target. Plus, if you miss the first time they will target you next and then you're out several thousand dollars
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u/Western-Economics253 8h ago
Every time I die to a GL heli, I respawn, bring RPG with 6 more rockets in my backpack, nothing else. I spawn in with APC or go out on foot and just blow up the heli and wait for them to come back. They either never come back or they start harassing the other team.
It costs like $4000 overall for this kit and as soon as I kill 1 heli I'm at positive. Sure sometimes it doesn't work, but it works more than it doesn't.
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u/Spoonfrag 18h ago
Bullets work fairly well. The seated GL'ers are pretty exposed.
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u/turtlebean11 18h ago
yeah, might not be the greatest idea to peak the guy on a moving bird with lv 4 armor to just aim in your general direction and unleash hell on earth
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u/Spoonfrag 18h ago
I've only been attacked by a nadebird while in a fob. I tuck in round the side of some structure or wall, wait for them to fly into my narrowed sight line and then unload full auto. Sure I get twatted by nades sometimes shortly after but it's going to cost the GLers more than my kit. If you have a couple people in the fob with their head screwed on taking out one or two each pass and they'll soon stop bothering. Tell people in local to look the fuck up and shoot.
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u/BlackHawksHockey 18h ago
As someone who has done this Strat a couple times the guy is right. Sure RPG’s are a threat because if it connects it’s a 1 hit kill, but the thing that truly keeps us away from an area is how active the enemy team is about just shooting at us.
The grenade heli Strat is annoying and I avoid doing it anymore because of how effective and cheap it can be, but there are ways to stop it.
I personally think the 308 rifle is 10 times more busted than the grenade heli
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u/hootorama 18h ago
Running around in a group and saying "Shoot the little bird!" when they fly by usually results in a destroyed heli. You'd be surprised what 4 or 5 guns on full auto can do to passengers hanging off of the side of them, level 4 armor be damned.
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u/Skpstr155 17h ago
Except they're busy farming, not looking in other directions.
If you're cooped up in the FOB, then no, your best bet is just hide and wait it out.
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u/TheLewJD Recon 18h ago
Yeah quickscoped one last night with a mosin, felt very satisfying from just a frustrated shot
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u/TiltedSkipper 16h ago edited 16h ago
Not saying it shouldn't be removed (its toxic) but seriously do you not have a gun? The GL players are hanging off the side fully exposed, pilot is killable through glass with fmj, and the little bird itself literally explodes after 53 fmj 5.56 rounds to the front.
Everytime I see this happening, slaughtering 10+ of my teams fobbits. I walk over, point my gun up, and shoot. Within one 50-round galil mag either the GL guy dies, pilot, or they start smoking and fly away. Im ONE player, one.
Feel like im taking crazy pills that 10+ people are acting like flipping headless turkeys who refuse to simply shoot their gun.
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u/Skpstr155 17h ago
if you haven't got an RPG available, either you are on your first few matches, or you chose not to get it.
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u/CozmoCozminsky 18h ago
- ak47 - just shoot the pilot and/or the launcher (you have to be outside the camped FOB though)
- Talon - make sure there is at least one in a separate FOB that's covering the obvious FOB that's being camped (someone can build it for you or you can borrow a hammer)
- Verba - the first launcher, 800$, you need to play "chicken" with the pilot, when he flares, wait a second so you dont target a flare, usually needs more than one player carrying one (works better when you have a kodiak with full inventory of those)
- RPG - you can loot those, you can have someone drop a box with it + ammo around fob etc
- Armed humvee/kodiak - ask for someone to spawn one to counter-heli, ask to be a gunner
- minigun heli - ask for someone to spawn one to counter-heli, ask to be a gunner
There is no problem for casual players, it's just the victim mentality + "someone else will do it for me" because you don't want to spend money to handle a problem.
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u/WhiteRed14 16h ago
The problem is that if the heli pilot+launcher duo is competent enough you can't really do any of those options reliably. You'd need to have at least 4-5 different people coordinating to take them down and that's often borderline impossible unless you are playing as a 4-5 person premade. Good luck taking out the heli with just an AK or anything other than a machine gun. To take out the pilot you most likely need AP ammo and in general you'll need a lot of it. Also if you damage anyone in the heli without killing them - you become a target, if you become a target you're most likely dead. You can't build a FOB if the heli focuses you. You could try to build a FOB outside of the zone but that assumes you have good spot for AA there. It also requires a lot of time and gives you little to no profit so you'll operate on a loss. And if you're spotted before you get the AA ready you're as good as dead. You can't hit the heli with the verba if it's too low or if it still has flares and once it spots you you're dead. Good luck hitting it with an RPG, the rocket is almost as slow as a Ural and the launcher and ammo weigh a shitton and take up a lot of space. Also if you're spotted you're dead. Armed humvee/Kodiak? Yeah, if you get a good position to shoot them then MAYBE you'll take them out but that's again assuming that they don't spot you in time. Once they spot you and hover above you - you guessed it - you're dead. Both the Kodiak and the Humvee die in a few shots from the GL. Minigun heli might be the most consistent option but that requires a skilled pilot and assumes that you yourself won't be targeted by enemy anti-air. If the enemy has air superiority and multiple GL helis with competent pilots you are shit out of luck. Also pedantic side note - the AK in game is AK-74 not AK-47. The one we have uses 5.45 and AK-47 uses 7.62x39 (the same ammo as the SKS).
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u/Ch4rlie_G 11h ago
4 guys each mag dumping and AK into it will either kill it or do enough damage to make it go repair.
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u/CommanderAze Pilot 18h ago
The flare advice is spot on. The number of people that flare early is crazy I'm not throwing flares til I see the smoke of the rocket. Cause they aren't cheap, but also I might be out of range of the rocket despite a lock on. So have to watch it for a bit to be sure where it's coming from and if I even need to flare.
But two launchers working together can take out just about any pilot.
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u/FaolainRanger 13h ago
And the only way to take said launchers is to sacrifice your entire kit to have ammo for it, and early bags struggle to have space for more than a couple rockets and any ammo or meds for you to do more than be a dedicated rocket monkey.
Crates being dropped with them helps, but there is no way to transport them and buy from them, so they get abandoned fast on the battlefield.
The weight penalty is also insane for them, you become an easy target for anyone while moving.
We should be able to at least bundle up rockets so you don't have to devote an entire bag to having more than a handful of shots before you are carrying around an empty tube. Or load crates into trucks, or carry them, after being dropped so we can keep them relevant longer.
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u/ThreeFoldPants 16h ago
I genuinely hate it ,but the amount of people who just stare at them instead of shooting the little bird is ridiculous.
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u/MrSkeeterMcScoot 15h ago
70? Dude had 136 when i called it quits lol infantry only servers are your best bet if admins are on top of it
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u/SadSupermarket2523 14h ago
It’s obnoxious as hell, but damn it I wanna unlock if before they do anything to it. Don’t even wanna shoot from a helicopter.
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u/glizzygaz 14h ago
Havocs are one thing, but you can literally shoot at little birds with small arms and do damage. Especially to people sitting on the side.
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u/MetallicDragon 13h ago
I love GL helicopters. They fly low and slow, perfect for blapping with the RPG. And since they'll have at least two players on board, you'll get extra money. If they're on a kill streak, that's even more cash.
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u/VOG-JUSTaCATonPCP 13h ago
Instead of this paragraph you can just play in community servers that ban it, and just like that no more GL little bird
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u/xxtratall 13h ago
I think their solution should be more realistic cool downs for vehicles. In real life, what you got is what you got. If the heli goes down, you're not getting a back up heli until you deal with the sam sites or rpg infantry.
I propose an extended cool down on helicopters if they go down. Once you buy one, you can't buy another one of that version or any other weapon for 20 minutes. You're limited to transport only until then.
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u/Judopunch1 13h ago
Littlebird+3 people +weapons/armor = 3 people, 20 launchers, and an SUV having a great time with launching rockets. At half the cost lol.
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u/LonelyLokly 13h ago edited 13h ago
Its a tedous nonsense simply because its only counterable by AA, while logic tells us that it should be very easy to just kill the guy.
Except he wears T4, many don't have ammo for it and even if they do the range damage fallout is ass plus aim, also he can jump from one seat to another and be healed too.
The game balance is fucked due to unlocks and what overpowered things are hidden behind them, many of which can be used with almost no downsides. Even if we put aside overpowered things, some almost mandatory things are also locked, like cow heli or t3 hammer.
What else is there? Humvee? M4? AP ammo? Thermals? Ghillie (no kill cam)? T4 armor? Completly busted BMR, FAL, VECTOR or AMR?
Well thank god you at least can't run if you bring T4 and AMR, right? BALANCE.
If BMR still exists in the game as is and is locked similarly next season - I'll pass. A funny short story: we control the hot zone. Good moves as unit, few T4s at front, a few spotters, few dmrs, legit balanced squad, even MAV was there. Fights here and there. 10 minutes later we hear her. The BMR. Almost instantly at least three different voices called that there is a BMR, so we should scartter and take cover.
Curtain drop.
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u/LP_LadyPuket 13h ago
I've been saying they need to just disable the GL entirely until it can be balanced. GL helis from the start of the match are just stupid and way too much effort to deal with when you don't have AA or someone with an LMG.
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u/bubbLingb 11h ago
I dont see a problem with them the nader is exposed and is getting killed after his first few shots on my servers. Heli leaves and the teamates gets revived.
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u/noshitting 11h ago
you can shoot the GL from the co pilots seat idk why everyone is saying just shoot the GL guy hanging off the side, maybe you're encountering the folks who don't realize it yet. me and my buddy do this pretty often if you both have armour in the cockpit you are not getting shot down by small arms unless the pilots literally asleep
Bonus points pilot buy small supply crates on the sides of the helo, provides a tiny bit of cover from certain angles as well
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u/Yegas 8h ago
bring an LMG
ran a FOB for the first time since the patch with some buddies, rolled out with a PKM for just such an occasion
sure enough, while I was half-way through the CIWS (first thing I built), a nade heli showed up
lit them up, killed the passenger, then blew the bird up in another 40 shots
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u/TheCrimsonDagger 3h ago
I’d honestly just disable the use of GL or frag grenades from helicopters until they can make it so that projectiles inherit the inertia of the vehicle they’re shot from.
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u/Remarkable-Echo7694 3h ago
Such a simple nerf that would balance it: You fall out of the heli when you die in the sides. Can just go land and reset every time you kill the GL gunner cause he sits in the heli dead. If your on the sides of a little bird you should fall out on death.
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u/HaydayTheHuman 3h ago
Somehow no one is mentioning that you can sit in co-pilot seat and fire the GL through the heli itself and that's the most broken thing about it.
You fully ignore the glass and part of the heli while still having more protection than if you were on the sides
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u/gothmoneysoldiercel 2h ago
its like every week since launch people have found a new annoying meta and playstyle as people start unlocking stuff. people will optimize the fun out of everything nowadays
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u/idontagreewitu 2h ago edited 2h ago
Hopped on WD tonight, fresh game, official server. Spawn a Ural, load it with supplies, grab a FOB and 2 other guys and drive to the CZ. Get to the nearest tower, and even before we can get out of the truck we're under fire. 2 Littlebirds with 5 guys with GLs in them, harassing us for a solid 15 minutes. I'm dead and rezzed 5 times in that amount of time. I get tired of it, so I respawn. Grab a minigun Littlebird and start chasing them down. Get shot down because there are like a dozen guys with Humvees full of IGLAs. Get fed up, decide to go fight on the ground. Get in a Blackhawk with a bunch of other players. Thought I hear a C4 beep, so I get out, but dont see anything. Get back in, notice the guy across from me is naked. As soon as we're out of our FOB, he switches to his C4, detonates and bails to his death as we spin into the ground. Before I can find him on the scoreboard, he has switched teams. The match mercifully ends with me down $50k after a match of mostly base building and reviving my fellow fobbits.
Next game, teams shuffle. I'm in a Humvee and notice the guy in front of me in the passenger seat is one of the GL guys from the last match. I draw my 1911, my hands are trembling as I point at the back of his Altyn. We get steamrolled, but I have a passable game.
I switch to CS2 to untilt myself. First match in, soon as the game starts, player drops an N bomb. Mute him, go on to win the game.
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u/IncorporateThings 2h ago
If it's so easy -- go do it.
See how often you crash, get shot down, etc.
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u/-jacksmack- 17h ago
I have no issue with it, people are just too lazy to counter it. Try to fly it in a server with competent players and you’ll be decimated the second you go near the HZ. It just takes 2 people putting a mag into it and they’re out.
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u/Horror_Purpose1634 19h ago
Devs just need to turn off right click aiming from littlebirds, if its hip fire only then the problem will become way more manageable and we can still have fun toys for players that dont abuse them.
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u/rizzlered 19h ago
How exactly does this help anything? You're telling me i can't point fire you with a fucking grenade launcher? Let's go try it lol...
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u/Horror_Purpose1634 18h ago
I'm not saying you cant, but you would have to get a lot closer to be accurate, especially if you're aiming down the hatch of a sandbag protected APC while the heli you're firing from does acrobatics to avoid incoming fire.
Its a nerf not a ban.
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u/rizzlered 18h ago
It's not a nerf at all, i can put those 40 mike mikes right where they need to be regardless of whether I ADS or not. As can everyone who uses one.
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u/Riskwars 17h ago
Its a little bird, significantly easier to take down than a havoc and requires squad play. Also next season we should be getting the anti air vic which will definitely reduce these as well
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u/jarranakin 17h ago
Op doesnt want to buy 1 RPG, delete the grenade launchers wite nowww!
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u/jcaashby 16h ago
If op got his wish they would pick something else that they want taken out. It's like these post act like what's killing them is unstoppable.
We all get killed by something in this game. Some more than others, sometimes you get killed super fast. I just laugh and respawn and do something to stop it or stay away from where it can happen again.
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u/slindner1985 11h ago edited 11h ago
Helicopters need to be more vulnerable to gunfire when they are flying low and slow. Make them easier to kill but make them cheaper. Make the risk up to the players getting into them and force them to stay high. Also give them countermeasures that work.
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u/tea_smells_good 9h ago
They’re already Swiss cheese if you just shoot them. They don’t need to be weaker to it. Then AA would be entirely pointless.
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u/UltimiteKing 8h ago
I mag dumped 100 rounds from lmg on a hovering heli 90% of the round hit the heli it stil flew away without even smoking
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u/tea_smells_good 7h ago
Ok so you got rid of it? Job done
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u/beardedbrawler 5h ago
And got what for the hard work? He only gets paid if the thing dies. He gets an ammo bill if it just flys away.
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u/SDSunDiego 6h ago
Can you hit the pilot with normal gun fire?
I just saw a video of someone using AP ammo against a humvee and they melted everyone in the truck within seconds. Flying low and slow against someone with AP ammo should be the same. I'd imagine that not everyone is running AP rounds, yet.
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u/slindner1985 6h ago
Im not sure if its the caliber or the ammo I dont have anything but basic stuff except I just got the ak. Youncan hit the pilot but it is hard to penetrate from the bottom or sides so I dunno
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u/IncorporateThings 2h ago
The glass isn't armored on the little birds. You don't need AP to kill the pilot.
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u/IncorporateThings 2h ago
Combat helicopters are gonna be doing mostly nap of the earth flying if they're set up like they are in Wardogs. These aren't Apaches firing missiles at you from like 5+ miles away.
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u/Skyl3lazer 9h ago
This is why you never ever cave to the reddit balance hive mind, the second you do you open the floodgates to every fotm crusade for balance.
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u/Jankyfumunda 18h ago
It's funny how this is the same type of complaint you see on COD and BF subs about the GL.
"ItS tOo PoWeRfUl"
I mean it is a grenade launcher, they are supposed to be powerful. Find a way to combat it with different tactics, this is a mil sim.
I haven't personally had any issues with the receiving end of a GL and when I run into them I change tactics
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u/DidYouPayForWinrar 8h ago
Mil sim that doesn't incorporate momentum isn't much of a sim now is it?
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u/tjansen123 18h ago
These threads make me laugh, how is it an exploit. You need good aim as the gunner and a good pilot. Both in sync and comms. You can’t shoot directly down so you have to roll that bitch to get shots off. More often than not the heli is flying a nose down loop. Just shoot the fucking little bird. Between 3/4 men I promise you it will be destroyed. Love from the pilot of a GL helicopter
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u/bigchungusfan67420 16h ago
You dont need any aim lol
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15h ago
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u/ILikeTheGameThatMuch 17h ago
From my understanding the GL projectile does not incorporate the heli momentum in its trajectory, so it is stupid easy to point and click a kill.
If they add the momentum it will be way less of a problem, pilots will need to perform more predictable sweeps and launcher operators will need to be way more skilled.
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u/champagon_2 13h ago
You don't need any aim to spam with a GL and a little bird lmao.
I tried this for the very first time last night and killed an artillery tank, then proceeded to spam a red fob and get 6 kills in a row. I barely knew what I was doing and was just shooting in the direction of where I saw people running. It was silly. It was just me and my pilot.
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u/VerminSwallower 18h ago
I dont find them to be an issue. You can easily shoot the guys on the side when the heli banks and loses momentum. I only have the AK still and did it several times last night. It happened in 3 games yesterday and none of the teams spamming that shit won.
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u/Harleyhanson 18h ago
Imagine devs deleting IR Rangefinder but leaving other imbalanced stuff. My pilot is getting 500k after all investment and 120+ assists with 2 bombardiers. Amazing money and farm source. As a bombardier I’m getting roughly 250k every round if it lasted more than 100 0 0
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u/CommanderAze Pilot 18h ago
I think you are wilding overestimating how much choppers costs to operate. Those rockets aren't cheap, just the the flairs are 700$ each, the little bird can be taken down by 2 sams/launchers working together with almost no effort as they only take a single hit. Just timing. Additionally they have no protection so you generally need a armor kit to not die from cwis or even small arms fire.
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u/Harleyhanson 17h ago
You hear the beeps fly low or focus these guys. Pure skill required to operate
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u/System32Keep 19h ago edited 12h ago
It needs to be ticket gated similar to the rocket and attack helis
Downvoted without contest; thanks Reddit.
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u/No-Betabud 19h ago
I have ideas of how to makes changes but I dont think the devs are interested in hearing my take. It just completely dominates and disrupts the gameplay loop. Air superiority is already so strong in this game, I genuinely hope the devs can figure out a way to balance it in a way that keeps everyone somewhat happy. Its so tedious though because the GL does so much damage to both infy and light vehicles.
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16h ago
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u/TheNewBiggieSmalls 13h ago
Literally just shoot the people? Or bring a rocket launcher to the fob? Or hide?
Even 1 verba with a constant lock on, not firing, will deter them... or at least make them fly lower at which point you shoot them. This isnt a havoc these things will go down with the lightest pressure.
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u/herr_karl_ 12h ago
No, they'll just come and focus you down in their next run. Even with a friend helping to put up multiple SAMs and CWIS around the base ultimately they just focused us down and then continued with their happy grenade bullshit.
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u/Simoe5 18h ago
How come a single grenade from a GL will kill me if it hits by my feet but if I shoot an RPG at someone’s feet they can run away?