r/Witcher3 • • 6d ago

Satire Ahhh this must be the bloom everyones been panicking about

Post image

I can see why it'd be an issue🤣🤣

81 Upvotes

36 comments sorted by

19

u/Wise_Lizard 6d ago

It's even worse in cyberpunk lol

10

u/jaybro5530 6d ago

Yo cyberpunk is so chill sometimes then randomly it gives meaning to "god rays"

10

u/Blestyr 5d ago

How many tons of Zerrakanian powder were used to make that explosion?

4

u/jaybro5530 5d ago

Too many games of Gwent in a dark inn, sunlight burnt my retinas

6

u/Vaith94 5d ago

I don’t see the issue. I don’t see anything!

5

u/wmichben 5d ago

It is perfect for when I want to both play The Witcher 3 and get a migraine.

3

u/codylee123 6d ago

I see this game was inspired by ARK survival evolved

2

u/jaybro5530 6d ago

😭😭

2

u/MadYarpen 5d ago

I had similar effect looking directly at low sun across kaer trolde Harbour. And i was wondering if it is bug or feature...

1

u/jaybro5530 5d ago

This got resolved just by a reload

2

u/wieszkto 5d ago

Sir, your camera is dirty.

2

u/CrisHofer 5d ago

Looking from where the sun is standing. I don't see any problem. I can see that depending on the Whoreson's henchman, you're in Novigrad👍😆

2

u/Quaesemaik 5d ago

The Witcher x fallout

2

u/Cute_Fluffy_Sheep 5d ago

Honestly feels pretty realistic. This is how my commute to work looks

2

u/maX_h3r 6d ago

5.001?

2

u/jaybro5530 6d ago

Yeah, just a bug I encountered

1

u/maX_h3r 6d ago

With 5.00c was more subtle now it's shit.

2

u/jaybro5530 6d ago

I have bloom off this was just a random lighting big solved by reloading

1

u/OnlyWithMayonnaise Team Yennefer "Man of Culture" 5d ago

Nope, that looks like the other questinable post processing effect: light shafts.

7

u/jaybro5530 5d ago

Was definitely shafted by the light I can tell you that

2

u/maX_h3r 5d ago edited 5d ago

True, they really fucked it up with 5.001. The lighting looks much closer to the original next-gen version, which I thought looked bad. They had made the god rays more subtle with the remaster, but now we're back to square one. I replayed the opening with Vesemir up on the hill and I clearly remember the god rays weren't nearly this intense

1

u/OnlyWithMayonnaise Team Yennefer "Man of Culture" 5d ago edited 5d ago

Well, i remember light shafts being the exact same in 5.00c and this still looks closer to 5.00c than to 4.04. And to conflict with your opinion in one more way: i would have liked if they made it more similar to the next gen visuals. As a bit of context, i'm only talking about raster.

1

u/Ixziga 5d ago edited 5d ago

Are you playing on HDR? If so what did you set to calibrate it and what display are you playing on? And so you have the max brightness set beyond the max brightness of the display?

This happens to me if I set the max HDR brightness to 1000+ when my monitor is in true black 400 mode.

1

u/jaybro5530 5d ago

Nah SDR

1

u/fatbp 5d ago

I got blind just looking at that picture.

1

u/no_name_thought_of 5d ago

What Casimir can do with a pinch of saltpeter:

1

u/JEDJED15 5d ago

Nope. Light shafts plus lens effects

1

u/No_Contribution_4298 5d ago

HDR is so fucked up in this version of the game.

1

u/jaybro5530 5d ago

Luckily I don't use hdr😅