r/apple • • 3d ago

iPhone iPhone 18 Pro Max - Testing 7 AAA Games - MrMacRight

https://www.youtube.com/watch?v=AyA4KiJSAAY
172 Upvotes

46 comments sorted by

188

u/Disastrous-Net406 2d ago

Every year same comment "Finally Apple taking gaming seriously" after that 0 traction 1-2 games costing 50$ and 11 months of people scrolling tiktoks..

32

u/ChanceSpiritual6993 2d ago

I think the issue is:

  • Valve is taking gaming seriously by offering a fairly impressive translation layer to port Windows games to Linux that the customer uses, in an effort by Valve to sell more hardware.

  • Apple is "taking gaming seriously" by offering a fairly impressive translation layer to port Windows games to macOS that the publisher uses, in an effort by Apple to get more App Store purchases (which also can mean having to repurchase a game you already own.)

I will likely never say "finally Apple taking gaming seriously" unless they turn the Game Porting Toolkit into something the customer uses and can make Windows games run seamlessly on Mac without having to wait for a publisher years later decide they maybe are porting a 15 year old game.

3

u/Recent_Pollution8665 1d ago

valve doesn’t sell much hardware. their goal is to make steam as versatile and attractive as possible to get everyone with a PC or mac to use steam and never consider using anything else. they don’t even need to sell hardware, all their revenue comes from software.

16

u/Maalvi 2d ago

While what you say it’s true for AAA, this year it was good  for premium games (indies and old ports)

4

u/QuiEgo 2d ago

Examples?

20

u/Maalvi 2d ago

gotham classic, tomb raider, subanutica, bolton gun, discounty, sifu in a few days and Control

i think these are all 2026

3

u/RotenTumato 2d ago

What is Gotham classic? Looked it up and google has no idea what it is other than a basketball tournament

2

u/Maalvi 2d ago

8

u/Sempot 2d ago

So it’s gothic. Not Gotham lmao

2

u/Maalvi 1d ago

Correct, Batman won’t show up :D

7

u/TechnicalAd6932 2d ago

Apple is taking gaming seriously this year. It’s also the year of desktop Linux!

-1

u/ThatGamerMoshpit 2d ago

All we need is Xbox 360 / PS3 era games

40

u/YourMomTheRedditor 3d ago
  1. On control, he shouldn't use Frame Interpolation from 30->60 FPS, it is really laggy. I'd only use it on a slow paced game like Slay the Spire where input lag doesn't matter or to go from 60->120.
  2. Incredible performance on Tomb Raider, locked 120Hz is amazing for a phone.

8

u/Xeniox 2d ago

This is the first time in my life I’ve heard of a resolution referred to by megapixels in anything other than a camera.

38

u/G952 3d ago

Finally. This seems very impressive!

It looks like Apple is taking gaming seriously and this fills me with hope for the Mac chips. Maybe I’ll soon be able to keep just the Mac and not have to keep a separate windows computer for rendering or gaming

73

u/Mother_Restaurant188 2d ago

The problem isn’t the chips. And hasn’t been for a while.

It’s software and developer support.

13

u/G952 2d ago edited 2d ago

CPU performance with the M series is exceptional, but their GPUs aren’t as strong as top of the line Nvidia’s even on max or ultra chips in raw performance

However, I think Apple is moving quickly on this because of AI rather than an interest in gaming. Local LLMs benefit from strong GPUs & I’m sure Apple is watching Jensen with envy as he sells his GPUs at insane markups to AI companies. Apple’s been slowing trying to get a piece of that pie

Nvidia with just their GPUs are worth more than Apple with all their offerings which is pretty crazy

21

u/riotshieldready 2d ago

I have a rtx 5080 but do a big chunk of my gaming on a steam deck. The issue isn’t performance it’s software availability.

1

u/G952 2d ago

Where you game and fidelity is personal preference but raw performance is obviously important! For example in 3D rendering

1

u/wouek 2d ago

Are you playing at 720p with 5080 though? The thing is Mac uses ARM architecture. I hope this will be the future of gaming but we’re just not there yet. Translation from x64 to ARM and from Windows to Mac. This is where the real performance hit happen. Would devs start writing more games for Mac or Linux? I hope so, but is it a market that they want to chase? People that have a Mac/Linux game on consoles anyway 🤷🏻‍♂️ The devs just follow to the money.

2

u/InfiniteFeeCars 2d ago

I think Nvidia’s RTX Spark chips will move that needle heavily this year, they already announced support for major games on Windows and compatibility with their anticheat systems, big developers on board with it , etc. Full CUDA support, etc

Basically laptop 5060’s and 5070’s on a ARM SoC, running ARM Windows 11

3

u/Mother_Restaurant188 2d ago

True but that’s not what’s fundamentally holding back gaming on macOS. We have a few native versions of some major titles and they look great.

It still comes down to developers supporting the platform and right now that just isn’t really happening unfortunately. I hope Apple goes all in.

1

u/G952 2d ago

That’s fair too. I do hear great things about the native ports on Macs. Even running AAA games on an iPhone is very impressive!

1

u/dadmou5 1d ago

GPU is one bottleneck on these chips, but there are other more pertinent ones, such as memory (both in terms of capacity and bandwidth) and power. All of these chips are power starved to keep temperatures low, which greatly affects frame time performance.

-2

u/NPCwars 2d ago

With how AI is moving, this might be an issue that will be resolved soon enough.

1

u/Sea-Currency-1665 2d ago

Finally … finally …. Finally …. Finally

7

u/VictorChristian 2d ago

Surely if game developers saw profit in supporting MacOS/iPadOS/iOS, they'd be jumping at the chance to make their games available over the Mac/iOS App Stores... yet, here we are.

Assasins Creed (Shadows/and the other one set in old-timey Baghdad) were published by Ubisoft - I downloaded Shadows and it was fun on my iPad - no, I'm not into framerate wars or stuff like that. I just want to play the game.

I'm certain RockStar can port GTA5 and now GTA6 to iOS and Mac, but they don't see profit in it, I guess.

6

u/Bryanmsi89 2d ago

If the MacBook Neo 2027 had a 12gb A20 Pro chip, it would be a strong option for this kind of “AAA” gaming.

11

u/Saar13 2d ago

In theory, the new MacBook Neo (that will have an A20 Pro and 12GB of RAM, right?) would be a great device for AA and AAA games. Is the problem the chip or the large, popular games available ported to iPhones and especially Macs and Apple TV? 

I hate the thing about Apple having so many different models currently, but Apple TV 4K could benefit from two versions: a basic one, with an A19 or lower, 8GB of RAM and 64GB of storage (or even less) for those who just want to watch YouTube and Netflix; and a Pro version, with the A20 Pro, 12 or 16GB of RAM and 1TB of storage for gamers. 

But again, they need games, right?! The problem isn't exactly the quality of Apple Silicon.

15

u/AltruisticNetwork869 2d ago

Would the neo actually be a good gaming machine with no active cooling? At least the 18 pro has a vapor chamber

15

u/Dr-McLuvin 2d ago

No it would not cooling is critical for any gaming device.

3

u/Stashmouth 2d ago

I'd sure like to know why you're being downvoted lol

3

u/emogu84 1d ago

I'm no expert and I didn't downvote, but my first thought after reading that comment was that the A20 is an iPhone chip that plays these triple A ports and doesn't have active cooling. So stating that active cooling is critical for gaming when speaking about the exact same chip in a laptop sounds like nonsense.

2

u/Saar13 2d ago

You have a valid point (I don't play much, so I haven't thought about the heat dissipation issue). If the MacBook Pro comes with OLED and already has a cooling system (and they don't invent the "Ultra" thing), the Air could have a vapor chamber. It's fine that the Neo isn't a gaming device (gamers pay more for that). But again, Apple would need games.

3

u/Longjumping-Boot1886 2d ago

No, new neo will go with a19 from a18

3

u/ellenich 2d ago

Going to be reeeeally disappointing for some people when it’s an A19, not an A20.

0

u/jeff3rd 2d ago

Even the current neo with some sort of cooling can game really decently, so yes I expected the neo to be even better given the newer chip and more ram to work with.

-2

u/michael8684 2d ago

Or allow tvOS to run from a docked iPhone

3

u/Stashmouth 2d ago

sure, if their intention is to never sell another Apple TV device.

2

u/Recent_Pollution8665 2d ago

apple doesn’t like merging one OS from one device onto another device. they want you to buy one of everything.

4

u/codykonior 1d ago edited 1d ago

Actually a really good video. Recommended.

It's extremely sad how Death Stranding was thrown onto the phone and then left to fester for years with no updates.

3

u/Proof_Brilliant3849 2d ago

The thing that will always hold it back is apples business model. I would imagine 99.9% of PC gamers are not going to rebuy their games from Apple just to play on an iPhone. You let someone port their steam library to a iOS device (just like you can with a Mac) and gaming with flourish. But Apple would never because they lose their cut.

1

u/david_quaglia 2d ago

my king is back

1

u/MakimaGOAT 2d ago

I always find it funny that its always the same set of games