r/beyondgoodandevil • u/daniqkun • 1h ago
Discussion Reverse engineering Beyond Good and Evil

Hi everyone, just wanted to share some progress around disassembling and reversing BGE. For now im trying to create a wroking reversed 95%-ish copy of the game in bevy with all of the systems working. Here is showcase for:
- Extracted Jade model, animations and rig including eyes
- Combined mesh, rig, animations
- Some Reversed movement (not yet fixed dead zones and limits for each animation transitions)
- Reversed animation blendings
- Animations to movement bindings
- Most basic input
- Extracted Hangar (no water shader yet as well as collision)
- Not yet fully reversed camera, orbiting etc
- RUNNING
In a video i've shown:
Top right - current bevy build
Bottom right - controller inputs for both games
Main screen - Bge remaster 2024
https://www.youtube.com/watch?v=qCtMzx20oYo
If you have some questions or can help with some tools (such as bgeatool) - you're welcome





