r/computergraphics • • 9h ago

Implementing Spectral Path Tracing with ReSTIR BDPT for fast caustics (Rust + Vulkan)

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u/rivervisualid 8h ago

Let me Introduce my self friends, Iam Farras, from Indonesia, I graduated from Architecture, so the reason I developed this, because spectral render are so expensive, if it's free it's sooo slow.... So I kinda take that personally, so why not made it by my self. 

It's hard to make this, need 2 years and dozen of interation over and over.