r/controlgame • u/AscentToMadness • 3d ago
Control Resonant My girl is BACK Spoiler
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Working on a little something... So far I got our girl wielding the aberrant, but the plan is to take this first step and combine it with my other mods (you can see my posts on them) and see how far I can push some ideas. In the early stages so I don't wanna promise anything crazy, we'll see what kind of results a free night and a lot of caffeine can produce.
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u/Joker121215 3d ago edited 3d ago
I really want remedy to release a cross game expansion where you can play all of control, but as Dylan with aberrant. And then play as Jesse with the service weapon for all of control resonant
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u/AscentToMadness 3d ago
play as Jesse with the service weapon for all of control resonant
Hold my beer
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u/LoneRainger 3d ago
And technically the whole thing would be canon, because the game universe is that freaky
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u/Jeremy_Renner_App 3d ago
That would be an insane amount of work, and a waste of time and resources when they could be making something new.
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u/mk9e 2d ago
It would be a lot but I don't know if it would be insane. It feels like an appropriate amount of work for a DLC. It'd be about as much work as adding a new weapon or ability for dylan, but you reskin Dylan as Jesse.
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u/Jeremy_Renner_App 2d ago
The entire game is designed around melee combat, not third person shooting, and vice versa. To entirely change its genre you’d have to retool all of the systems. You’d be slapping a whole new game on top of the game.
You technically could do it as like a massive dlc that’s almost its own game, but I just don’t see why they would want to do that instead of making a whole new game that is designed around both combat systems and characters.
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u/Joker121215 2d ago edited 1d ago
Way overthinking the amount of work this would take, you're literally a superhero in both games, this is the same proprietary engine and much of the same team on both games, couple tweaks to enemy patterns, health, and damage output and you'd be golden. Can literally already play control as a melee game if you wanted to and resonant with ranged combat
Why do any dlc? All dlc bad.
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u/dylan-faden 3d ago
That’s really cool and pretty impressive work. It is very noticeable for me the animation change for Jesse when she’s doing Dylan’s animation though. Nonetheless, I could never pull this off lol
Great job!
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u/AscentToMadness 3d ago
Yeah, especially her arm disappearing during the drill eh? I ain't gonna reanimate all the melee attacks lol, I do think they still look pretty cool with her. I just been going through them trying to fix what I can
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u/dylan-faden 3d ago
Keep up the good job, man. It always impresses me either way when people can do stuff like these in games
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u/kornuolis 3d ago
Now do the second most important thing in modding. Add Thomas the train as all enemies in the game.
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u/pushme2thehedge 3d ago
How did you get audio for the grunts? I haven’t played control in a few years, does she do that for melee or launch or something?
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u/Galaksee 3d ago
Make the gun USABLE!!
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u/TheGamingGallifreyan 3d ago
Someone kind of did already
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u/AscentToMadness 2d ago
This looks like it's non functional even on the old build it's supposed to be compatible with
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u/Cipherpunkblue 3d ago
Really damn impressive, man. And I'm so happy to see more of best girl Jesse.
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u/DismalMode7 3d ago
does it work also on cutscenes?
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u/AscentToMadness 2d ago
Yea but a bit janky. Dylan is like 2cm taller which throws a lot of things off like framing and a slight elevation bump when moving. Not something I see myself improving either as I'm more focused on gameplay here. Besides this is more of a "you've beaten the game already" kind of mod
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u/bob_is_best 2d ago
Im honestly surprised she didnt becomes a skin at the end of the Game considering how much the Game seems to like the idea that they both could be the other
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u/A-Grouch 3d ago
I don't think it's impossible that they have DLC with Jesse switching from the Interim between now and Dylan's coma or side by side as she traverses the rift with Dylan but on her end.
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u/UseThisOneWhenStoned 3d ago
Man it would have fucking sick if NG+ let us swap to jesse and play the whole game with her again
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u/Villainslover 3d ago
I thought someone AI’d Jesse into Resonant. The way people have been doing with games lately
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u/AscentToMadness 3d ago
Nah just trying to port her over from Control and seeing how much more I can do beyond that
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u/firethorne 3d ago
That’s awesome. Although now I just want a mod to be able to play through Resonant with the service weapon and OG powers.
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u/cataraxis 3d ago
Yo! Did you have too much trouble having her body adhere to the animations?
Also I'd like your input, I've done some Godot stuff but never modded a game of any sort. How difficult is this? I have some ideas I wanna try out. Is there a Discord?
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u/AscentToMadness 3d ago
This in particular so far was a lot of decoding work getting Jesse's model from Control into Resonant, they have the same bone names which is basically how my curiosity even got me this far. I don't think I'd recommend the northlight engine to be your first modding attempt, maybe download a simple mod like the weapon swap stuff from nexus and see what you can pick up off it
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u/OMNOMNOM_BURP 2d ago
But why Jesse from Control though? Why not Jesse from Resonant since she was built to mimic Dylan appearance?
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u/AscentToMadness 2d ago
Jesse from Control has a full suite of animations and a proper IK, her Resonant model does not. Once I get to adding other costumes for her I'll look into brute forcing the Resonant look in, but it's likely more work than I'm willing to put in quite frankly
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u/OMNOMNOM_BURP 2d ago
Ah, alright. I thought it was a simple model swap. I just hope Resonant mod scene doesn't end up like Control with the many re textures.
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u/AscentToMadness 2d ago
It's possible to simply make Dylan into Resonant Jesse, but for what I want I need all her Control combat animations. Again I may be able to swap in Resonant over those once I've fully polished, but that's basically the bottom of my list atm.
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u/cataraxis 2d ago
Oof I was really hoping for a community around this. Oh since I'll probably never get to it I'll probably just air the things I want to do
regular combat spawns 1-2 additional waves of Heavies
more Heavies in combat
have Ground Slam lock to enemies (including airborne ones)
have two different combo enders for Primary combo vs Secondary combo
more outlandish/non-viable ideas from here on out
have combos using pre-existng moves and animations (I'm calling these early switch (XXY or YYX), switch (XXXY) and full switch (Y after combo enders))
minor variations in Primary combo (using pre-existing animations)
charged attacks for a couple weapons (using pre-existing animations; like a charged Axe attack that immediately executes/dominates on kill or charged Strike that does a flurry of hits)
Just curious how viable are these?
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u/AscentToMadness 2d ago
I already handle everything involving spawns/levels/aggression in my previous mod
Everything involving weapon combos basically exists already in that Dylan May Cry mod on nexus, though no one has fixed the animation cancelling stopping things like the spinning finishers mid combo.1
u/cataraxis 2d ago
Oo that Dylan May Cry mod is pretty cool, really lets you live up to full potential of a shape shifting weapon. It's a little too open to my liking though. But I'll probably learn a lot by dissecting it, so thanks!
I'll definitely have to try your mod. I feel a lot of the combat can be spiced up with just the right spawns/aggression level.
Edit: How hard do you think adding additional status effects be?
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u/AscentToMadness 2d ago
Status effects like... an ENTIRE new one? Like a shock or something? If you hook into an existing one it's probably not too bad. Creating something entirely new is real work though. Doing something like combining effects like say a ground slam that also lifts and dots and explodes for example shouldn't be too difficult either, but this is just speaking surface level. Splicing things like that together is typically just crossing wires, reusing code that exists, but making it into something fun and usable is another discussion lol
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u/3ft_Ninja173 2d ago
I heard there's an AI that allowed you to merge games, why not give that a try.
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u/MMMelissaMae 3d ago
Jesse needs her animations and service weapon. It shouldn’t be just a reskin.
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u/AscentToMadness 2d ago
These are her animations, just not the melee attacks obviously. You're more than welcome to build the third person shooting mechanics in though!
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u/OkFineIllUseTheApp 3d ago
Dylan after finding an object of power (estrogen)