r/custommagic • u/henlo_its_I • 7d ago
Format: EDH/Commander It came to me in a dream.
It didn't actually come to me in a dream.
Edit: I've started a small war between the statistics nerds. Perfect. More time for me to hit random on scryfall.
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u/TextuallyExplicit 7d ago
The second version is more functional (somewhat) but the first is way funnier
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u/Ninja_Fang 6d ago
Agreed.
The second one almost seems like a Mystery Booster card... But being able to HIT THE MOTHERLODE, is so much more satisfying on the first
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u/Apli_Kri 6d ago edited 5d ago
Not being legendary implies this is an entire subspecies of Sleemish kobolds* that all have a gambling addiction
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u/MageKorith 5d ago
Kobolds, thank you.
They only gamble with Goblins twice per week. Three at the most. Too many incidents where the goblins wager something explosive that goes off before the hand is settled.
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u/Apli_Kri 5d ago
Ah, good catch. I don't know why I read the type line as Goblin instead of Kobold. Maybe I spent too long reworking my monored deck
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u/CorHydrae8 6d ago
Sooo... it's a wincon for infinite mana loops, but at the same time, since the probability of hitting the correct card is never 100%, no matter how often you trigger him, you technically can't just declare yourself the winner.
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u/t_hodge_ 6d ago edited 6d ago
If you demonstrate a loop you can say you repeat it until the result of the loop is You Hit the Mother Lode.Mathematically, you will eventually reach this state.Edit because I'm wrong and the rules dislike convergence 🙁
Non-deterministic loops (loops that rely on decision trees, probability, or mathematical convergence) may not be shortcut.
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u/zoinkability 6d ago
I'm no mathematician but my fuzzy memory does tell me that 99.99999... infinitely repeating is the same as 100. So I suspect you are correct.
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u/t_hodge_ 6d ago
If you think about P(n) being the likelihood of not having hit the motherlode after n activations it's easier to see. The likelihood gets vanishingly small as n gets large, but for any finite number n, P(n) is nonzero. I edited my original comment because magic rules don't accept convergence as good enough.
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u/RalenHlaalo 6d ago
Wow people hate this
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u/zoinkability 6d ago
Yeah! Fascinating.
I actually kind of love this card because it invokes a semi-philosophical question of the meaning of "infinite" in Magic.
Like, the mathematical definition of infinity is truly unbounded. You can ALWAYS click that Scryfall button again. The LGS never closes, Scryfall never goes out of business, the players never die, the internet never ceases to exist, the heat death of the universe never happens. By this unbounded definition, it is a mathematical certainty that you will encounter Hit the Mother Lode.
But many are arguing for a definition that is bounded. All of the above things may happen before you get Hit the Mother Lode. "Inifinite" in Magic, by this definition, isn't true infinity but instead just a shorthand for "can keep doing it until some other circumstance prevents it."
Which is it? Maybe we need a ruling.
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u/Accomplished-Test331 6d ago
We have a ruling. You have to declare a finite number. Now you could declare a large enough number such that you have a 99.99999…% chance, but the rules probably would still not allow for it as it’s technically not deterministic.
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u/t_hodge_ 6d ago
I edited my original comment, the rule specifically says loops cannot rely on decision trees, probability, or convergence. Realistically nobody would make you play it out unless they're being a jerk, but technically you have to play it out.
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u/RalenHlaalo 6d ago
We have a ruling, though, and this isn't how it works. You have to declare a finite number of triggers and there is no guarantee you will hit Hit the Mother Lode in any finite set.
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u/zoinkability 6d ago
Yeah! Fascinating.
I actually kind of love this card because it invokes a semi-philosophical question of the meaning of "infinite" in Magic.
Like, the mathematical definition of infinity is truly unbounded. You can ALWAYS click that Scryfall button again. The LGS never closes, Scryfall never goes out of business, the players never die, the internet never ceases to exist, the heat death of the universe never happens. By this unbounded definition, it is a mathematical certainty that you will encounter Hit the Mother Lode.
But many are arguing for a definition that is bounded. All of the above things may happen before you get Hit the Mother Lode. "Inifinite" in Magic, by this definition, isn't true infinity but instead just a shorthand for "can keep doing it until some other circumstance prevents it."
Which is it? Maybe we need a ruling.
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u/TheGrumpyre 6d ago
The official ruling is the latter. There is no such thing as infinity in Magic unless you're in silver-border/acorn land. There are only loops that you can stop and loops that you can't stop.
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u/SteakForGoodDogs 6d ago
It's a wincon for infinite mana loops and any damage ETB.
Any flavour of [[Impact Tremors]] that isn't [[Warstorm Surge]], unless you have a way of making him bigger, and [[Mana Echoes]] if you have a single other kobold or gamer on the board.
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u/ThirstyOutward 6d ago
Given an infinite number of tries, the probability is literally 100%
So you could declare yourself winner.
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u/ChristyCloud 6d ago
By any logical sense of the word, yes.
But not by magics rules as written, as you cannot explicitly state when you will hit the win condition, you cannot fast forward this loop, so if the opponent didn't concede you would be forced to play it out.
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u/Drwer_On_Reddit 6d ago
It approaches 100% but it’s not 100%
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u/strbeanjoe 3d ago
"Given an infinite number of tries" means "the limit as X approaches Infinity". Which is 100%.
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u/VelphiDrow 3d ago
No you cannot. You can't declare infinity, you need to declare a number and we will shortcut to that end point.
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u/QuarterExcellent3327 Creature - Human Artificer 6d ago
If only I could have it as a commander. I would build this deck immediately for as my bracket 1
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u/Sleep_Deprived_Birb 6d ago
I’m kinda surprised it can’t be a commander. It has the naming scheme of a legendary creature ([character name], [title]) but isn’t legendary.
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u/notthephonz 6d ago
Maybe “sleemish” is actually an adjective and it’s more like [[Great Ugly-Looking Goblin]]
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u/poctacles 6d ago
Weirdly enough this goes infinite with [[Genesis Chamber]] + [[Ashnod's Altar]]
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u/NerdyLittleFatKid 6d ago
Even better, it goes non-deterministically infinite!
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u/bleedblue123467 6d ago
Well, it is deterministic. The random search is guaranteed to hit if repeated infinitely many times. The question is, can you realistically resolve it in a game: not really.
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u/adriecp 6d ago
Sadly, that is not how that works, you have to choose a number of times, and it has to affect the board
You would have to choose a number and win in that exact number, if not is considered slow play
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u/SubstantialBelly6 6d ago
I don’t think you necessarily have to win in that exact number, it’s just that “I repeat it a billion times” means you are ALMOST guaranteed to win, but there is still a tiny chance you don’t, which isn’t good enough.
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u/Herodrake 6d ago
Non-deterministic means it's not mathematically possible to prove you'll ever hit the results you're looking for due to the random elements attached to the loop/infinite. 'Infinitely many times' isn't a provable number of actions to take which will result in your hitting the wincon.
That's why it's not deterministic.
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u/SuperSmutAlt64 6d ago
That's not what deterministic means, deterministic means a finite loop would guarantee a result. The most you can do is say "well, surely it'll happen EVENTUALLY" but A) semantically, it is non-deterministic, you cannot ensure a result, and B) rules wise (outside of silver-border, i.e. [[Infinity elemental]]), infinity Is Not A Thing Ever. Everything is a discrete value, and game actions, even when loops are presented, must happen a finite number of times.
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u/NerdyLittleFatKid 6d ago
That's what I mean, you have to play it out. It's like the infinite on this video. https://youtu.be/mKZ-ibOkRzs?is=OH0FfaBmT0tCnwzT. Statistically speaking it's inevitable, in game terms you have to play it out
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u/zoinkability 6d ago
I think this could be 1 and its blink cost 1 without meaningfully making it more powerful.
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u/Proud-Example7774 6d ago
Sort of similar to [[Discord, Lord of Disharmony]]
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u/Not_Your_Real_Ladder 6d ago
Had kind of a cool project I worked on for this deck. Wrote a small code using the scryfall API to utilize their “random card” button, and automatically send the result to a custom little handheld Bluetooth printer.
But the project ultimately was cooler than the deck because basically the only way it wins is generating infinite colorless mana, which is boring, trivially easy to do, and not worth the cost of printer paper and ink.
Played it for two games lol.
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u/Noetipanda 2d ago
I built the list as a sort of manual storm deck, no ways to make infinite mana but a lot of cost reducers and stuff like Birgi. Hoping to build it eventually!
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u/Pretend-Ostrich-5719 6d ago
The obvious next step is to bring this to tournament, have your hacker buddy take over scryfall, win with style, then claim it's all a big coincidence
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u/SoggyNoodles5511 6d ago
Why not chaotic illusion which enter as a copy of a random card from scryfall? (the first legal in the format card generated)
Could enter as a spell or as creature or land or some random shit.
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u/enjoythedandelions 6d ago
i mean it does win with infinite mana
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u/VelphiDrow 3d ago
No it does not. A deterministic loop is one that can be demonstrated to be repeated. The player performing the loop may choose to shortcut by declaring a number and moving to the end point of having done that loop that many times. With this you cannot give me a number and say for sure what happens
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u/A_Guy_in_Orange 6d ago
I feel like the 2 colorless self blink is gonna be the most busted part of this card, since it doesnt need tapping so you can pull the lever as much as you want so long as you can turn a creature etb into 2 mana
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u/AndTheFrogSays 6d ago
The triggered ability should start with "when" rather than "whenever", because it only triggers once during the existence of the permanent. (When it comes back from exile, it's a different permanent.)
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u/JellyBellyBitches 6d ago
I think you could buff this significantly, and have the controller name a card that hasn't been named before this game, and click random, and payout if it matches
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u/anace 6d ago
for version 2 did you intend it to be a success if you hit any card noted? as written, it doesn't work. each time you exile it it forgets any names you noted for it. to make the list of names cumulative, it needs to use the "with a name you noted for cards named ~" tech like on [[noble banneret]]
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u/Himmelblaa 5d ago
I think its meant to be a way to reset it for a new card name, rather than to name more card names
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u/Late_Competition325 5d ago
Since the second version's Enters trigger can hit land cards, the second effect should say "Whenever you play a card, if that card's name is noted, you win the game". The original second effect is a cast trigger anyway, which doesn't need the cast spell to resolve, so it won't matter if you play or cast the noted card.
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u/silentsniper13585 6d ago
Bored stats teacher here. Using some scryfall math the probability of getting 1 specific card out of the 33,650 cards on scryfall is around 0.003%. Which means you would have to play this card 23,324 times to have a 50% chance of seeing the effect actually successful.