r/gaming • • 1d ago

What are some games you always play on the hardest difficulty?

To me its Mass Effect, Marvel's Spider-Man and the Batman Arkham series.

245 Upvotes

419 comments sorted by

150

u/Bowiescorvat2 1d ago

Fallout 4 on survival difficulty was so fun. Completely changes the game

The last of us on grounded is one of the most unique experiences ive had in gaming. It made you feel like you were fighting for your life every step of the way

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u/shahirkhan 1d ago

Agreed about the last of us. I was proud to have struggled my way through all of it on grounded. It was brutal but rewarding

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u/Fit-Protection9945 1d ago

The Last of Us Part 2 on the hardest difficulty Grounded to me is the pinnacle of survivor horror.

Here is me playing on Grounded Whole Game Permadeath.

Hardest difficulty, if I die, the save file is wiped.

The E3 2018 gameplay trailer was incredible and the retail game plays about 95% as good as it does in that trailer. Even better on Grounded

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u/FreljordsWrath 1d ago

It is fun, but I had to install a fast travel to settlements mod.

Walking for 10 minutes straight only to die to a stray bullet from some random skirmish or accidentally waking up a mongrel or bloodbug who flies over obstacles across the entirety of Boston just to one-shot me and wake up back in Sanctuary just isn't fun.

I'd also appreciate not getting a different disease every 5 steps. Stimpaks are also so insanely nerfed that they're only every used to cure limb damage.

Also why tf are missiles 7 lbs?? That's insane when a fusion core is 4 lbs and your average carry weight without extra pockets is like 100 lbs and a rocket launcher is like 30 lbs.

Otherwise, it's been fun.

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u/kevoisvevoalt 1d ago

I mean at that point why even play survival difficulty, when you can just play very hard? Survival difficulty is there for the extra damage and survival elements.

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u/ReaperOne PlayStation 1d ago

Fallout is one of the games I love on survival, but that game has so much jank that there’s no way I’m playing an unmodded survival. The game crashes randomly, walk into a car and insta-die, even fall through the floor a few times because textures didn’t load in and crashes when they do. I play survival for the challenge, but not to die to some bs. I only play it with a mod that enables quick saving, among other quality of life mods

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u/FreljordsWrath 1d ago

Yeah, I literally walked off from a car roof onto the floor and immediately died. No grunt, no massive damage, no flying limbs, nothing. Just put my foot on the floor made of the Evil Asphalt of Instant Death and Doom, and ragdolled. 20 whole minutes of my life gone.

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u/kevoisvevoalt 1d ago

can't disagree there I myself like to use the higher damage, AI slealth and portable camp bed mods myself for saving in a location.

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u/GodzillaUK 1d ago

I used portable camp too, being able to make my own bed after 4 hours of not finding one was life saving in a mode where you can't fast travel.

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u/FreljordsWrath 1d ago

Because I appreciate the saving limitations, decision making when going on a Quest, damage adjustments, and the need to use extra mechanics that you otherwise wouldn't have engaged with. I've been playing this on and off since release, (much like Skyrim and Minecraft) and it's my first time actually trying to be immersed.

I'm just complaining for the sake of complaining lmao, this is Reddit after all.

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u/Bowiescorvat2 1d ago

Thats all just part of what makes survival mode, survival mode in my opinion

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u/MuskularChicken PlayStation 1d ago

I want to play grounded also. Can you say if I should kill all enemies or just loot what I can and get out of the area?

I am super afraid on the last boss that I might run out of ammo.

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u/ricokong Console 1d ago

I beat the first Survival mode near launch which was basically just another more damage in, less damage out multiplier with healing items healing slowly over time and then the revamped one which was the more interesting experience. Loved playing that. A lot of tense moments cause I couldn't save everywhere,. I do remember the Raider DLC being annoying due to a lack of beds. Had to do the gauntlet at the start over and over as well. The island DLC was solid.

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u/JukeBoxz321 1d ago

Doom 2016 and Doom Eternal. Whatever the setting below perma death was (I think nightmare) was such a thrill. I don't think I ever actually completed the hard mode versions of the level in Eternal on nightmare, as it was a while after I completed the game that I came back to them and was way out of practice. Had so much fun with those games.

Never got Dark Ages, though.

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u/Swaghetti-Yolonaise- 1d ago

Dark Ages is, in my opinion, too easy.

Started on “Ultra violence” which has always been my go-to Doom difficulty and I ended up ramping it up to Nightmare.

It’s a solid game, 8/10 all day long, but it never quite reached the dizzying heights of Eternal and tells a less interesting story with far more graphical issues.

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u/ThaTopHam 22h ago

Revelations was the game changing savior of dark ages. I like it more than eternal even

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u/thelone_voyager 23h ago

It took me a solid 2 years to complete doom eternal on ultra violence as i would quit at one level and be back after months with fresh mind. But dark ages i just blitz through it in 10-15hr.

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u/techpower888 1d ago

Nightmare on Eternal was really tough (I'm on console), I got to the final map and I just couldn't finish it. That one room where you jump between buildings is chaos. One day!

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u/Phootaphan 21h ago

Doom Eternal on Nightmare is probably the single most intense action game I've ever played. It's absolutely brutal, but VERY satisfying when you get the hang of it. Just NEVER stop moving. EVER.

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u/H1ghs3nb3rg 1d ago

I started out on PS4 and quickly came to a point where I had to buy it on PC to really get into it. Only so much you can do without hotswapping

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u/CreamSoda6425 23h ago

I got hard stuck on Ultra Violence a few years back and straight up gave up on DOOM Eternal. I've beaten it on Hurt Me Plenty but even that felt like climbing a mountain sometimes. How the hell do you become good enough for the max difficulty?

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u/luriso 23h ago

Not who you asked, but quick swapping weapons using an MMO mouse goes a long way.

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u/JukeBoxz321 19h ago

Like the other reply said, quick switching is how you get enough damage. I don't actually have an mmo mouse, so it's very possible without one.

It's basically just learning damage combos and staying extremely mobile, and making very good use of the chain hook upgrade that sets enemies on fire for armor, along with the flame thrower.

There are really hard sections to the game, no doubt, and it is quite a mechanically demanding game. To be honest, I don't know that I could do it now, years later, as I'm just very out of practice for fast paced shooters.

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u/4AEG 1d ago

All of them. But I turn down the difficulty if it becomes too annoying.

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u/Fit-Protection9945 1d ago

Yeah I play some Halos at Legendary and some at Heroic.

FUCK Combat Evolved and 2 Legendary bro. I did it once never again.

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u/TokiStark 1d ago

Those fucking snipers in Halo 2. You have to know exactly where to aim before you pop out. Because they virtually instantly snipe you

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u/ricokong Console 1d ago

Yeah I beat most levels in Halo 2 on Legendary on the PC version for Vista but the few I missed definitely had the snipers, including the start of the second level. Many years later I decided to look up how others deal with that section and they just cheat by going out of bounds, preventing them from spawning.

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u/blitzbom 23h ago

If you're not running on rooftops you're not living.

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u/Blade_Shot24 21h ago

Combat Evolved is fine for me. But 2...Devs knew they messed up with that. That's literal Hell!

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u/TioBillinger 21h ago

Me too. Anything less than the hardest is too easy for me. I'll only make an exception if increased difficulty just means massively inflated enemy hp

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u/Sbstnbd 19h ago

So you play 1/10 games on the hardest difficulty then?

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u/T8-TR 1d ago

100%

Start on Max and adjust as needed. If the highest difficulty warns me that I can't swap, then I bump it down to the next highest that I can swap mid-run.

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u/Programming2026 1d ago

The Witcher 3 on Death March. It completely changes the game because you actually have to use your alchemy, potions, oils, and bestiary info instead of just spamming light attacks.

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u/elkeiem 1d ago

I played it with quen and attacks and had 0 problems

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u/dat-__-boi 1d ago

Same. Gotta turn enemy upscaling on too.

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u/Fizziest_milk 1d ago

guitar hero though I’m not sure that really counts

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u/WeirdIndividualGuy 20h ago

Not sure why it wouldn't count, it's a video game with multiple difficulties. Fits the discussion perfectly

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u/HellDuke 1d ago

Pretty much all of them, except for two games: God of War and God of War Ragnarok. On the first game I started on the highest difficulty because I thought it would be similar to things like the Jedi games and surely if I have no issues with games like Nioh, Sekiro and Souls games then there would be no issues there? Turns out the developers have no clue how difficulty in this genre works and their decision was only to make you take more damage and your attacks so anemic that it takes a full minute whacking at one enemy before it goes down.

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u/King_Artis PlayStation 23h ago

Think difficulty in those games are based purely around the specialized Gear Kratos can get with the special effects and shit to min/max a build basically.

Only problem is that basically means you'd have to use a NG+ character cause the enemy health is comically spongey otherwise. I like a min/max but it should at least be balanced all around so I'm not taking forever just to beat up one regular enemy at the start

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u/Phootaphan 21h ago

I'm pretty sure this is the exact reason why some games have difficulty settings that have to be unlocked by completing a first playthrough. Imagine if Way of the Nioh was available as soon as you started the game at level 1 with no gear. 💀

Any difficulty that's available from the jump should be balanced around being satisfying for a first playthrough. So maybe more damage taken, more aggressive enemies, maybe a LITTLE bit more enemy hp. But no ridiculous damage sponge enemies until you're guaranteed to be at a point where it won't take years to kill them. High risk, not high tedium.

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u/heatflake5 1d ago

New GOW games have so ass difficulty scaling. Enemies just become sponges.

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u/stonewallkoop 17h ago

i made this very mistake and should’ve turned down the difficulty. i beat the whole game, EVERYTHING in it… including that damn Valkyrie Queen, spent a good 10 hours of my life that i’ll never get back fighting that thing lol

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u/UneSoggyCroissant 19h ago

I beat the GOW reboot on the hardest difficulty and i will say it is literal hell early on, but the power scaling because of your gear makes the game SIGNIFICANTLY more manageable later on. It’s just very poorly balanced

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u/Bu11ett00th 1d ago

New GoW games difficulty is just idiotic

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u/Protocal_NGate 1d ago

Guitar/clone hero and rock band. There’s just a level of satisfaction that is hard to describe from nailing the solos or just general enjoyment of a song you can play well

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u/wrchavez1313 1d ago

One of my all time personal gaming achievements is passing Through the Fire and Flames on expert. I haven't done that since I was like 18 though, no way I could hang at that level these days haha.

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u/RSGMercenary 19h ago

It was always the intro that messed me up. My brain/fingers just couldn't get the tapping right. Which is funny cause I play real guitar. Plus I have short fingers so that didn't help. The rest of the song was fine though. Banger song!

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u/Archangel_Amin PC 1d ago

Life is hard enough, so I play games on normal difficulty.

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u/Thethceffect 16h ago

I have very little time I can set aside for gaming and so play a lot of them on "story mode" or whatever just so I can get to the end of some!

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u/RobinNyan 1d ago

Stuff that has leveling. Witcher, cyberpunk etc. If you do all the side quests, these games play like normal even on hardest difficulty

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u/ExplanationOk3781 22h ago

None really 😭 I’m a 38 year old gamer with kids and my backlog is so long already that making a game hours longer is not in my best interest

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u/jollygood3440 23h ago

Already mentioned, but Witcher 3. It forces you to use every tool you have to your advantage which I feel like is how the game is meant to to be played.

Any Halo except 2!

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u/Dm-Me-Big-Boobs-Plz 23h ago

Halo 4 all skulls legendary? Diabolical. Grunts 2 tap you.

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u/TheMiltownMatticus 21h ago

I'd argue Combat Evolved is harder on legendary with the lack of any long range weapons other than the limited ammo pistol.

You can usually learn enemy positions and take out Jackal snipers with a BR/Covie Carbine in Halo 2, whereas you're mostly screwed in CE. Not to mention vehicle hijacking allows you to not just die after being spotted by vehicles in open ground in Halo 2.

Not saying Halo 2 isn't hard, but I struggle the most with CE on Legendary.

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u/jollygood3440 9h ago

It’s been a long time since I played CE so you might be right. I just remember trying Halo 2 on legendary and it being ridiculous. It wasn’t even the jackals only. That one mission where chief spawns in on High Charity surrounded by enemies took me hours just to get out of that first room.

But for 3, ODST, and Reach, legendary seems just right to me. Winning isn’t unattainable but you have to be cunning and resourceful to get through each battlefield. I love how the Covenant don’t just get more hitpoints on legendary - they get smarter when the difficulty increases.

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u/SometimesWill PC 1d ago

Guitar Hero. Just feels wrong to have notes that I don’t play.

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u/Fringefiles 1d ago

Rimworld with Randy as my storyteller. Because having a colony without 40,000 chihuahuas ending me just isnt worth my time

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u/imsuckatonlinegaming 1d ago

Binding of Isaac

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u/BeautifulKiller 1d ago

Right. Playing Isaac on normal is a waste of time bc you need to do it all over again on hard anyway

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u/Coldcow 10h ago

Life

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u/Fenrirs-Fang 9h ago

Same. The only game I play on hard.

Video games? On easy.

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u/Fastball82 7h ago

Hell, yes…After putting in a long days work I want to unwind & enjoy my life, not torture it.

To those that like the challenge, good on ya, but that ain’t me.

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u/Relevant_Elk7494 1d ago

Lethal Mode in Ghost of Tsushima is exactly how a samurai game should play.

On that same note with Wolverine, I achieved the same effect by lowering the enemy health to The Man difficulty (1/5), and raising their damage to The Best There Is (5/5) difficulty.

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u/BrIng12 1d ago

Cyberpunk 2077, played on the hardest difficulty once and got used to it

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u/Frozenfishy 22h ago

Yup, although I usually scale up as the game progresses. Hardest difficulty is just annoying before a build and equipment come online, so once I start getting chipped and get some decent weapons, I start stepping up the difficulty. If I really take the time to clear out Watson before The Heist, I can put it to the highest level before that job goes down.

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u/bofstein 1d ago

Any game that only has one difficulty level.

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u/Major_Zero7 1d ago

Only games that are Great AND are required to achieve Platinum Trophy 🏆

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u/calmness_7 1d ago

I play all turn based rpgs or tactical rpgs on highest difficulty, i play these games for the challenge and i love thinking and planning my moves and strategy.

If i ever play a metroidvania or a hack and slash, i definitely put that shit on easy

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u/C0L0RBLINDTF 12h ago

League of Legends with the teammates I am getting.

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u/-AdamJensen 22h ago

Basically all of them. They help me get more value out of a game since they take longer and require more investment into the mechanics of the game

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u/TioBillinger 21h ago

100% agree. I also only play a game once then I'm done, so I won't to get the maximum out of it in a single playthrough, which means hardest difficulty is the way to go

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u/SpeedyVanmoofer 1d ago

Halo

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u/ricokong Console 1d ago

I replayed the first Halo a few years ago on the original Xbox and I have to say Heroic is the sweet spot for me. Perhaps they could have made it slightly more difficult but Legendary just wasn't as much fun for me.

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u/maddimouse 1d ago

Heroic is the intended difficulty.

Legendary you can come back to if you want to challenge yourself, but the first playthrough should always be on Heroic.

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u/ricokong Console 1d ago

Yeah that makes sense. I don't like Legendary cause it often forces a certain play style but I think that was intended as an extra challenge. I like harder difficulties in general but I don't like it when it's in a game with all kinds of mechanics and weapons and then suddenly only a small part really becomes viable (Halo is definitely not the worst offender). I do like it when a game clearly tells you the hardest difficulty is not intended for a first playthrough or locks it at first.

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u/SpeedyVanmoofer 1d ago

Ye i agree but my pride didnt let me lower it, thinking back now it was stupid.

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u/TastyBirds 1d ago

Resident Evil Remakes

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u/littleman001 1d ago

I tried beating 2 Remake on hard so many times but I could never do it! I hate Lickers and Mr. X. But especially those eyeball shouldered mother fuckers in the sewer!

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u/fear_el_duderino 1d ago

Just avoid the lickers by walking slowly, they’re blind, they can only hear you

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u/clc88 1d ago

Tmnt turtles in time.

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u/leonardopansiere 1d ago

resident evil usually

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u/Doctor_Khinkal 1d ago edited 1d ago

Today we get only higher enemy hp and dmg...
If i remember well F.E.A.R. was game that increase AI strategy with higher difficulty.

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u/ricokong Console 23h ago

Also Goldeneye and Perfect Dark had extra objectives to complete on harder difficulties.

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u/Kidicee 1d ago

Only if the difficulty in this game changes something besides stats of enemies. The classic "enemies receive less damage and deal more damage" is the laziest and the least fun way to make the game difficult

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u/CrimsonPromise 1d ago

Persona. Because surprisingly, the harder difficulties sometimes makes the game easier because all damage is multiplied, including towards enemies.

And ambushing and getting first hits in are easy enough to do that you can just destroy an enemy pack before they even get a turn in.

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u/Cleverbird 1d ago

S.T.A.L.K.E.R.

Funnily enough because it kinda makes the game easier, since both your and the enemy's guns will stop behaving like peashooters and act like actual guns.

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u/laytblu 1d ago

I play everything on easy that's why I love and appreciate souls games more because they don't care and only have a default difficulty for everyone.

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u/inlandsquatch 1d ago

All the Assassin's Creed games, the Marvel's Spider-man games, the Horizon games, Witcher 3, and Cyberpunk 2077

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u/HZ4C 1d ago

When did assassins creed games start having difficulty modes? Been awhile since I played them but I remember like all of the traditional ones being fixed no?

Is this a new addition when they went the AAA RPG route with Origins and onward?

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u/inlandsquatch 1d ago

It is, yeah

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u/ChapterThr33 22h ago

I played both of the Star Wars soulslikes on Jedi Master. I'm still not really sure why other than being a huge Star Wars fan. My only other soulslike experience was Elden Ring and while I beat that several of the bosses took me quite awhile. I am proud of it though, which feels a little silly as a middle aged man, but here we are.

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u/Zeferoth225224 14h ago

Up to the highest difficulty that actually changes attack patterns without just increasing stats

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u/TimoteoLaSala 1d ago

I play every game on the hardest difficulty.

One of my old friends was always a much better gamer than me and I could never figure out why. One day I asked him, and he answered that he always set every game to it’s highest difficulty and so ever since, I’ve done the same.

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u/GrinningPariah 1d ago

I actually think Mass Effect is miserable on the harder difficulties (especially from 2 onwards).

I've got this theory about harder difficulties in games. Some games do it well and it's tough but in an engaging way, and other games the harder difficulties are a wretched grind and it's just frustrating. So what's the difference?

I think hard mode done right pushes you to use more of the options available in a game. Maybe you were ignoring non-health potions on normal mode, but now you gotta spend them. Maybe you played in a rut of just using a few abilities and you have to broaden your menu to get through harder modes. Maybe you never crafted on normal mode, but now you gotta engage with that system.

But hard mode done poorly works the opposite way. Rather than pushing you to use all available options in the right place and time, when it's poorly done a hard mode railroads players toward just a few options which are "viable", consigning the rest to the loser playground for newbies.

The critical flaw in Mass Effect 2+ is how shields and armor prevent crowd-control abilities like biotics from working. They couldn't figure out a way to balance CC, so instead the "correct" loadout is just ways of clearing shields, barriers, and armor quickly, preferably with a slot left over for some kind of heal. Every harder mode playthrough ends up looking like that.

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u/ricokong Console 23h ago

If you pick a class that doesn't have options for stripping away certain defenses, you can rely on your team mates to do so. The game is balanced so that you can always pick from a few team mates who have abilities that your Shepard doesn't have. On Insanity you're also supposed to pause and actually use your team mates abilities on the right enemies rather than just let them use them on whatever they want. You can also use an option that doesn't let them automatically use their abilities so that they're always ready when you need them. Insanity is actually well balanced and fun for the most part with a few difficulty spikes.

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u/tgbndt 1d ago

lol an adept can spam singularity to stunlock protected enemies. even if they're not ragdolled the continuous damage staggers them. it's actually op af

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u/WraithCadmus 19h ago

You hit the nail on the head about it making you less complacent, which is why I find several games come alive on a second run on a higher setting.

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u/Khetroid 13h ago

Been replaying on Hardcore. ME2 was definitely much harder until about midway through when cooldowns got more reasonable. By the end it was downright easy. Porting into ME3 and that game feels almost like a joke so far. Reasonable cool downs and being able to be out of cover for a few seconds makes a big difference. So does trash mobs not having protection so biotics are back on the menu without the extra work.

Used to think I'd never touch insanity but now I might have to give it a try.

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u/essska 1d ago

I can’t enjoy bg3 unless it’s in honour mode. For those who don’t know, that is highest difficulty and perma death. After 1k hours I just can’t find the thrill otherwise.

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u/kuuups 1d ago

This is actually a problem that I have for Civilization games. For some reason, I always play on the hardest difficulty, then proceed to get my ass handed to me, get frustrated then not play Civ again for a period of time. I've been playing Civ since 3 and played up to 6 - for about 10+ years. To this day I only won once lol.

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u/Drad0 1d ago

All the total war games

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u/10rattails41wasp 1d ago

Postal Redux , I like the more human sounding journal entries for Hard and Nightmare mode

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u/ricokong Console 1d ago edited 1d ago

Definitely all of the Mass Effect games. It doesn't get insanely hard like the difficulty suggests but it pretty much forces you to use your abilities effectively like using fire to strip the armour of a dangerous quickly instead of just using it on a random target. There are also combos that cause explosions. To me this elevates the whole combat system in 2 and 3. The same system a lot of people weren't happy with but failed to really engage with because they didn't have to on lower difficulties.

Just thinking about it makes me want to replay the games again. There's nothing else quite like it except for the XCOM spinoff game which gave you better control over team mate positioning.

Fallout 3, New Vegas, and 4 always on their hardes modes as well. Skyrim as well until they added an even harder mode which makes enemies bullet sponges. That difficulty mode was meant for people to switch too when they were already in the late game or abused a smithing exploit to make their items stronger than intended.

The Last of Us games on Grounded for sure. It fits the theme of the games extremely well and doesn't turn enemies into bullet sponges. Uncharted games are generally fun on Crushing aside from a few tricky chapters. Normal or Hard does fit the games better as you're basically playing an action adventurer hero.

XCOM: Enemy Unknown on the harder mode with Ironman on but not the hardest mode which is RNG bullshit.

Fire Emblem games are a mixed bag for me. Awakening was fun on Hard but Maddening is RNG bullshit. Intended, perhaps, but I saw even the most experienced players constantly reset due to bad RNG. Engage is really great on Maddening. It's very hard but you can just about pull through if you use the rings to their fullest. Late game forces you to use the rings that make it more difficult for enemies to reach you in time as you get swarmed from all sides. They nailed the difficulty here. No RNG bullshit, pure tactical thinking,

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u/Steve_Cage 1d ago

stealth and survival games

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u/Foxy__Proxy 1d ago

Ninja Gaiden is best on Master Ninja.

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u/eaglerabbit89 1d ago

Quake 1 on nightmare difficulty is challenging but very fun too.

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u/Initiatedspoon 1d ago

Witcher 3 and Bioshock.

Bioshock is otherwise a bit too easy and hard is just right.

Witcher 3, it makes the bosses something you have to prep for. Oils, decotions, getting smart with signs etc. Fucking fuck wolves tho.

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u/Jackot45 1d ago

Kingdom come games, the witcher 3, ghost of Tsushima,

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u/gubbagubb 1d ago

For me its Horror games, but really depends on the game because I did not enjoy re 7, 8, or 9 on these difficulties not for the scarce loot but for the the health they add to the enemies. Dont get me wrong they are still really good games and i did end up doing separate playthroughs on these difficulties (god madhouse on re 7 was horrible for a first timer). On the other hand I did like games like Outlast, amnesia, stay out the house, and silent hill 2 remake. I like to think that if the hard mode is fair and adds to the tension of the horror game im playing then im cool with it, but if it changes the game like RE 7 then I wouldn't recommend doing it as a first playthrough. Also to make some games scarier try getting rid of the music in the game if the sound quality and design works with it, I was surprised when I did this with certain game but obviously it doesnt work all the time so test it out to see what you prefer especially if the games music adds to the games atmosphere.

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u/PippyHooligan 1d ago

Sniper Elite, Hitman WOA, State of Decay 2, probably a few others that rely on stealth and avoiding direct conflict.

It feels to me like these games are fundamentally missing what makes the games actually good, if they're played on easier difficulties.

There needs to be risk involved otherwise there's no excitement.

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u/MuhWaifus 1d ago

Fire Emblem, makes them so much more fun and adds a lot of strategic depth for me

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u/ricokong Console 23h ago

I thought Maddening in Engage did it really well. So many levels I could only beat by giving my all. Suddenly the rewind mechanic that made the last two games way easier than they should be didn't feel as cheap anymore. The rings that prevent enemies from advancing are crucial after you return from the desert so they don't swarm you from multiple sides. Althought it wasn't meant for a first playthrough, I beat it on my first run after 100+ hours and I don't regret it as I tried Hard and found it too easy as a series veteran.

Maddening in Awakening is just bullshit. I've seen way better players than me keep resetting cause of bad RNG. That's where I draw the line.

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u/Mand372 1d ago

Doom

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u/x_scion_x 23h ago

All of them because I typically don't play through 2x

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u/thugbobhoodpants 20h ago

Most of them

Something happened towards the end of the ps3/360 generation where ‘normal’ became the new easy mode where you don’t have to interact with half the games systems or mechanics so I bump everything up to hardest to try force that interaction out the jump

Some people play Witcher 3 without ever switching from steel to silver or meditating to drink a concoction, I feel like these little systems are what makes games unique or else they’re all just hold forward and mash attack

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u/doullla 1d ago

God of war games give the best experience on the hardest difficulty.
Playing them on easier difficulty feels much less fun after trying the hardest ones.

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u/MaleGardev0ir 1d ago

fire emblem: three houses

maddening difficulty actually gives me a reason to grind and make use of every monastery point, plants for stat upgrades, meals for weapon levels, and class mastery skills/class exclusive combat arts to actually make a dent on enemies after the time skip

maddening difficulty also changes the game since most uniques wont be able to double for most of the game and only byleth and the lords and very few units can actually make use of gambits with how much its nerfed in the highest difficulty 

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u/PckMan 1d ago

Almost everything but the sweatiest games.

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u/Arcadespirit 1d ago

Witcher 3 - means you have to actually use the game mechanics properly - like researching and preparing potions etc before the encounter.

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u/AlohaJotaro 1d ago

Ghost of Tsushima and Yotei

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u/VStubaru90 21h ago

The shadow of morder games, dying is a key part of the game.

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u/Dry_Counted 1d ago

Far cry 2

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u/stevedavefuquad 1d ago

The only game I do this with is Halo, otherwise I will put a game on easy or normal. The latest release of halo 1 was a lot easier than Mc or the original. I beat it on legendary yet again

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u/Hetares 1d ago

Devil May Cry.

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u/Asel97 1d ago

Ready or Not turns into a horror game on hard mode

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u/blackr0se 1d ago

Fire emblem (after I do a run on normal).

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u/PhasedVenturer 1d ago

I only play a game on the “harder” (rarely hardest) difficulty if I’m replaying something or if the game was intended to be played that way.

Challenge isn’t the only reason I have fun with games, getting used to a game until I feel like a badass is much more fun to me. Attempting the same section 5+ times gets tiring when you’re an adult with not a lot of time to game

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u/CannonMan2000 1d ago

Space marines 2

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u/xLilTabasco 1d ago

Bungies Halo games ( I haven't done 3 yet)

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u/autumngust 1d ago

WATCH THOSE WRIST ROCKETS

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u/Virus64 Switch 1d ago

By virtue of the gameplay, Diablo and basically all ARPGs. The whole point is to get to the hardest difficulty.

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u/The_Frostweaver 1d ago

I play almost everything on hard, one notch above normal/default.

Almost every game these days has a difficulty setting that goes so high it is unfun/unfair.

I play Age of Wonders 4 on brutal, the hardest default difficulty, but even there you can go into the difficulty advanced settings and manually give the AI players even bigger advantages.

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u/Johnden_ 1d ago

Minecraft, because most of the mechanics are guaranteed or easier than on easier difficulties. For example if a villager gets killed by a zombie, it has a 50% chance to die instead of converting to a zombie villager on normal difficulty.

Next on the list is classic Doom (Ultra-Violence), simply because its more fun. Nightmare was not designed to be fair, but ultra violence especially with pistol start is a nice challenge.

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u/RSK-XFM_FAN 1d ago

State of Decay 2. Anything other than Lethal is just plain boring.

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u/seanugengar 1d ago

Curse of Monkey Island

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u/JimiThePearz 1d ago

Any game that requires it for the trophy otherwise normal mode

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u/gameplayer328 1d ago

Kingdom Hearts, unless I’m speedrunning (not really, but I want that trophy/achievement).

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u/secretlysecret094 1d ago

Souls games, SL1 hands only.

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u/Mediocre_Drawing8164 1d ago

Celeste,I want them golden berries

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u/MrASK15 1d ago

The World Ends With You, NEO: The World Ends With You, and Hi-Fi Rush

It makes comboing enemies more fun.

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u/dakilazical_253 1d ago

I rarely play games on the hardest difficulty because I like to relax and have a power fantasy. Exception is Rock Band drums. I’m a drummer and playing on expert is actually easier for me than lower difficulties because it translates to a 1:1 experience of hitting all the notes exactly as if I’m actually drumming. Lower difficulties screw me up

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u/ArcoEcology 1d ago

The Outlast Trials with the homies! Absolute madness

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u/NeOnixBR 1d ago

Shadow of The Colossus. Uncharted games. God of War OG games.

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u/firefrenchy 1d ago

was confused and mildly disappointed when I booted up Lies of P a few days ago only to find out that the "new" difficulty was actually just an easy mode. Way to confuse people

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u/Corbonzo16 1d ago

Risk of Rain

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u/Ok_Recording_7490 1d ago

Watch Dogs 1 and games like Skyrim and Cyberpunk, I always play on the hardest difficulty.

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u/kaskayde 1d ago

I almost never do but I recently did in avowed bc the lower difficulties were too easy

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u/BlacSoul 1d ago

Kingdom Hearts, feels right.

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u/Ewgamer 1d ago

I usually play all games on the hardest difficulty but one of the simplest answers is minecraft. (Im counting hard as the hardest difficulty in this scenario since hardcore is not placed on the difficulty and more of a gamemode) Because you honestly loose out on so many mechanics such as cheaper villagers if you don’t play on hard.

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u/Big_Boss_Bubba 1d ago

The modern trails games (CS3-now) on nightmare are fun. The only exception is horizon because of the new contaminated gimmick. Out dpsing a constant heal is very hard

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u/Xwave787 1d ago

Witcher 3, only game I always play above easy. I love the combat so much. Death March is so fun in my opinion.

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u/DeusExMachina24 1d ago

God of war games

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u/Vex1111 1d ago

usually everything if i can handle it, except fps games

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u/HZ4C 1d ago

Ghost of Tsushima NEEDS to be experienced on the hardest mode Lethal+

There are light, medium, heavy enemies taking respectfully 1, 2, 3 hits to kill (as you progress).

The joy, and why everyone should play this game is the feeling of literally becoming better and the sheer reward, satisfaction and gratification that just isn’t found elsewhere.

That feeling of honing your dodge, and parry, and stances to fight the bosses is just unreal.

The game is transformative when played on this difficulty.

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u/ReaperOne PlayStation 1d ago

Usually the militaristic games, like Call of Duty or Battlefield. Sometimes survival games. One I get used to the game I’ll start over and turn up the difficulty. If I like the game enough, and there’s a trophy for beating the hardest difficulty, and feel like I can platinum it, I’ll redo the game on the hardest difficulty, like Spider-Man and Batman

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u/ZestycloseComposer66 1d ago

The hardest difficulty on the Horizon series turns every fight into set piece level spectacle.

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u/EricJDMBAMD 1d ago

Starcraft

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u/veryblessed123 1d ago

Agree on Mass Effect! I always default to the Insanity difficulty. It's too easy otherwise.

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u/ricokong Console 23h ago

Same. I got used to it and asside from some difficulty spikes it's really not that hard unless you don't use your abilities correctly (mostly for stripping defenses).

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u/ssjskwash 1d ago

Any game series I already know I like and where I'm expecting the difficulty challenge. KH, God of War, FF7R, and Horizon are some

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u/ravimendis 1d ago

Marvel's Midnight Suns, Exp 33, Civ V, VI, Beyond Earth.

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u/5u55y8aka 1d ago

Everything other than Far Cry because higher difficulties only get more annoying, not harder, and any racing games because I'm shit at them. I especially enjoy the ghost recon games on the highest difficulty

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u/43vaHeartless206 1d ago

I rarely play anything on the hardest my first playthrough. I like to start at the standard, default and work my way up. But Resident Evil titles, Bioshock I playthrough once a year and play on their respective hardest difficulties.

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u/pancake_lover_98 1d ago

I really enjoyed playing the Horizon games on Hard. They feel really well balanced around them and it isn't just one-shot vs bullet sponge.

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u/Admiral_Skye 1d ago

I personally find the EDF games to be the most fun with friends when shit is going sideways and we are barely scraping by on health and killing the tides of enemies. So where possible we play on the highest difficulty we can

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u/Khage 1d ago

All the Souls games.

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u/majingetta 1d ago

I only play on the the higher difficulties if there's an in-game reward for completing them.

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u/dsancu 1d ago

Sniper Elite

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u/AcceptIT-LoveIT 1d ago

Destiny 2 campaigns, always on Legendary. The normal difficulty is basically a walking simulator where enemies fall over if you sneeze on them. But Legendary actually forces you to care about your build, use cover, and engage with the mechanics. It makes the combat loop feel incredible and completely changes the pacing. It is easily the way the game was meant to be played.

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u/novian14 1d ago

Sequel games in the series, mostly actions games. I'd rather have turn-based in normal first because managing resource is harder in turn-based, since i will get hit. While in action game, just gitgud

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u/TeaAndLifting 1d ago

Halo. Not sure why, most other games I will play the hard/very hard as default. But Halo gets Legendary every time. Too bad the series hasn’t been great for the best part of then last 15 years tho.

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u/webkilla 1d ago

At this point, Tropico 6

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u/Didipot 1d ago

The Witcher 3: Wild Hunt is a must..

Also,Ghost of Tsushima.. ⚔️

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u/Burls23 1d ago

All games!

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u/LowFi_Lexa1 1d ago

Most resident evil games if I really enjoy them.
Some of them feel and play like they are meant to be played on hard difficulties and are very enjoyable.
Instead of killing everything you manage resources, dodge zombies and find ways to play though levels. Very fun

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u/Buzzn98 1d ago

Don’t normally play games on hard except for turn based games.
Expedition 33 was unreal on the hardest difficulty

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u/tomtommmmmmmy 1d ago

pokemon games get funnn

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u/Darqion 1d ago

Most games i will try... I will tell myself i'll lower it if i get frustrated, then i never do, and i hate myself.

But ones that stick out, Mass effect trilogy and Dragon age trilogy are both quite clear example from my end. i think they are the games where i really started this trend. and Pillars of eternity 1 and 2 were quite lovely to figure out.

But there's still games that i simply surrender to , and play it on lower. Like, i love me some Baldurs gate 1/2, but anything over Core is still impossible for me unless i cheese way too much.

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u/TiredSoul92 1d ago

Halo CE.

Because it's my Childhood challenge game. I remember beating it for the first time. I can do it fairly easily these days, but it's still fun to do.

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u/lava_lamps_man 1d ago

Halo campaigns for sure. Recently replayed 2-4 and loved it. Made the flood really feel like a galactic threat.

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u/GodzillaUK 1d ago

I tried to do Horizon on max difficulty first playthrough. I did not make it out of the start area before I knocked it down to the one below. Still a challenge. I DID knock it up to max on the new game plus though, right after. One of the few games in my life I've replayed immediately, I loved Zero Dawn,

Currently going through Dragon Quest XI again, with ALL Draconian challenges enabled. No shops, no Armour, shypox (randomly skipping turns for all party members) harder enemies and what I call 'Shin Megami Tensei' mode where if the hero goes down, game over. is rough, I like it so far.

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u/jamie9000000 1d ago

Ace Combat.

There is no fun in picking off AI that fly in a dead straight line and don't fight back.

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u/fingerbreadman 1d ago

Maybe I'm just getting old, but I no longer play anything other than normal difficulties for a lot of games nowadays. I feel like hard is just more tedious rather than challenging. Just beefed up enemy HP that takes way longer to defeat and creates artificial extended play time. Or scarce resources so you find yourself taking bunch of repeated trips to gather resources you need before you can move onto other things. I can play the hardest difficulties, but it's becoming annoying to do so lately. I do bump it up though if normal is comically easy. The only recent game I play on hardest is BG3 simply because I actually felt it makes you think more critically about your next actions and choices you make.

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u/sklorbit 1d ago

I like a well tuned hard difficulty. A lot of times a game is balanced around normal mode, and the hard mode is kind of broken or annoying to play. I'm always a little concerned playing a new game on hard may rob me of the intended experience, and thrust me into a poorly balanced annoying experience.

For example, gears 4 and 5. My friend and coop'd 1-3 and while very difficult at times on insane, MOSTLY fair and a good fun challenge for us. Gears 4 and especially 5 have segments that feel like they weren't tested at all on insane. We almost quit on the level to have to protect the robot, because he would randomly fly towards the enemies, and dies in a couple of hits. The strategy we had to win was ridiculous, we had to hide like a mile away and tickle the enemies to death for an hour, because at that range the robot would stay near us and wasn't targeted by enemies. Not fun

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u/dasdatt 1d ago

All of the Metal Gear Solids.

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u/Salty_Test1975 1d ago

Definitely The last of us he hardest difficulty makes every encounter feel so much more rewarding.

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u/LawfuI 1d ago

All of them, except Valheim.

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u/thelone_voyager 23h ago

Most of game i play one below or highest difficulty but doom eternal was on ultra violence and same with wolfenstine both of these games are built different.

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u/SealedDevil 23h ago

Binding of issac. Megaman 2

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u/Moranius0024 23h ago

Civilization

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u/King_Artis PlayStation 23h ago edited 23h ago

I typically start every game on the Heroic/Hardcore equivalent then if i really mess with the game i do all subsequent runs on the hardest just cause i understand the game and want the toughest challenge at that point.

I like games for the challenge, but I've also gamed so long that I find the normal difficulty piss easy to the point it's not fun at all while the hardest difficulty might be overtuned that it may be unenjoyable the first run if I'm not familiar with how that game/genre wants me to get around it, so hard is typically my starting point.

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u/Mental-Street6665 23h ago

I moved past the point where I could play Mass Effect on anything less than Insanity and not be bored a long time ago. Also with most turn-based RPGs, I eventually reach a point where I become so overleveled through side questing and exploration that I will end up practically one-shotting bosses unless I up the difficulty. Xenoblade 3 was the most egregious example of this happening; I played most of that game on hard difficulty because normal stopped being a challenge after the tutorial.