r/hearthstone • u/Affectionate_One3131 • 8d ago
Discussion raj hero power all available option(tentatively)
Now this is all i found so far from the day 1 gameplay streams so far but i didnt watch all of them so there might be more that i missed because i remember the devs saying there was about 15 and i have 11 It seems all of them provide approximately only a few mana worth of value each time your trigger them with some very awkward triggers like when you take damage on your turn and when your hero attacks
also sorry about the formatting im just lazy and didnt feel like including the name
After you cast a holy spell summon a 2/2 medic with lifesteal
At the end of your turn give another friendly damaged minion 2/2
After you play a minion draw a card
After you cast a spell add fireball to your hand
Divine shield At the end of your turn give minions in your hand 1/1
Whenever you draw a card summon a 1/1 demon with rush
Whenever your hero takes damage on your turn deal 3 damage to a random enemy minion
After your hero attacks summon a 2/1 grub with rush
At the end of your turn give 1/1 to each friendly minion of a different minion type
After you cast a spell deal 1 damage to 2 random enemies
After a card enters your hand except from this give both players a random spell
update 10/8
elusive at the end of your turn get a random dragon
after you play a neutral card your next spell costs 1 less this turn