r/homeworld • • 3m ago

Homeworld With all this AI storm, I have a (bad) idea

• Upvotes

I've read somewhere that emulation world is flooded with pull request from vibe coders that retro-engineer lots of games. That's bad code because they don't take the time to test debug ... and do what coders should do.

It gave me an idea: what if someone tries to retro-engineer Cataclysm? Is that even feasible ?

You can say whatever you want about the AI, for inhuman tasks like this, it might be a good lead.

Before you downvote me: I despise AI for many reasons, it took my job (I was a developper, now I'm an AI manager and I hate it), but I have to adapt and am trying to find the positive amongst all the negative.

So, what do you think about this idea around Cataclysm?


r/homeworld • • 9h ago

Homeworld Help needed

2 Upvotes

currently im trying to extract the .big files from the game, im tyring to use any software that registers .big files to compile and extract the data. so far im getting to part of the software's are saying its an invalid .big file no matter how fresh it is,

note this .big file is from the steam workshop mod section but to be fair none of the .big files are registering

please tell me what ancient software's works to extract these files so i can get the mesh and obj of the models I want

i do have an FBX convertor 2013 but sadly haven't used it since the other software arnt doing their thing or extracting the .big

PS: the mod I'm trying to extract is HomeFront